BearishSun b2dd0ffa03 Work on transparent rendering path 9 лет назад
..
GUI 886ae3abe6 Fixes to 32 bit mono crashes 9 лет назад
General 40a9a03be0 Animation editor load/save from/to animation clip implemented 9 лет назад
Input d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code 9 лет назад
Inspectors b2dd0ffa03 Work on transparent rendering path 9 лет назад
Properties 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
Script 92321a6b19 Updated manuals 10 лет назад
Tests 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 лет назад
Utility 684adaecc1 Undo/redo implemented for the animation window 9 лет назад
Window c50e7d7df2 Finished implementation of changing tabs between scene and game when the play button is pressed 9 лет назад
Windows 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 лет назад
MBansheeEditor.csproj ee343f5182 Support for creating custom undo/redo stacks per editor window 9 лет назад