BsScriptGizmoManager.cpp 9.0 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsScriptGizmoManager.h"
  4. #include "Serialization/BsScriptAssemblyManager.h"
  5. #include "BsMonoAssembly.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoMethod.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoManager.h"
  10. #include "Scene/BsSceneManager.h"
  11. #include "Scene/BsSceneObject.h"
  12. #include "Scene/BsComponent.h"
  13. #include "BsManagedComponent.h"
  14. #include "Scene/BsGizmoManager.h"
  15. #include "Scene/BsSelection.h"
  16. #include "BsScriptObjectManager.h"
  17. #include "BsScriptGameObjectManager.h"
  18. #include "Wrappers/BsScriptComponent.h"
  19. #include "Wrappers/BsScriptSelection.h"
  20. using namespace std::placeholders;
  21. namespace bs
  22. {
  23. ScriptGizmoManager::ScriptGizmoManager(ScriptAssemblyManager& scriptObjectManager)
  24. :mScriptObjectManager(scriptObjectManager)
  25. {
  26. mDomainLoadedConn = ScriptObjectManager::instance().onRefreshDomainLoaded.connect(std::bind(&ScriptGizmoManager::reloadAssemblyData, this));
  27. mSelectionSOAddedConn = Selection::instance().onSceneObjectsAdded.connect(
  28. [this](const Vector<HSceneObject>& objects) { onSOSelectionChanged(objects, true); });
  29. mSelectionSORemovedConn = Selection::instance().onSceneObjectsRemoved.connect(
  30. [this](const Vector<HSceneObject>& objects) { onSOSelectionChanged(objects, false); });
  31. reloadAssemblyData();
  32. }
  33. ScriptGizmoManager::~ScriptGizmoManager()
  34. {
  35. mSelectionSOAddedConn.disconnect();
  36. mSelectionSORemovedConn.disconnect();
  37. mDomainLoadedConn.disconnect();
  38. }
  39. void ScriptGizmoManager::update()
  40. {
  41. GizmoManager::instance().clearGizmos();
  42. HSceneObject rootSO = SceneManager::instance().getMainScene()->getRoot();
  43. Stack<HSceneObject> todo;
  44. todo.push(rootSO);
  45. bool isParentSelected = false;
  46. UINT32 parentSelectedPopIdx = 0;
  47. Vector<HSceneObject> selectedObjects = Selection::instance().getSceneObjects();
  48. while (!todo.empty())
  49. {
  50. if (isParentSelected && parentSelectedPopIdx == (UINT32)todo.size())
  51. {
  52. isParentSelected = false;
  53. }
  54. HSceneObject curSO = todo.top();
  55. todo.pop();
  56. if(curSO->hasFlag(SOF_Internal))
  57. continue;
  58. bool isSelected = std::count(selectedObjects.begin(), selectedObjects.end(), curSO) > 0;
  59. if (isSelected && !isParentSelected)
  60. {
  61. isParentSelected = true;
  62. parentSelectedPopIdx = (UINT32)todo.size();
  63. }
  64. const Vector<HComponent>& components = curSO->getComponents();
  65. for (auto& component : components)
  66. {
  67. String componentName;
  68. MonoObject* managedInstance = nullptr;
  69. if (rtti_is_of_type<ManagedComponent>(component.get()))
  70. {
  71. ManagedComponent* managedComponent = static_cast<ManagedComponent*>(component.get());
  72. componentName = managedComponent->getManagedFullTypeName();
  73. managedInstance = managedComponent->getManagedInstance();
  74. }
  75. else
  76. {
  77. ScriptGameObjectManager& sgoManager = ScriptGameObjectManager::instance();
  78. ScriptComponentBase* scriptComponent = sgoManager.getBuiltinScriptComponent(component);
  79. if (scriptComponent)
  80. {
  81. managedInstance = scriptComponent->getManagedInstance();
  82. String ns, typeName;
  83. MonoUtil::getClassName(managedInstance, ns, typeName);
  84. componentName = ns + "." + typeName;
  85. }
  86. }
  87. if (componentName.empty())
  88. continue;
  89. auto iterFind = mGizmoDrawers.find(componentName);
  90. if (iterFind != mGizmoDrawers.end())
  91. {
  92. SmallVector<GizmoData, 2>& entries = iterFind->second;
  93. for(auto& entry : entries)
  94. {
  95. UINT32 flags = entry.flags;
  96. bool drawGizmo = false;
  97. if (((flags & (UINT32)DrawGizmoFlags::Selected) != 0) && isSelected)
  98. drawGizmo = true;
  99. if (((flags & (UINT32)DrawGizmoFlags::ParentSelected) != 0) && isParentSelected)
  100. drawGizmo = true;
  101. if (((flags & (UINT32)DrawGizmoFlags::NotSelected) != 0) && !isSelected && !isParentSelected)
  102. drawGizmo = true;
  103. if (drawGizmo)
  104. {
  105. bool pickable = (flags & (UINT32)DrawGizmoFlags::Pickable) != 0;
  106. GizmoManager::instance().startGizmo(curSO);
  107. GizmoManager::instance().setPickable(pickable);
  108. void* params[1] = { managedInstance };
  109. entry.method->invoke(nullptr, params);
  110. GizmoManager::instance().endGizmo();
  111. }
  112. }
  113. }
  114. }
  115. for (UINT32 i = 0; i < curSO->getNumChildren(); i++)
  116. todo.push(curSO->getChild(i));
  117. }
  118. }
  119. void ScriptGizmoManager::reloadAssemblyData()
  120. {
  121. // Reload DrawGizmo attribute from editor assembly
  122. MonoAssembly* editorAssembly = MonoManager::instance().getAssembly(EDITOR_ASSEMBLY);
  123. mDrawGizmoAttribute = editorAssembly->getClass(EDITOR_NS, "DrawGizmo");
  124. if (mDrawGizmoAttribute == nullptr)
  125. BS_EXCEPT(InvalidStateException, "Cannot find DrawGizmo managed class.");
  126. mFlagsField = mDrawGizmoAttribute->getField("flags");
  127. mOnSelectionChangedAttribute = editorAssembly->getClass(EDITOR_NS, "OnSelectionChanged");
  128. if (mOnSelectionChangedAttribute == nullptr)
  129. BS_EXCEPT(InvalidStateException, "Cannot find OnSelectionChanged managed class.");
  130. mGizmoDrawers.clear();
  131. Vector<String> scriptAssemblyNames = mScriptObjectManager.getScriptAssemblies();
  132. for (auto& assemblyName : scriptAssemblyNames)
  133. {
  134. MonoAssembly* assembly = MonoManager::instance().getAssembly(assemblyName);
  135. // Find new gizmo drawer & selection changed methods
  136. const Vector<MonoClass*>& allClasses = assembly->getAllClasses();
  137. for (auto curClass : allClasses)
  138. {
  139. const Vector<MonoMethod*>& methods = curClass->getAllMethods();
  140. for (auto& curMethod : methods)
  141. {
  142. UINT32 drawGizmoFlags = 0;
  143. MonoClass* componentType = nullptr;
  144. if (isValidDrawGizmoMethod(curMethod, componentType, drawGizmoFlags))
  145. {
  146. String fullComponentName = componentType->getFullName();
  147. SmallVector<GizmoData, 2>& entries = mGizmoDrawers[fullComponentName];
  148. GizmoData data{componentType, curMethod, drawGizmoFlags};
  149. entries.add(data);
  150. }
  151. else if(isValidOnSelectionChangedMethod(curMethod, componentType))
  152. {
  153. String fullComponentName = componentType->getFullName();
  154. SelectionChangedData& data = mSelectionChangedCallbacks[fullComponentName];
  155. data.type = componentType;
  156. data.method = curMethod;
  157. }
  158. }
  159. }
  160. }
  161. }
  162. void ScriptGizmoManager::onSOSelectionChanged(const Vector<HSceneObject>& sceneObjects, bool added)
  163. {
  164. for(auto& sceneObject : sceneObjects)
  165. {
  166. if(sceneObject.isDestroyed())
  167. continue;
  168. Vector<HComponent> components = sceneObject->getComponents();
  169. for(auto& component : components)
  170. {
  171. String componentName;
  172. MonoObject* managedInstance = nullptr;
  173. if (rtti_is_of_type<ManagedComponent>(component.get()))
  174. {
  175. ManagedComponent* managedComponent = static_cast<ManagedComponent*>(component.get());
  176. componentName = managedComponent->getManagedFullTypeName();
  177. managedInstance = managedComponent->getManagedInstance();
  178. }
  179. else
  180. {
  181. ScriptGameObjectManager& sgoManager = ScriptGameObjectManager::instance();
  182. ScriptComponentBase* scriptComponent = sgoManager.getBuiltinScriptComponent(component, false);
  183. if (scriptComponent)
  184. {
  185. managedInstance = scriptComponent->getManagedInstance();
  186. String ns, typeName;
  187. MonoUtil::getClassName(managedInstance, ns, typeName);
  188. componentName = ns + "." + typeName;
  189. }
  190. }
  191. if (componentName.empty())
  192. continue;
  193. auto iterFind = mSelectionChangedCallbacks.find(componentName);
  194. if (iterFind != mSelectionChangedCallbacks.end())
  195. {
  196. void* params[2] = { managedInstance, &added };
  197. iterFind->second.method->invoke(nullptr, params);
  198. }
  199. }
  200. }
  201. }
  202. bool ScriptGizmoManager::isValidDrawGizmoMethod(MonoMethod* method, MonoClass*& componentType, UINT32& drawGizmoFlags)
  203. {
  204. componentType = nullptr;
  205. drawGizmoFlags = 0;
  206. if (!method->hasAttribute(mDrawGizmoAttribute))
  207. return false;
  208. if (method->getNumParameters() != 1)
  209. return false;
  210. if (!method->isStatic())
  211. return false;
  212. MonoClass* paramType = method->getParameterType(0);
  213. MonoClass* componentClass = mScriptObjectManager.getBuiltinClasses().componentClass;
  214. if (!paramType->isSubClassOf(componentClass))
  215. return false;
  216. componentType = paramType;
  217. MonoObject* drawGizmoAttrib = method->getAttribute(mDrawGizmoAttribute);
  218. mFlagsField->get(drawGizmoAttrib, &drawGizmoFlags);
  219. return true;
  220. }
  221. bool ScriptGizmoManager::isValidOnSelectionChangedMethod(class MonoMethod* method, MonoClass*& componentType)
  222. {
  223. componentType = nullptr;
  224. if (!method->hasAttribute(mOnSelectionChangedAttribute))
  225. return false;
  226. if (method->getNumParameters() != 2)
  227. return false;
  228. if (!method->isStatic())
  229. return false;
  230. MonoClass* param0Type = method->getParameterType(0);
  231. MonoClass* componentClass = mScriptObjectManager.getBuiltinClasses().componentClass;
  232. if (!param0Type->isSubClassOf(componentClass))
  233. return false;
  234. MonoClass* param1Type = method->getParameterType(1);
  235. if(param1Type->_getInternalClass() != MonoUtil::getBoolClass())
  236. return false;
  237. componentType = param0Type;
  238. return true;
  239. }
  240. }