BearishSun a2124e6be1 Default code editor is hooked up at editor startup vor 10 Jahren
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Win32 a2124e6be1 Default code editor is hooked up at editor startup vor 10 Jahren
BsBuildManager.cpp 8c7b5abb5a Fixing issues when attempting to serialize and deserialize null objects vor 10 Jahren
BsBuiltinEditorResources.cpp 970146ef27 Added a way to initialize a texture with a pre-existing PixelData vor 10 Jahren
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) vor 10 Jahren
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) vor 10 Jahren
BsCmdDeleteSO.cpp b5906002ab GUISceneTreeView elements can be deleted vor 10 Jahren
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: vor 10 Jahren
BsCmdRecordSO.cpp b5906002ab GUISceneTreeView elements can be deleted vor 10 Jahren
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) vor 10 Jahren
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test vor 10 Jahren
BsCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup vor 10 Jahren
BsDockManager.cpp 0ddc6c09b5 Working on new UI vor 10 Jahren
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works vor 10 Jahren
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore vor 10 Jahren
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) vor 10 Jahren
BsEditorApplication.cpp 67445e3525 Move default shader into a separate file vor 10 Jahren
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted vor 10 Jahren
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings vor 10 Jahren
BsEditorTestSuite.cpp 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle vor 10 Jahren
BsEditorUtility.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
BsEditorWidget.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag vor 10 Jahren
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows vor 10 Jahren
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore vor 11 Jahren
BsEditorWidgetManager.cpp fedd162d57 Various bug fixes relating to new project loading system: vor 10 Jahren
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works vor 10 Jahren
BsEditorWindowBase.cpp 97d3129728 Added settings window vor 10 Jahren
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use vor 10 Jahren
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field vor 10 Jahren
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field vor 10 Jahren
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input vor 10 Jahren
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input vor 10 Jahren
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore vor 10 Jahren
BsGUIFloatField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates vor 10 Jahren
BsGUIIntField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps vor 10 Jahren
BsGUIMenuBar.cpp a74ef4d6f8 Fixed a recently introduced resource loading issue vor 10 Jahren
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements vor 10 Jahren
BsGUISceneTreeView.cpp bae75227c1 Project library: vor 10 Jahren
BsGUISliderField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIStatusBar.cpp d3b00942e8 In-editor compilation vor 10 Jahren
BsGUITabButton.cpp 3494782d81 Disabled GUI elements now ignore input vor 10 Jahren
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar vor 10 Jahren
BsGUITextField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIToggleField.cpp edd6cd973e Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size vor 10 Jahren
BsGUITreeView.cpp 94bd57914c Changing scene object selection no longer triggers the selection change event twice vor 10 Jahren
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore vor 10 Jahren
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows vor 10 Jahren
BsGizmoManager.cpp b8d2d25e1d Properly unregister various core rendering managers when they are destroyed vor 10 Jahren
BsHandleDrawManager.cpp b8d2d25e1d Properly unregister various core rendering managers when they are destroyed vor 10 Jahren
BsHandleManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
BsHandleSlider.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
BsHandleSliderDisc.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
BsHandleSliderLine.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
BsHandleSliderManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
BsHandleSliderPlane.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered vor 10 Jahren
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene vor 10 Jahren
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) vor 10 Jahren
BsProjectLibrary.cpp d3b00942e8 In-editor compilation vor 10 Jahren
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone vor 10 Jahren
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings vor 10 Jahren
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes vor 11 Jahren
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window vor 11 Jahren
BsSceneGrid.cpp b8d2d25e1d Properly unregister various core rendering managers when they are destroyed vor 10 Jahren
BsScenePicking.cpp 6befb8663f Objects with no material can now be picked in scene vor 10 Jahren
BsSceneViewHandler.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
BsSelection.cpp bae75227c1 Project library: vor 10 Jahren
BsSelectionRenderer.cpp 6befb8663f Objects with no material can now be picked in scene vor 10 Jahren
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings vor 10 Jahren
BsShaderIncludeHandler.cpp bae75227c1 Project library: vor 10 Jahren
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene vor 10 Jahren