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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEditorPrerequisites.h"
- #include "BsGameResourceManager.h"
- namespace BansheeEngine
- {
- /**
- * @brief Handles loading of game resources when the editor is running.
- */
- class BS_SCR_BED_EXPORT EditorResourceLoader : public IGameResourceLoader
- {
- public:
- /**
- * @copydoc IGameResourceLoader::load
- */
- HResource load(const Path& path, bool keepLoaded) const override;
- };
- }
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