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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "CmCgProgramFactory.h"
- #include "CmCgProgram.h"
- namespace CamelotEngine {
- //-----------------------------------------------------------------------
- String CgProgramFactory::sLanguageName = "cg";
- //-----------------------------------------------------------------------
- CgProgramFactory::CgProgramFactory()
- {
- mCgContext = cgCreateContext();
- // Check for errors
- checkForCgError("CgProgramFactory::CgProgramFactory",
- "Unable to create initial Cg context: ", mCgContext);
- }
- //-----------------------------------------------------------------------
- CgProgramFactory::~CgProgramFactory()
- {
- cgDestroyContext(mCgContext);
- // Check for errors
- checkForCgError("CgProgramFactory::~CgProgramFactory",
- "Unable to destroy Cg context: ", mCgContext);
- }
- //-----------------------------------------------------------------------
- const String& CgProgramFactory::getLanguage(void) const
- {
- return sLanguageName;
- }
- //-----------------------------------------------------------------------
- HighLevelGpuProgram* CgProgramFactory::create(const String& source, const String& entryPoint, GpuProgramProfile profile)
- {
- CgProgram* prog = new CgProgram(mCgContext);
- prog->setSource(source);
- prog->setEntryPoint(entryPoint);
- prog->setProfile(profile);
- return prog;
- }
- //----------------------------------------------------------------------
- HighLevelGpuProgram* CgProgramFactory::create()
- {
- CgProgram* prog = new CgProgram(mCgContext);
- return prog;
- }
- //-----------------------------------------------------------------------
- void CgProgramFactory::destroy_internal(HighLevelGpuProgram* prog)
- {
- delete prog;
- }
- //-----------------------------------------------------------------------
- }
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