BearishSun 9e50f63e63 Properly bind non-load-store GPU buffers in OpenGL 9 年 前
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BansheeCore deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 年 前
BansheeD3D11RenderAPI deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 年 前
BansheeD3D9RenderAPI deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 年 前
BansheeEditor 1d8c830496 Refactored GUI so it now internally works using arbitrary vertices/indices instead of quads, so more complex GUI objects can be rendered 9 年 前
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 年 前
BansheeEngine deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 年 前
BansheeFBXImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeFMOD 107ce688f5 Don't check for FMOD if FMOD is not selected for build 9 年 前
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeGLRenderAPI 9e50f63e63 Properly bind non-load-store GPU buffers in OpenGL 9 年 前
BansheeMono bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeOpenAudio 996963f172 Fixing "release" builds 9 年 前
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeSL 996963f172 Fixing "release" builds 9 年 前
BansheeUtility 03b88c5876 Added algorithm for arbitrary triangle mesh clipping (needed for new GUICanvas element) 9 年 前
CMake 765b0623bc Added skeleton for FMOD audio implementation 9 年 前
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 年 前
Game 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 年 前
MBansheeEditor f820b9de33 Moved pdb2mdb script out of the dependencies folder 9 年 前
MBansheeEngine ceac99cc68 Updated list view so it doesn't lag one frame behind (quite noticeable on quickly updating lists) 9 年 前
RenderBeast e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer 9 年 前
SBansheeEditor f786c98c14 Getting OpenAudio functional 9 年 前
SBansheeEngine cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 年 前
CMakeLists.txt 996963f172 Fixing "release" builds 9 年 前