BearishSun 49ae9699cf Import options now save properly after reimport il y a 10 ans
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Win32 95b85ee642 Documentation il y a 10 ans
BsBuildDataRTTI.h 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsBuildManager.h ab1231720c Use separate debug and release assemblies when building il y a 10 ans
BsBuiltinEditorResources.h 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI il y a 10 ans
BsCmdBreakPrefab.h 62f5104652 Undo/redo command for breaking prefabs added il y a 10 ans
BsCmdCloneSO.h 1c1c6aeba0 Documentation il y a 10 ans
BsCmdCreateSO.h 09bbc8848d Added C# Undo/redo (untested) il y a 10 ans
BsCmdDeleteSO.h 09bbc8848d Added C# Undo/redo (untested) il y a 10 ans
BsCmdInputFieldValueChange.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector il y a 10 ans
BsCmdInstantiateSO.h 09bbc8848d Added C# Undo/redo (untested) il y a 10 ans
BsCmdRecordSO.h 62f5104652 Undo/redo command for breaking prefabs added il y a 10 ans
BsCmdReparentSO.h 09bbc8848d Added C# Undo/redo (untested) il y a 10 ans
BsCmdUtility.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test il y a 10 ans
BsCodeEditor.h a2124e6be1 Default code editor is hooked up at editor startup il y a 10 ans
BsDockManager.h 05bcc32e89 EditorWindow maximize/restore works il y a 10 ans
BsDockManagerLayout.h 05bcc32e89 EditorWindow maximize/restore works il y a 10 ans
BsDockManagerLayoutRTTI.h 05bcc32e89 EditorWindow maximize/restore works il y a 10 ans
BsDropDownWindow.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore il y a 10 ans
BsDropDownWindowManager.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore il y a 10 ans
BsEditorApplication.h 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not il y a 10 ans
BsEditorCommand.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor il y a 10 ans
BsEditorPrerequisites.h a2124e6be1 Default code editor is hooked up at editor startup il y a 10 ans
BsEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsEditorSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsEditorTestSuite.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test il y a 10 ans
BsEditorUtility.h baa64d1449 Documentation il y a 10 ans
BsEditorWidget.h c9a85f77da Added a (working) way to specify default size for editor windows il y a 10 ans
BsEditorWidgetContainer.h 97d3129728 Added settings window il y a 10 ans
BsEditorWidgetLayout.h fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans
BsEditorWidgetLayoutRTTI.h 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsEditorWidgetManager.h fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans
BsEditorWindow.h 05bcc32e89 EditorWindow maximize/restore works il y a 10 ans
BsEditorWindowBase.h 36d1080271 Delay compilation until editor window is in focus il y a 10 ans
BsEditorWindowManager.h 36d1080271 Delay compilation until editor window is in focus il y a 10 ans
BsGUIColor.h a393b43fc3 Hooked up color picker to the color field il y a 10 ans
BsGUIColorField.h a393b43fc3 Hooked up color picker to the color field il y a 10 ans
BsGUIDockSlider.h 060f7589a4 Documentation il y a 10 ans
BsGUIDropButton.h 060f7589a4 Documentation il y a 10 ans
BsGUIFieldBase.h 060f7589a4 Documentation il y a 10 ans
BsGUIFloatField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector il y a 10 ans
BsGUIHoverHitBox.h d1c685013d Fixed an issue with non-client mouse events not having proper coordinates il y a 10 ans
BsGUIIntField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector il y a 10 ans
BsGUIListBoxField.h f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps il y a 10 ans
BsGUIMenuBar.h a13e94a825 Added ability to toggle toolbar items on or off il y a 10 ans
BsGUIResourceTreeView.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore il y a 10 ans
BsGUISceneTreeView.h e9f413f71b Added various missing menu bar items il y a 10 ans
BsGUISliderField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector il y a 10 ans
BsGUIStatusBar.h dd61a6d788 Update status bar when debug log contents are removed il y a 10 ans
BsGUITabButton.h 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states il y a 10 ans
BsGUITabbedTitleBar.h 0ddc6c09b5 Working on new UI il y a 10 ans
BsGUITextField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector il y a 10 ans
BsGUIToggleField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector il y a 10 ans
BsGUITreeView.h e9f413f71b Added various missing menu bar items il y a 10 ans
BsGUITreeViewEditBox.h 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects il y a 10 ans
BsGUIVector2Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input il y a 10 ans
BsGUIVector3Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input il y a 10 ans
BsGUIVector4Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input il y a 10 ans
BsGUIWindowFrame.h f12949f26d Documentation il y a 10 ans
BsGUIWindowFrameWidget.h a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows il y a 10 ans
BsGUIWindowFrameWidgetRTTI.h a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows il y a 10 ans
BsGizmoManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras il y a 10 ans
BsHandleDrawManager.h 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI il y a 10 ans
BsHandleManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras il y a 10 ans
BsHandleSlider.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
BsHandleSliderDisc.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
BsHandleSliderLine.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
BsHandleSliderManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras il y a 10 ans
BsHandleSliderPlane.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
BsMainEditorWindow.h fcbefc5c89 Added editor's dirty resource management system il y a 10 ans
BsModalWindow.h d123f1b676 Documentation il y a 10 ans
BsPlatformInfo.h b5bfb88590 Resource handle refactor complete il y a 10 ans
BsPlatformInfoRTTI.h b5bfb88590 Resource handle refactor complete il y a 10 ans
BsProjectLibrary.h 06e03f1239 Bulk of work on the build system il y a 10 ans
BsProjectLibraryEntries.h d123f1b676 Documentation il y a 10 ans
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsProjectResourceMeta.h 49ae9699cf Import options now save properly after reimport il y a 10 ans
BsProjectResourceMetaRTTI.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
BsProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsProjectSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes il y a 11 ans
BsSceneEditorWidget.h 46eb1edb0f WIP Scene window il y a 11 ans
BsSceneGrid.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used il y a 10 ans
BsScenePicking.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used il y a 10 ans
BsSelection.h 2021c91753 Fixing resource Ping il y a 10 ans
BsSelectionRenderer.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used il y a 10 ans
BsSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsShaderIncludeHandler.h ecfe9ff397 Project library dependant resource import (untested) il y a 10 ans
BsUndoRedo.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor il y a 10 ans