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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "Profiling/BsProfilerGPU.h"
- #include "Profiling/BsRenderStats.h"
- #include "RenderAPI/BsTimerQuery.h"
- #include "RenderAPI/BsOcclusionQuery.h"
- #include "Error/BsException.h"
- namespace bs
- {
- const UINT32 ProfilerGPU::MAX_QUEUE_ELEMENTS = 5;
- ProfilerGPU::ProfilerGPU()
- :mIsFrameActive(false), mReadyReports(nullptr), mReportHeadPos(0), mReportCount(0)
- {
- mReadyReports = bs_newN<GPUProfilerReport>(MAX_QUEUE_ELEMENTS);
- }
- ProfilerGPU::~ProfilerGPU()
- {
- bs_deleteN(mReadyReports, MAX_QUEUE_ELEMENTS);
- }
- void ProfilerGPU::beginFrame()
- {
- if (mIsFrameActive)
- BS_EXCEPT(InvalidStateException, "Cannot begin a frame because another frame is active.");
- mActiveFrame = ActiveFrame();
- mActiveFrame.frameSample.sampleName = "Frame";
- beginSampleInternal(mActiveFrame.frameSample);
- mIsFrameActive = true;
- }
- void ProfilerGPU::endFrame()
- {
- if (mActiveSampleIndexes.size() > 0)
- BS_EXCEPT(InvalidStateException, "Attempting to end a frame while a sample is active.");
- if (!mIsFrameActive)
- return;
- endSampleInternal(mActiveFrame.frameSample);
- mUnresolvedFrames.push(mActiveFrame);
- mIsFrameActive = false;
- }
- void ProfilerGPU::beginSample(const ProfilerString& name)
- {
- if (!mIsFrameActive)
- BS_EXCEPT(InvalidStateException, "Cannot begin a sample because no frame is active.");
- mActiveFrame.samples.push_back(ActiveSample());
- ActiveSample& sample = mActiveFrame.samples.back();
- sample.sampleName = name;
- beginSampleInternal(sample);
- mActiveSampleIndexes.push((UINT32)mActiveFrame.samples.size() - 1);
- }
- void ProfilerGPU::endSample(const ProfilerString& name)
- {
- if (mActiveSampleIndexes.size() == 0)
- return;
- UINT32 lastSampleIdx = mActiveSampleIndexes.top();
- ActiveSample& sample = mActiveFrame.samples[lastSampleIdx];
- if (sample.sampleName != name)
- {
- String errorStr = "Attempting to end a sample that doesn't match. Got: " +
- String(name.c_str()) + ". Expected: " + String(sample.sampleName.c_str());
- BS_EXCEPT(InvalidStateException, errorStr);
- }
- endSampleInternal(sample);
- mActiveSampleIndexes.pop();
- }
- UINT32 ProfilerGPU::getNumAvailableReports()
- {
- Lock lock(mMutex);
- return mReportCount;
- }
- GPUProfilerReport ProfilerGPU::getNextReport()
- {
- Lock lock(mMutex);
- if (mReportCount == 0)
- BS_EXCEPT(InvalidStateException, "No reports are available.")
- GPUProfilerReport report = mReadyReports[mReportHeadPos];
- mReportHeadPos = (mReportHeadPos + 1) % MAX_QUEUE_ELEMENTS;
- mReportCount--;
- return report;
- }
- void ProfilerGPU::_update()
- {
- while (!mUnresolvedFrames.empty())
- {
- ActiveFrame& frame = mUnresolvedFrames.front();
- // Frame sample timer query is the last query we issued
- // so if it is complete, we may assume all queries are complete.
- if (frame.frameSample.activeTimeQuery->isReady())
- {
- GPUProfilerReport report = resolveFrame(frame);
- mUnresolvedFrames.pop();
- {
- Lock lock(mMutex);
- mReadyReports[(mReportHeadPos + mReportCount) % MAX_QUEUE_ELEMENTS] = report;
- if (mReportCount == MAX_QUEUE_ELEMENTS)
- mReportHeadPos = (mReportHeadPos + 1) % MAX_QUEUE_ELEMENTS;
- else
- mReportCount++;
- }
- }
- else
- break;
- }
- }
- GPUProfilerReport ProfilerGPU::resolveFrame(ActiveFrame& frame)
- {
- GPUProfilerReport report;
- resolveSample(frame.frameSample, report.frameSample);
- for (auto& sample : frame.samples)
- {
- report.samples.push_back(GPUProfileSample());
- GPUProfileSample& newSample = report.samples.back();
- resolveSample(sample, newSample);
- }
- return report;
- }
- void ProfilerGPU::resolveSample(const ActiveSample& sample, GPUProfileSample& reportSample)
- {
- reportSample.name = String(sample.sampleName.c_str());
- reportSample.timeMs = sample.activeTimeQuery->getTimeMs();
- reportSample.numDrawnSamples = sample.activeOcclusionQuery->getNumSamples();
- reportSample.numDrawCalls = (UINT32)(sample.endStats.numDrawCalls - sample.startStats.numDrawCalls);
- reportSample.numRenderTargetChanges = (UINT32)(sample.endStats.numRenderTargetChanges - sample.startStats.numRenderTargetChanges);
- reportSample.numPresents = (UINT32)(sample.endStats.numPresents - sample.startStats.numPresents);
- reportSample.numClears = (UINT32)(sample.endStats.numClears - sample.startStats.numClears);
- reportSample.numVertices = (UINT32)(sample.endStats.numVertices - sample.startStats.numVertices);
- reportSample.numPrimitives = (UINT32)(sample.endStats.numPrimitives - sample.startStats.numPrimitives);
- reportSample.numPipelineStateChanges = (UINT32)(sample.endStats.numPipelineStateChanges - sample.startStats.numPipelineStateChanges);
- reportSample.numGpuParamBinds = (UINT32)(sample.endStats.numGpuParamBinds - sample.startStats.numGpuParamBinds);
- reportSample.numVertexBufferBinds = (UINT32)(sample.endStats.numVertexBufferBinds - sample.startStats.numVertexBufferBinds);
- reportSample.numIndexBufferBinds = (UINT32)(sample.endStats.numIndexBufferBinds - sample.startStats.numIndexBufferBinds);
- reportSample.numResourceWrites = (UINT32)(sample.endStats.numResourceWrites - sample.startStats.numResourceWrites);
- reportSample.numResourceReads = (UINT32)(sample.endStats.numResourceReads - sample.startStats.numResourceReads);
- reportSample.numObjectsCreated = (UINT32)(sample.endStats.numObjectsCreated - sample.startStats.numObjectsCreated);
- reportSample.numObjectsDestroyed = (UINT32)(sample.endStats.numObjectsDestroyed - sample.startStats.numObjectsDestroyed);
- mFreeTimerQueries.push(sample.activeTimeQuery);
- mFreeOcclusionQueries.push(sample.activeOcclusionQuery);
- }
- void ProfilerGPU::beginSampleInternal(ActiveSample& sample)
- {
- sample.startStats = RenderStats::instance().getData();
- sample.activeTimeQuery = getTimerQuery();
- sample.activeTimeQuery->begin();
- sample.activeOcclusionQuery = getOcclusionQuery();
- sample.activeOcclusionQuery->begin();
- }
- void ProfilerGPU::endSampleInternal(ActiveSample& sample)
- {
- sample.endStats = RenderStats::instance().getData();
- sample.activeOcclusionQuery->end();
- sample.activeTimeQuery->end();
- }
- SPtr<ct::TimerQuery> ProfilerGPU::getTimerQuery() const
- {
- if (!mFreeTimerQueries.empty())
- {
- SPtr<ct::TimerQuery> timerQuery = mFreeTimerQueries.top();
- mFreeTimerQueries.pop();
- return timerQuery;
- }
- return ct::TimerQuery::create();
- }
- SPtr<ct::OcclusionQuery> ProfilerGPU::getOcclusionQuery() const
- {
- if (!mFreeOcclusionQueries.empty())
- {
- SPtr<ct::OcclusionQuery> occlusionQuery = mFreeOcclusionQueries.top();
- mFreeOcclusionQueries.pop();
- return occlusionQuery;
- }
- return ct::OcclusionQuery::create(false);
- }
- ProfilerGPU& gProfilerGPU()
- {
- return ProfilerGPU::instance();
- }
- }
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