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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "CmGpuProgramManager.h"
- //#include "CmHighLevelGpuProgramManager.h"
- #include "CmRenderSystem.h"
- #include "CmRenderSystemManager.h"
- namespace CamelotEngine {
- //---------------------------------------------------------------------------
- GpuProgramManager::GpuProgramManager()
- {
- // subclasses should register with resource group manager
- }
- //---------------------------------------------------------------------------
- GpuProgramManager::~GpuProgramManager()
- {
- // subclasses should unregister with resource group manager
- }
- //---------------------------------------------------------------------------
- GpuProgramPtr GpuProgramManager::load(const String& code,
- GpuProgramType gptype, const String& syntaxCode)
- {
- GpuProgramPtr prg;
- {
- prg = createProgram( code, gptype, syntaxCode);
- }
- prg->initialize();
- return prg;
- }
- //---------------------------------------------------------------------------
- GpuProgramPtr GpuProgramManager::createProgram(const String& code, GpuProgramType gptype,
- const String& syntaxCode)
- {
- GpuProgramPtr prg = GpuProgramPtr(create(gptype, syntaxCode), &GpuProgram::destruct);
- // Set all prarmeters (create does not set, just determines factory)
- prg->setType(gptype);
- prg->setSyntaxCode(syntaxCode);
- prg->setSource(code);
- return prg;
- }
- //---------------------------------------------------------------------------
- const GpuProgramManager::SyntaxCodes& GpuProgramManager::getSupportedSyntax(void) const
- {
- // Use the current render system
- RenderSystem* rs = CamelotEngine::RenderSystemManager::getActive();
- // Get the supported syntaxed from RenderSystemCapabilities
- return rs->getCapabilities_internal()->getSupportedShaderProfiles();
- }
- //---------------------------------------------------------------------------
- bool GpuProgramManager::isSyntaxSupported(const String& syntaxCode) const
- {
- // Use the current render system
- RenderSystem* rs = CamelotEngine::RenderSystemManager::getActive();
- // Get the supported syntaxed from RenderSystemCapabilities
- return rs->getCapabilities_internal()->isShaderProfileSupported(syntaxCode);
- }
- //---------------------------------------------------------------------------
- String GpuProgramManager::gpuProgProfileToRSSpecificProfile(GpuProgramProfile gpuProgProfile) const
- {
- // Use the current render system
- RenderSystem* rs = CamelotEngine::RenderSystemManager::getActive();
- return rs->getCapabilities_internal()->gpuProgProfileToRSSpecificProfile(gpuProgProfile);
- }
- //-----------------------------------------------------------------------------
- GpuProgramParametersSharedPtr GpuProgramManager::createParameters(void)
- {
- return GpuProgramParametersSharedPtr(new GpuProgramParameters());
- }
- //---------------------------------------------------------------------
- }
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