| .. |
|
Win32
|
95b85ee642
Documentation
|
hace 10 años |
|
BsBuildDataRTTI.h
|
2c35a0c825
Removed all the unused allocators
|
hace 10 años |
|
BsBuildManager.h
|
ab1231720c
Use separate debug and release assemblies when building
|
hace 10 años |
|
BsBuiltinEditorResources.h
|
0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
|
hace 10 años |
|
BsCmdCloneSO.h
|
1c1c6aeba0
Documentation
|
hace 10 años |
|
BsCmdCreateSO.h
|
09bbc8848d
Added C# Undo/redo (untested)
|
hace 10 años |
|
BsCmdDeleteSO.h
|
09bbc8848d
Added C# Undo/redo (untested)
|
hace 10 años |
|
BsCmdInputFieldValueChange.h
|
09bbc8848d
Added C# Undo/redo (untested)
|
hace 10 años |
|
BsCmdInstantiateSO.h
|
09bbc8848d
Added C# Undo/redo (untested)
|
hace 10 años |
|
BsCmdRecordSO.h
|
09bbc8848d
Added C# Undo/redo (untested)
|
hace 10 años |
|
BsCmdReparentSO.h
|
09bbc8848d
Added C# Undo/redo (untested)
|
hace 10 años |
|
BsCmdUtility.h
|
2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
|
hace 10 años |
|
BsCodeEditor.h
|
a2124e6be1
Default code editor is hooked up at editor startup
|
hace 10 años |
|
BsDockManager.h
|
05bcc32e89
EditorWindow maximize/restore works
|
hace 10 años |
|
BsDockManagerLayout.h
|
05bcc32e89
EditorWindow maximize/restore works
|
hace 10 años |
|
BsDockManagerLayoutRTTI.h
|
05bcc32e89
EditorWindow maximize/restore works
|
hace 10 años |
|
BsDropDownWindow.h
|
508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
|
hace 10 años |
|
BsDropDownWindowManager.h
|
508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
|
hace 10 años |
|
BsEditorApplication.h
|
0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
|
hace 10 años |
|
BsEditorCommand.h
|
6f6648e223
Lots of fixes related to list/dictionary GUI refactor
|
hace 10 años |
|
BsEditorPrerequisites.h
|
a2124e6be1
Default code editor is hooked up at editor startup
|
hace 10 años |
|
BsEditorSettings.h
|
2efd26a9a3
Added project-specific properties to EditorSettings
|
hace 10 años |
|
BsEditorSettingsRTTI.h
|
2efd26a9a3
Added project-specific properties to EditorSettings
|
hace 10 años |
|
BsEditorTestSuite.h
|
2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
|
hace 10 años |
|
BsEditorUtility.h
|
baa64d1449
Documentation
|
hace 10 años |
|
BsEditorWidget.h
|
c9a85f77da
Added a (working) way to specify default size for editor windows
|
hace 10 años |
|
BsEditorWidgetContainer.h
|
97d3129728
Added settings window
|
hace 10 años |
|
BsEditorWidgetLayout.h
|
fedd162d57
Various bug fixes relating to new project loading system:
|
hace 10 años |
|
BsEditorWidgetLayoutRTTI.h
|
2c35a0c825
Removed all the unused allocators
|
hace 10 años |
|
BsEditorWidgetManager.h
|
fedd162d57
Various bug fixes relating to new project loading system:
|
hace 10 años |
|
BsEditorWindow.h
|
05bcc32e89
EditorWindow maximize/restore works
|
hace 10 años |
|
BsEditorWindowBase.h
|
4704613fa4
Modified profiler overlay so it doesn't render under the geometry
|
hace 10 años |
|
BsEditorWindowManager.h
|
7ff9dee1ec
Documentation
|
hace 10 años |
|
BsGUIColor.h
|
a393b43fc3
Hooked up color picker to the color field
|
hace 10 años |
|
BsGUIColorField.h
|
a393b43fc3
Hooked up color picker to the color field
|
hace 10 años |
|
BsGUIDockSlider.h
|
060f7589a4
Documentation
|
hace 10 años |
|
BsGUIDropButton.h
|
060f7589a4
Documentation
|
hace 10 años |
|
BsGUIFieldBase.h
|
060f7589a4
Documentation
|
hace 10 años |
|
BsGUIFloatField.h
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
hace 10 años |
|
BsGUIHoverHitBox.h
|
d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
|
hace 10 años |
|
BsGUIIntField.h
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
hace 10 años |
|
BsGUIListBoxField.h
|
f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
|
hace 10 años |
|
BsGUIMenuBar.h
|
a13e94a825
Added ability to toggle toolbar items on or off
|
hace 10 años |
|
BsGUIResourceTreeView.h
|
508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
|
hace 10 años |
|
BsGUISceneTreeView.h
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
hace 10 años |
|
BsGUISliderField.h
|
3c513f46dc
Fixed an issue with value changed callback not triggering in GUISliderField
|
hace 10 años |
|
BsGUIStatusBar.h
|
d3b00942e8
In-editor compilation
|
hace 10 años |
|
BsGUITabButton.h
|
1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
|
hace 10 años |
|
BsGUITabbedTitleBar.h
|
0ddc6c09b5
Working on new UI
|
hace 10 años |
|
BsGUITextField.h
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
hace 10 años |
|
BsGUIToggleField.h
|
ef747c6872
Documentation
|
hace 10 años |
|
BsGUITreeView.h
|
94bd57914c
Changing scene object selection no longer triggers the selection change event twice
|
hace 10 años |
|
BsGUITreeViewEditBox.h
|
734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
|
hace 10 años |
|
BsGUIVector2Field.h
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
hace 10 años |
|
BsGUIVector3Field.h
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
hace 10 años |
|
BsGUIVector4Field.h
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
hace 10 años |
|
BsGUIWindowFrame.h
|
f12949f26d
Documentation
|
hace 10 años |
|
BsGUIWindowFrameWidget.h
|
a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
|
hace 10 años |
|
BsGUIWindowFrameWidgetRTTI.h
|
a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
|
hace 10 años |
|
BsGizmoManager.h
|
b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
|
hace 10 años |
|
BsHandleDrawManager.h
|
eea035e168
Documentation
|
hace 10 años |
|
BsHandleManager.h
|
817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
|
hace 10 años |
|
BsHandleSlider.h
|
eea035e168
Documentation
|
hace 10 años |
|
BsHandleSliderDisc.h
|
eea035e168
Documentation
|
hace 10 años |
|
BsHandleSliderLine.h
|
eea035e168
Documentation
|
hace 10 años |
|
BsHandleSliderManager.h
|
817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
|
hace 10 años |
|
BsHandleSliderPlane.h
|
eea035e168
Documentation
|
hace 10 años |
|
BsMainEditorWindow.h
|
fcbefc5c89
Added editor's dirty resource management system
|
hace 10 años |
|
BsModalWindow.h
|
d123f1b676
Documentation
|
hace 10 años |
|
BsPlatformInfo.h
|
b5bfb88590
Resource handle refactor complete
|
hace 10 años |
|
BsPlatformInfoRTTI.h
|
b5bfb88590
Resource handle refactor complete
|
hace 10 años |
|
BsProjectLibrary.h
|
06e03f1239
Bulk of work on the build system
|
hace 10 años |
|
BsProjectLibraryEntries.h
|
d123f1b676
Documentation
|
hace 10 años |
|
BsProjectLibraryEntriesRTTI.h
|
17afc600a7
Massive Cm->Bs file rename
|
hace 11 años |
|
BsProjectResourceMeta.h
|
03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
|
hace 10 años |
|
BsProjectResourceMetaRTTI.h
|
03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
|
hace 10 años |
|
BsProjectSettings.h
|
2efd26a9a3
Added project-specific properties to EditorSettings
|
hace 10 años |
|
BsProjectSettingsRTTI.h
|
2efd26a9a3
Added project-specific properties to EditorSettings
|
hace 10 años |
|
BsSceneCameraController.h
|
b64a0482e7
Various Gizmo rendering fixes
|
hace 11 años |
|
BsSceneEditorWidget.h
|
46eb1edb0f
WIP Scene window
|
hace 11 años |
|
BsSceneGrid.h
|
6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
|
hace 10 años |
|
BsScenePicking.h
|
817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
|
hace 10 años |
|
BsSceneViewHandler.h
|
d8d5034b30
Added a way to add basic 3D primitives to the scene
|
hace 10 años |
|
BsSelection.h
|
2021c91753
Fixing resource Ping
|
hace 10 años |
|
BsSelectionRenderer.h
|
b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
|
hace 10 años |
|
BsSettings.h
|
2efd26a9a3
Added project-specific properties to EditorSettings
|
hace 10 años |
|
BsSettingsRTTI.h
|
2efd26a9a3
Added project-specific properties to EditorSettings
|
hace 10 años |
|
BsShaderIncludeHandler.h
|
ecfe9ff397
Project library dependant resource import (untested)
|
hace 10 años |
|
BsUndoRedo.h
|
6f6648e223
Lots of fixes related to list/dictionary GUI refactor
|
hace 10 años |