BearishSun 1446971d90 Refactor: GUICurveEditor no longer depends on EditorWindow %!s(int64=7) %!d(string=hai) anos
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ImportOptions.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
LibraryDropDown.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
LibraryDropTarget.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
LibraryGUIContent.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
LibraryGUIEntry.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources %!s(int64=7) %!d(string=hai) anos
LibraryMenu.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
LibraryUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
LibraryWindow.cs 1446971d90 Refactor: GUICurveEditor no longer depends on EditorWindow %!s(int64=7) %!d(string=hai) anos
ProjectLibrary.cs 7e138ba415 Bugfix: Check for divide by zero when calculating progress bar percentages %!s(int64=7) %!d(string=hai) anos