BearishSun cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor il y a 9 ans
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Camera.cs cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor il y a 9 ans
Light.cs 92321a6b19 Updated manuals il y a 9 ans
Material.cs 92321a6b19 Updated manuals il y a 9 ans
Mesh.cs b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
PostProcessSettings.cs 8d74761ad7 Moved camera to core layer so animation manager has access to it il y a 9 ans
RenderTarget.cs 92321a6b19 Updated manuals il y a 9 ans
RenderTexture.cs 92321a6b19 Updated manuals il y a 9 ans
RenderTexture2D.cs 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs il y a 9 ans
Renderable.cs 76dee9fbf8 Morph shape animation (WIP) il y a 9 ans
Shader.cs 92321a6b19 Updated manuals il y a 9 ans
ShaderInclude.cs 92321a6b19 Updated manuals il y a 9 ans
Texture.cs b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
Texture2D.cs 92321a6b19 Updated manuals il y a 9 ans
Texture3D.cs 92321a6b19 Updated manuals il y a 9 ans
TextureCube.cs 92321a6b19 Updated manuals il y a 9 ans