BsMainEditorWindow.h 642 B

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  1. #pragma once
  2. #include "BsEditorPrerequisites.h"
  3. #include "BsEditorWindowBase.h"
  4. namespace BansheeEngine
  5. {
  6. class MainEditorWindow : public EditorWindowBase
  7. {
  8. public:
  9. ~MainEditorWindow();
  10. void update();
  11. DockManager& getDockManager() const { return *mDockManager; }
  12. static MainEditorWindow* create(const RenderWindowPtr& renderWindow);
  13. protected:
  14. friend class EditorWindowManager;
  15. MainEditorWindow(const RenderWindowPtr& renderWindow);
  16. protected:
  17. GUIMenuBar* mMenuBar;
  18. DockManager* mDockManager;
  19. HProfilerOverlay mProfilerOverlay;
  20. virtual void resized();
  21. void updateAreas();
  22. };
  23. }