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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "RenderAPI/BsRenderWindow.h"
- #include "CoreThread/BsCoreThread.h"
- #include "Managers/BsRenderWindowManager.h"
- #include "RenderAPI/BsViewport.h"
- #include "Platform/BsPlatform.h"
- #include "Allocators/BsFrameAlloc.h"
- namespace bs
- {
- RenderWindowProperties::RenderWindowProperties(const RENDER_WINDOW_DESC& desc)
- {
- width = desc.videoMode.getWidth();
- height = desc.videoMode.getHeight();
- hwGamma = desc.gamma;
- vsync = desc.vsync;
- vsyncInterval = desc.vsyncInterval;
- multisampleCount = desc.multisampleCount;
- left = desc.left;
- top = desc.top;
- isFullScreen = desc.fullscreen;
- isHidden = desc.hidden;
- isModal = desc.modal;
- isWindow = true;
- requiresTextureFlipping = false;
- }
- void RenderWindow::destroy()
- {
- RenderWindowManager::instance().notifyWindowDestroyed(this);
- RenderTarget::destroy();
- }
- RenderWindow::RenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 windowId)
- :mDesc(desc), mWindowId(windowId)
- {
- }
- void RenderWindow::resize(UINT32 width, UINT32 height)
- {
- std::function<void(SPtr<ct::RenderWindow>, UINT32, UINT32)> resizeFunc =
- [](SPtr<ct::RenderWindow> renderWindow, UINT32 width, UINT32 height)
- {
- renderWindow->resize(width, height);
- };
- getMutableProperties().width = width;
- getMutableProperties().height = height;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().width = width;
- getCore()->getSyncedProperties().height = height;
- }
- ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- onResized();
- gCoreThread().queueCommand(std::bind(resizeFunc, getCore(), width, height));
- }
- void RenderWindow::move(INT32 left, INT32 top)
- {
- std::function<void(SPtr<ct::RenderWindow>, INT32, INT32)> moveFunc =
- [](SPtr<ct::RenderWindow> renderWindow, INT32 left, INT32 top)
- {
- renderWindow->move(left, top);
- };
- getMutableProperties().left = left;
- getMutableProperties().top = top;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().left = left;
- getCore()->getSyncedProperties().top = top;
- }
- ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- gCoreThread().queueCommand(std::bind(moveFunc, getCore(), left, top));
- }
- void RenderWindow::hide()
- {
- std::function<void(SPtr<ct::RenderWindow>)> hideFunc =
- [](SPtr<ct::RenderWindow> renderWindow)
- {
- renderWindow->setHidden(true);
- };
- getMutableProperties().isHidden = true;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().isHidden = true;
- }
- ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- gCoreThread().queueCommand(std::bind(hideFunc, getCore()));
- }
- void RenderWindow::show()
- {
- std::function<void(SPtr<ct::RenderWindow>)> showFunc =
- [](SPtr<ct::RenderWindow> renderWindow)
- {
- renderWindow->setHidden(false);
- };
- getMutableProperties().isHidden = false;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().isHidden = false;
- }
- ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- gCoreThread().queueCommand(std::bind(showFunc, getCore()));
- }
- void RenderWindow::minimize()
- {
- std::function<void(SPtr<ct::RenderWindow>)> minimizeFunc =
- [](SPtr<ct::RenderWindow> renderWindow)
- {
- renderWindow->minimize();
- };
- getMutableProperties().isMaximized = false;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().isMaximized = false;
- }
- ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- gCoreThread().queueCommand(std::bind(minimizeFunc, getCore()));
- }
- void RenderWindow::maximize()
- {
- std::function<void(SPtr<ct::RenderWindow>)> maximizeFunc =
- [](SPtr<ct::RenderWindow> renderWindow)
- {
- renderWindow->maximize();
- };
- getMutableProperties().isMaximized = true;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().isMaximized = true;
- }
- ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- gCoreThread().queueCommand(std::bind(maximizeFunc, getCore()));
- }
- void RenderWindow::restore()
- {
- std::function<void(SPtr<ct::RenderWindow>)> restoreFunc =
- [](SPtr<ct::RenderWindow> renderWindow)
- {
- renderWindow->restore();
- };
- getMutableProperties().isMaximized = false;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().isMaximized = false;
- }
- ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- gCoreThread().queueCommand(std::bind(restoreFunc, getCore()));
- }
- void RenderWindow::setFullscreen(UINT32 width, UINT32 height, float refreshRate, UINT32 monitorIdx)
- {
- std::function<void(SPtr<ct::RenderWindow>, UINT32, UINT32, float, UINT32)> fullscreenFunc =
- [](SPtr<ct::RenderWindow> renderWindow, UINT32 width, UINT32 height, float refreshRate, UINT32 monitorIdx)
- {
- renderWindow->setFullscreen(width, height, refreshRate, monitorIdx);
- };
- gCoreThread().queueCommand(std::bind(fullscreenFunc, getCore(), width, height, refreshRate, monitorIdx));
- }
- void RenderWindow::setFullscreen(const VideoMode& mode)
- {
- std::function<void(SPtr<ct::RenderWindow>, const VideoMode&)> fullscreenFunc =
- [](SPtr<ct::RenderWindow> renderWindow, const VideoMode& mode)
- {
- renderWindow->setFullscreen(mode);
- };
- gCoreThread().queueCommand(std::bind(fullscreenFunc, getCore(), std::cref(mode)));
- }
- void RenderWindow::setWindowed(UINT32 width, UINT32 height)
- {
- std::function<void(SPtr<ct::RenderWindow>, UINT32, UINT32)> windowedFunc =
- [](SPtr<ct::RenderWindow> renderWindow, UINT32 width, UINT32 height)
- {
- renderWindow->setWindowed(width, height);
- };
- gCoreThread().queueCommand(std::bind(windowedFunc, getCore(), width, height));
- }
- SPtr<ct::RenderWindow> RenderWindow::getCore() const
- {
- return std::static_pointer_cast<ct::RenderWindow>(mCoreSpecific);
- }
- SPtr<ct::CoreObject> RenderWindow::createCore() const
- {
- RENDER_WINDOW_DESC desc = mDesc;
- return ct::RenderWindowManager::instance().createInternal(desc, mWindowId);
- }
- SPtr<RenderWindow> RenderWindow::create(RENDER_WINDOW_DESC& desc, SPtr<RenderWindow> parentWindow)
- {
- return RenderWindowManager::instance().create(desc, parentWindow);
- }
- RenderWindowProperties& RenderWindow::getMutableProperties()
- {
- return const_cast<RenderWindowProperties&>(getProperties());
- }
- const RenderWindowProperties& RenderWindow::getProperties() const
- {
- return static_cast<const RenderWindowProperties&>(getPropertiesInternal());
- }
- namespace ct
- {
- RenderWindow::RenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 windowId)
- :mDesc(desc), mWindowId(windowId)
- {
- }
- RenderWindow::~RenderWindow()
- {
- RenderWindowManager::instance().windowDestroyed(this);
- }
- void RenderWindow::setHidden(bool hidden)
- {
- THROW_IF_NOT_CORE_THREAD;
- RenderWindowProperties& props = const_cast<RenderWindowProperties&>(getProperties());
- props.isHidden = hidden;
- {
- ScopedSpinLock lock(mLock);
- getSyncedProperties().isHidden = hidden;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(this);
- }
- void RenderWindow::setActive(bool state)
- {
- THROW_IF_NOT_CORE_THREAD;
- }
- void RenderWindow::_windowMovedOrResized()
- {
- THROW_IF_NOT_CORE_THREAD;
- RenderWindowProperties& props = const_cast<RenderWindowProperties&>(getProperties());
- {
- ScopedSpinLock lock(mLock);
- getSyncedProperties().top = props.top;
- getSyncedProperties().left = props.left;
- getSyncedProperties().width = props.width;
- getSyncedProperties().height = props.height;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(this);
- bs::RenderWindowManager::instance().notifyMovedOrResized(this);
- }
- void RenderWindow::_windowFocusReceived()
- {
- THROW_IF_NOT_CORE_THREAD;
- RenderWindowProperties& properties = const_cast<RenderWindowProperties&>(getProperties());
- properties.hasFocus = true;
- {
- ScopedSpinLock lock(mLock);
- getSyncedProperties().hasFocus = true;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(this);
- bs::RenderWindowManager::instance().notifyFocusReceived(this);
- }
- void RenderWindow::_windowFocusLost()
- {
- THROW_IF_NOT_CORE_THREAD;
- RenderWindowProperties& properties = const_cast<RenderWindowProperties&>(getProperties());
- properties.hasFocus = false;
- {
- ScopedSpinLock lock(mLock);
- getSyncedProperties().hasFocus = false;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(this);
- bs::RenderWindowManager::instance().notifyFocusLost(this);
- }
- void RenderWindow::_notifyMaximized()
- {
- THROW_IF_NOT_CORE_THREAD;
- RenderWindowProperties& props = const_cast<RenderWindowProperties&>(getProperties());
- props.isMaximized = true;
- {
- ScopedSpinLock lock(mLock);
- getSyncedProperties().isMaximized = true;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(this);
- }
- void RenderWindow::_notifyMinimized()
- {
- THROW_IF_NOT_CORE_THREAD;
- RenderWindowProperties& props = const_cast<RenderWindowProperties&>(getProperties());
- props.isMaximized = false;
- {
- ScopedSpinLock lock(mLock);
- getSyncedProperties().isMaximized = false;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(this);
- }
- void RenderWindow::_notifyRestored()
- {
- THROW_IF_NOT_CORE_THREAD;
- RenderWindowProperties& props = const_cast<RenderWindowProperties&>(getProperties());
- props.isMaximized = false;
- {
- ScopedSpinLock lock(mLock);
- getSyncedProperties().isMaximized = false;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(this);
- }
- void RenderWindow::_notifyMouseLeft()
- {
- THROW_IF_NOT_CORE_THREAD;
- bs::RenderWindowManager::instance().notifyMouseLeft(this);
- }
- void RenderWindow::_notifyCloseRequested()
- {
- THROW_IF_NOT_CORE_THREAD;
- bs::RenderWindowManager::instance().notifyCloseRequested(this);
- }
- const RenderWindowProperties& RenderWindow::getProperties() const
- {
- return static_cast<const RenderWindowProperties&>(getPropertiesInternal());
- }
- }
- }
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