BearishSun 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface %!s(int64=8) %!d(string=hai) anos
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BsCAnimation.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCAnimation.h 8b8713b054 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCAudioListener.cpp 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface %!s(int64=8) %!d(string=hai) anos
BsCAudioListener.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsCAudioSource.cpp 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface %!s(int64=8) %!d(string=hai) anos
BsCAudioSource.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface %!s(int64=8) %!d(string=hai) anos
BsCBone.cpp 8b8713b054 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCBone.h 8b8713b054 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCBoxCollider.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCBoxCollider.h f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCCamera.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCCamera.h 90f5f648bf WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCCapsuleCollider.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCCapsuleCollider.h f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCCharacterController.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCCharacterController.h 58ef9682bd WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsCCollider.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCCollider.h 58ef9682bd WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsCD6Joint.cpp f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCD6Joint.h 58ef9682bd WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsCDistanceJoint.cpp f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCDistanceJoint.h 58ef9682bd WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsCFixedJoint.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCFixedJoint.h f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCHingeJoint.cpp f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCHingeJoint.h 58ef9682bd WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsCJoint.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCJoint.h 58ef9682bd WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsCLight.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCLight.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsCLightProbeVolume.cpp 441b7dc7dc WIP: Editor polish and cleanup %!s(int64=8) %!d(string=hai) anos
BsCLightProbeVolume.h 441b7dc7dc WIP: Editor polish and cleanup %!s(int64=8) %!d(string=hai) anos
BsCMeshCollider.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCMeshCollider.h f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCPlaneCollider.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCPlaneCollider.h f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCReflectionProbe.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCReflectionProbe.h f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCRenderable.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCRenderable.h 8b8713b054 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCRigidbody.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCRigidbody.h dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsCSkybox.cpp 5c727c9470 Bugfix: Getting Skybox component operational in the editor %!s(int64=8) %!d(string=hai) anos
BsCSkybox.h 5c727c9470 Bugfix: Getting Skybox component operational in the editor %!s(int64=8) %!d(string=hai) anos
BsCSliderJoint.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCSliderJoint.h dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsCSphereCollider.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsCSphereCollider.h f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCSphericalJoint.cpp f1062acc40 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsCSphericalJoint.h dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos