DbgEditorWidget1.h 800 B

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  1. #pragma once
  2. #include "BsEditorPrerequisites.h"
  3. #include "BsEditorWidget.h"
  4. namespace BansheeEngine
  5. {
  6. class DbgEditorWidget1 : public EditorWidget<DbgEditorWidget1>
  7. {
  8. public:
  9. DbgEditorWidget1(const ConstructPrivately& dummy, EditorWidgetContainer& parentContainer);
  10. virtual ~DbgEditorWidget1();
  11. virtual void _update();
  12. static DbgEditorWidget1* instance();
  13. static DbgEditorWidget1* open();
  14. static void close();
  15. static const String& getTypeName();
  16. GUISceneTreeView* getSceneTreeView() const { return mSceneTreeView; }
  17. GUIResourceTreeView* getResourceTreeView() const { return mResourceTreeView; }
  18. private:
  19. static DbgEditorWidget1* Instance;
  20. GUISceneTreeView* mSceneTreeView = nullptr;
  21. GUIResourceTreeView* mResourceTreeView = nullptr;
  22. };
  23. }