BsMeshData.cpp 13 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Mesh/BsMeshData.h"
  4. #include "Math/BsVector2.h"
  5. #include "Math/BsVector3.h"
  6. #include "Math/BsSphere.h"
  7. #include "Math/BsAABox.h"
  8. #include "Managers/BsHardwareBufferManager.h"
  9. #include "RTTI/BsMeshDataRTTI.h"
  10. #include "RenderAPI/BsVertexDeclaration.h"
  11. #include "RenderAPI/BsVertexDataDesc.h"
  12. #include "Error/BsException.h"
  13. #include "Debug/BsDebug.h"
  14. namespace bs
  15. {
  16. MeshData::MeshData(UINT32 numVertices, UINT32 numIndexes, const SPtr<VertexDataDesc>& vertexData, IndexType indexType)
  17. :mNumVertices(numVertices), mNumIndices(numIndexes), mIndexType(indexType), mVertexData(vertexData)
  18. {
  19. allocateInternalBuffer();
  20. }
  21. MeshData::MeshData()
  22. :mNumVertices(0), mNumIndices(0), mIndexType(IT_32BIT)
  23. { }
  24. MeshData::~MeshData()
  25. { }
  26. UINT32 MeshData::getNumIndices() const
  27. {
  28. return mNumIndices;
  29. }
  30. UINT16* MeshData::getIndices16() const
  31. {
  32. if(mIndexType != IT_16BIT)
  33. BS_EXCEPT(InternalErrorException, "Attempting to get 16bit index buffer, but internally allocated buffer is 32 bit.");
  34. UINT32 indexBufferOffset = getIndexBufferOffset();
  35. return (UINT16*)(getData() + indexBufferOffset);
  36. }
  37. UINT32* MeshData::getIndices32() const
  38. {
  39. if(mIndexType != IT_32BIT)
  40. BS_EXCEPT(InternalErrorException, "Attempting to get 32bit index buffer, but internally allocated buffer is 16 bit.");
  41. UINT32 indexBufferOffset = getIndexBufferOffset();
  42. return (UINT32*)(getData() + indexBufferOffset);
  43. }
  44. UINT32 MeshData::getInternalBufferSize() const
  45. {
  46. return getIndexBufferSize() + getStreamSize();
  47. }
  48. // TODO - This doesn't handle the case where multiple elements in same slot have different data types
  49. SPtr<MeshData> MeshData::combine(const Vector<SPtr<MeshData>>& meshes, const Vector<Vector<SubMesh>>& allSubMeshes,
  50. Vector<SubMesh>& subMeshes)
  51. {
  52. UINT32 totalVertexCount = 0;
  53. UINT32 totalIndexCount = 0;
  54. for(auto& meshData : meshes)
  55. {
  56. totalVertexCount += meshData->getNumVertices();
  57. totalIndexCount += meshData->getNumIndices();
  58. }
  59. SPtr<VertexDataDesc> vertexData = bs_shared_ptr_new<VertexDataDesc>();
  60. Vector<VertexElement> combinedVertexElements;
  61. for(auto& meshData : meshes)
  62. {
  63. for(UINT32 i = 0; i < meshData->getVertexDesc()->getNumElements(); i++)
  64. {
  65. const VertexElement& newElement = meshData->getVertexDesc()->getElement(i);
  66. INT32 alreadyExistsIdx = -1;
  67. UINT32 idx = 0;
  68. for(auto& existingElement : combinedVertexElements)
  69. {
  70. if(newElement.getSemantic() == existingElement.getSemantic() && newElement.getSemanticIdx() == existingElement.getSemanticIdx()
  71. && newElement.getStreamIdx() == existingElement.getStreamIdx())
  72. {
  73. if(newElement.getType() != existingElement.getType())
  74. {
  75. BS_EXCEPT(NotImplementedException, "Two elements have same semantics but different types. This is not supported.");
  76. }
  77. alreadyExistsIdx = idx;
  78. break;
  79. }
  80. idx++;
  81. }
  82. if(alreadyExistsIdx == -1)
  83. {
  84. combinedVertexElements.push_back(newElement);
  85. vertexData->addVertElem(newElement.getType(), newElement.getSemantic(), newElement.getSemanticIdx(), newElement.getStreamIdx());
  86. }
  87. }
  88. }
  89. SPtr<MeshData> combinedMeshData = bs_shared_ptr_new<MeshData>(totalVertexCount, totalIndexCount, vertexData);
  90. // Copy indices
  91. UINT32 vertexOffset = 0;
  92. UINT32 indexOffset = 0;
  93. UINT32* idxPtr = combinedMeshData->getIndices32();
  94. for(auto& meshData : meshes)
  95. {
  96. UINT32 numIndices = meshData->getNumIndices();
  97. UINT32* srcData = meshData->getIndices32();
  98. for(UINT32 j = 0; j < numIndices; j++)
  99. idxPtr[j] = srcData[j] + vertexOffset;
  100. indexOffset += numIndices;
  101. idxPtr += numIndices;
  102. vertexOffset += meshData->getNumVertices();
  103. }
  104. // Copy sub-meshes
  105. UINT32 meshIdx = 0;
  106. indexOffset = 0;
  107. for(auto& meshData : meshes)
  108. {
  109. UINT32 numIndices = meshData->getNumIndices();
  110. const Vector<SubMesh> curSubMeshes = allSubMeshes[meshIdx];
  111. for(auto& subMesh : curSubMeshes)
  112. {
  113. subMeshes.push_back(SubMesh(subMesh.indexOffset + indexOffset, subMesh.indexCount, subMesh.drawOp));
  114. }
  115. indexOffset += numIndices;
  116. meshIdx++;
  117. }
  118. // Copy vertices
  119. vertexOffset = 0;
  120. for(auto& meshData : meshes)
  121. {
  122. for(auto& element : combinedVertexElements)
  123. {
  124. UINT32 dstVertexStride = vertexData->getVertexStride(element.getStreamIdx());
  125. UINT8* dstData = combinedMeshData->getElementData(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  126. dstData += vertexOffset * dstVertexStride;
  127. UINT32 numSrcVertices = meshData->getNumVertices();
  128. UINT32 vertexSize = vertexData->getElementSize(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  129. if(meshData->getVertexDesc()->hasElement(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx()))
  130. {
  131. UINT32 srcVertexStride = meshData->getVertexDesc()->getVertexStride(element.getStreamIdx());
  132. UINT8* srcData = meshData->getElementData(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  133. for(UINT32 i = 0; i < numSrcVertices; i++)
  134. {
  135. memcpy(dstData, srcData, vertexSize);
  136. dstData += dstVertexStride;
  137. srcData += srcVertexStride;
  138. }
  139. }
  140. else
  141. {
  142. for(UINT32 i = 0; i < numSrcVertices; i++)
  143. {
  144. memset(dstData, 0, vertexSize);
  145. dstData += dstVertexStride;
  146. }
  147. }
  148. }
  149. vertexOffset += meshData->getNumVertices();
  150. }
  151. return combinedMeshData;
  152. }
  153. void MeshData::setVertexData(VertexElementSemantic semantic, UINT8* data, UINT32 size, UINT32 semanticIdx, UINT32 streamIdx)
  154. {
  155. assert(data != nullptr);
  156. if(!mVertexData->hasElement(semantic, semanticIdx, streamIdx))
  157. {
  158. LOGWRN("MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  159. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  160. return;
  161. }
  162. UINT32 elementSize = mVertexData->getElementSize(semantic, semanticIdx, streamIdx);
  163. UINT32 totalSize = elementSize * mNumVertices;
  164. if(totalSize != size)
  165. {
  166. BS_EXCEPT(InvalidParametersException, "Buffer sizes don't match. Expected: " + toString(totalSize) + ". Got: " + toString(size));
  167. }
  168. UINT32 indexBufferOffset = getIndexBufferSize();
  169. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  170. UINT32 vertexStride = mVertexData->getVertexStride(streamIdx);
  171. UINT8* dst = getData() + indexBufferOffset + elementOffset;
  172. UINT8* src = data;
  173. for(UINT32 i = 0; i < mNumVertices; i++)
  174. {
  175. memcpy(dst, src, elementSize);
  176. dst += vertexStride;
  177. src += elementSize;
  178. }
  179. }
  180. void MeshData::getVertexData(VertexElementSemantic semantic, UINT8* data, UINT32 size, UINT32 semanticIdx, UINT32 streamIdx)
  181. {
  182. assert(data != nullptr);
  183. if (!mVertexData->hasElement(semantic, semanticIdx, streamIdx))
  184. {
  185. LOGWRN("MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  186. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  187. return;
  188. }
  189. UINT32 elementSize = mVertexData->getElementSize(semantic, semanticIdx, streamIdx);
  190. UINT32 totalSize = elementSize * mNumVertices;
  191. if (totalSize != size)
  192. {
  193. BS_EXCEPT(InvalidParametersException, "Buffer sizes don't match. Expected: " + toString(totalSize) + ". Got: " + toString(size));
  194. }
  195. UINT32 indexBufferOffset = getIndexBufferSize();
  196. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  197. UINT32 vertexStride = mVertexData->getVertexStride(streamIdx);
  198. UINT8* src = getData() + indexBufferOffset + elementOffset;
  199. UINT8* dst = data;
  200. for (UINT32 i = 0; i < mNumVertices; i++)
  201. {
  202. memcpy(dst, src, elementSize);
  203. dst += elementSize;
  204. src += vertexStride;
  205. }
  206. }
  207. VertexElemIter<Vector2> MeshData::getVec2DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  208. {
  209. UINT8* data;
  210. UINT32 vertexStride;
  211. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  212. return VertexElemIter<Vector2>(data, vertexStride, mNumVertices);
  213. }
  214. VertexElemIter<Vector3> MeshData::getVec3DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  215. {
  216. UINT8* data;
  217. UINT32 vertexStride;
  218. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  219. return VertexElemIter<Vector3>(data, vertexStride, mNumVertices);
  220. }
  221. VertexElemIter<Vector4> MeshData::getVec4DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  222. {
  223. UINT8* data;
  224. UINT32 vertexStride;
  225. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  226. return VertexElemIter<Vector4>(data, vertexStride, mNumVertices);
  227. }
  228. VertexElemIter<UINT32> MeshData::getDWORDDataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  229. {
  230. UINT8* data;
  231. UINT32 vertexStride;
  232. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  233. return VertexElemIter<UINT32>(data, vertexStride, mNumVertices);
  234. }
  235. void MeshData::getDataForIterator(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx, UINT8*& data, UINT32& stride) const
  236. {
  237. if(!mVertexData->hasElement(semantic, semanticIdx, streamIdx))
  238. {
  239. BS_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  240. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  241. }
  242. UINT32 indexBufferOffset = getIndexBufferSize();
  243. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  244. data = getData() + indexBufferOffset + elementOffset;
  245. stride = mVertexData->getVertexStride(streamIdx);
  246. }
  247. UINT32 MeshData::getIndexBufferOffset() const
  248. {
  249. return 0;
  250. }
  251. UINT32 MeshData::getStreamOffset(UINT32 streamIdx) const
  252. {
  253. UINT32 streamOffset = mVertexData->getStreamOffset(streamIdx);
  254. return streamOffset * mNumVertices;
  255. }
  256. UINT8* MeshData::getElementData(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  257. {
  258. return getData() + getIndexBufferSize() + getElementOffset(semantic, semanticIdx, streamIdx);
  259. }
  260. UINT8* MeshData::getStreamData(UINT32 streamIdx) const
  261. {
  262. return getData() + getIndexBufferSize() + getStreamOffset(streamIdx);
  263. }
  264. UINT32 MeshData::getIndexElementSize() const
  265. {
  266. return mIndexType == IT_32BIT ? sizeof(UINT32) : sizeof(UINT16);
  267. }
  268. UINT32 MeshData::getElementOffset(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  269. {
  270. return getStreamOffset(streamIdx) + mVertexData->getElementOffsetFromStream(semantic, semanticIdx, streamIdx);
  271. }
  272. UINT32 MeshData::getIndexBufferSize() const
  273. {
  274. return mNumIndices * getIndexElementSize();
  275. }
  276. UINT32 MeshData::getStreamSize(UINT32 streamIdx) const
  277. {
  278. return mVertexData->getVertexStride(streamIdx) * mNumVertices;
  279. }
  280. UINT32 MeshData::getStreamSize() const
  281. {
  282. return mVertexData->getVertexStride() * mNumVertices;
  283. }
  284. Bounds MeshData::calculateBounds() const
  285. {
  286. Bounds bounds;
  287. SPtr<VertexDataDesc> vertexDesc = getVertexDesc();
  288. for (UINT32 i = 0; i < vertexDesc->getNumElements(); i++)
  289. {
  290. const VertexElement& curElement = vertexDesc->getElement(i);
  291. if (curElement.getSemantic() != VES_POSITION || (curElement.getType() != VET_FLOAT3 && curElement.getType() != VET_FLOAT4))
  292. continue;
  293. UINT8* data = getElementData(curElement.getSemantic(), curElement.getSemanticIdx(), curElement.getStreamIdx());
  294. UINT32 stride = vertexDesc->getVertexStride(curElement.getStreamIdx());
  295. if (getNumVertices() > 0)
  296. {
  297. Vector3 curPosition = *(Vector3*)data;
  298. Vector3 accum = curPosition;
  299. Vector3 min = curPosition;
  300. Vector3 max = curPosition;
  301. for (UINT32 i = 1; i < getNumVertices(); i++)
  302. {
  303. curPosition = *(Vector3*)(data + stride * i);
  304. accum += curPosition;
  305. min = Vector3::min(min, curPosition);
  306. max = Vector3::max(max, curPosition);
  307. }
  308. Vector3 center = accum / (float)getNumVertices();
  309. float radiusSqrd = 0.0f;
  310. for (UINT32 i = 0; i < getNumVertices(); i++)
  311. {
  312. curPosition = *(Vector3*)(data + stride * i);
  313. float dist = center.squaredDistance(curPosition);
  314. if (dist > radiusSqrd)
  315. radiusSqrd = dist;
  316. }
  317. float radius = Math::sqrt(radiusSqrd);
  318. bounds = Bounds(AABox(min, max), Sphere(center, radius));
  319. break;
  320. }
  321. }
  322. return bounds;
  323. }
  324. /************************************************************************/
  325. /* SERIALIZATION */
  326. /************************************************************************/
  327. RTTITypeBase* MeshData::getRTTIStatic()
  328. {
  329. return MeshDataRTTI::instance();
  330. }
  331. RTTITypeBase* MeshData::getRTTI() const
  332. {
  333. return MeshData::getRTTIStatic();
  334. }
  335. }