BsManagedResourceManager.h 465 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsModule.h"
  4. namespace BansheeEngine
  5. {
  6. class BS_SCR_BE_EXPORT ManagedResourceManager : public Module <ManagedResourceManager>
  7. {
  8. public:
  9. ManagedResourceManager();
  10. ~ManagedResourceManager();
  11. void registerManagedResource(const HManagedResource& resource);
  12. void unregisterManagedResource(const HManagedResource& resource);
  13. private:
  14. UnorderedMap<String, HManagedResource> mResources;
  15. };
  16. }