NativeBoxCollider.cs 1.2 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. using System.Runtime.CompilerServices;
  5. namespace BansheeEngine
  6. {
  7. /// <summary>
  8. /// Wrapper around the native BoxCollider class.
  9. /// <see cref="BoxCollider"/>
  10. /// </summary>
  11. internal class NativeBoxCollider : NativeCollider
  12. {
  13. public NativeBoxCollider()
  14. {
  15. Internal_CreateInstance(this);
  16. }
  17. public Vector3 Extents
  18. {
  19. get { Vector3 extents; Internal_GetExtents(mCachedPtr, out extents); return extents; }
  20. set { Internal_SetExtents(mCachedPtr, ref value); }
  21. }
  22. [MethodImpl(MethodImplOptions.InternalCall)]
  23. private static extern void Internal_CreateInstance(NativeBoxCollider instance);
  24. [MethodImpl(MethodImplOptions.InternalCall)]
  25. private static extern void Internal_SetExtents(IntPtr thisPtr, ref Vector3 extents);
  26. [MethodImpl(MethodImplOptions.InternalCall)]
  27. private static extern void Internal_GetExtents(IntPtr thisPtr, out Vector3 extents);
  28. }
  29. }