BearishSun e47adb4658 Vulkan: Use more optimal layout for depth-stencil buffer bound both as shader input and a FB attachment 9 years ago
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Include 4239ebe070 Vulkan: Fixing render targets that require a load operation on bind (i.e. rendering to the same RT with multiple render passes) 9 years ago
Source e47adb4658 Vulkan: Use more optimal layout for depth-stencil buffer bound both as shader input and a FB attachment 9 years ago
CMakeLists.txt b82e9e33bb Improving build find module functions 9 years ago
CMakeSources.cmake c8b4aaf0fb Separated constant GpuParams data into a GpuPipelineParamInfo object. Aside from being cleaner, it also gives Vulkan descriptor layouts a place to reside. 9 years ago