BsEditorResourceLoader.h 662 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "BsGameResourceManager.h"
  6. namespace BansheeEngine
  7. {
  8. /**
  9. * @brief Handles loading of game resources when the editor is running.
  10. */
  11. class BS_SCR_BED_EXPORT EditorResourceLoader : public IGameResourceLoader
  12. {
  13. public:
  14. /**
  15. * @copydoc IGameResourceLoader::load
  16. */
  17. HResource load(const Path& path, bool keepLoaded) const override;
  18. };
  19. }