BsScriptGUIFlexibleSpace.cpp 1.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849
  1. #include "BsScriptGUIFlexibleSpace.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsSpriteTexture.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUILayout.h"
  9. #include "BsGUISpace.h"
  10. #include "BsScriptGUILayout.h"
  11. namespace BansheeEngine
  12. {
  13. ScriptGUIFlexibleSpace::ScriptGUIFlexibleSpace(MonoObject* instance, GUIFlexibleSpace& flexibleSpace, GUILayout* parentLayout)
  14. :TScriptGUIElementBase(instance, &flexibleSpace), mFlexibleSpace(flexibleSpace), mParentLayout(parentLayout), mIsDestroyed(false)
  15. {
  16. }
  17. void ScriptGUIFlexibleSpace::initRuntimeData()
  18. {
  19. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIFlexibleSpace::internal_createInstance);
  20. }
  21. void ScriptGUIFlexibleSpace::destroy()
  22. {
  23. if(!mIsDestroyed)
  24. {
  25. mParentLayout->removeFlexibleSpace(mFlexibleSpace);
  26. mParentLayout = nullptr;
  27. mIsDestroyed = true;
  28. }
  29. }
  30. void ScriptGUIFlexibleSpace::setParent(GUILayout* parentLayout)
  31. {
  32. // FlexibleSpace parent is static, so do nothing
  33. }
  34. void ScriptGUIFlexibleSpace::internal_createInstance(MonoObject* instance, MonoObject* parentLayout)
  35. {
  36. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  37. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  38. GUIFlexibleSpace& space = nativeLayout->addFlexibleSpace();
  39. ScriptGUIFlexibleSpace* nativeInstance = new (bs_alloc<ScriptGUIFlexibleSpace>()) ScriptGUIFlexibleSpace(instance, space, nativeLayout);
  40. }
  41. }