BearishSun f820b9de33 Moved pdb2mdb script out of the dependencies folder %!s(int64=9) %!d(string=hai) anos
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BansheeCore e3291898a4 Fixing a compilation issue caused by audio plugin dllexport refactor %!s(int64=9) %!d(string=hai) anos
BansheeD3D11RenderAPI 59dd53307b Tonemapping WIP %!s(int64=9) %!d(string=hai) anos
BansheeD3D9RenderAPI aa06514ff9 Added support for texture arrays %!s(int64=9) %!d(string=hai) anos
BansheeEditor c62c09ec13 Don't report destroyed scene objects from Selection. Fixes crash due to assembly refresh. %!s(int64=9) %!d(string=hai) anos
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging %!s(int64=9) %!d(string=hai) anos
BansheeEngine 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization %!s(int64=9) %!d(string=hai) anos
BansheeFBXImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeFMOD e3291898a4 Fixing a compilation issue caused by audio plugin dllexport refactor %!s(int64=9) %!d(string=hai) anos
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeGLRenderAPI 20da94c930 Fix path inconsistency %!s(int64=9) %!d(string=hai) anos
BansheeMono bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeOpenAudio e3291898a4 Fixing a compilation issue caused by audio plugin dllexport refactor %!s(int64=9) %!d(string=hai) anos
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeSL bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeUtility 179e63a1eb Added FMOD audio import %!s(int64=9) %!d(string=hai) anos
CMake 765b0623bc Added skeleton for FMOD audio implementation %!s(int64=9) %!d(string=hai) anos
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization %!s(int64=9) %!d(string=hai) anos
Game 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization %!s(int64=9) %!d(string=hai) anos
MBansheeEditor f820b9de33 Moved pdb2mdb script out of the dependencies folder %!s(int64=9) %!d(string=hai) anos
MBansheeEngine f820b9de33 Moved pdb2mdb script out of the dependencies folder %!s(int64=9) %!d(string=hai) anos
RenderBeast e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer %!s(int64=9) %!d(string=hai) anos
SBansheeEditor f786c98c14 Getting OpenAudio functional %!s(int64=9) %!d(string=hai) anos
SBansheeEngine 98598d5494 OpenAL audio source implementation finished (needs testing) %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos