BearishSun 6b4e26e238 Feature: Added an inspector element for the RRef type %!s(int64=7) %!d(string=hai) anos
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GUI f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value %!s(int64=7) %!d(string=hai) anos
General a080346994 Feature: Resource import now happens in the background %!s(int64=7) %!d(string=hai) anos
Generated 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources %!s(int64=7) %!d(string=hai) anos
Input d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
Inspectors b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access %!s(int64=7) %!d(string=hai) anos
Properties d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
Script d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
Tests d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
Utility 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
Window b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access %!s(int64=7) %!d(string=hai) anos
Windows 6b4e26e238 Feature: Added an inspector element for the RRef type %!s(int64=7) %!d(string=hai) anos
MBansheeEditor.csproj 6b4e26e238 Feature: Added an inspector element for the RRef type %!s(int64=7) %!d(string=hai) anos