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BsBuildDataRTTI.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 лет назад |
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BsDockManagerLayoutRTTI.h
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bdc266ac01
Refactor: Game object serialization refactored so it can be done safely from multiple threads
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7 лет назад |
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BsEditorSettingsRTTI.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 лет назад |
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BsEditorWidgetLayoutRTTI.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 лет назад |
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BsGUIWindowFrameWidgetRTTI.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 лет назад |
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BsPlatformInfoRTTI.h
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a12a28e258
Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources
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7 лет назад |
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BsProjectLibraryEntriesRTTI.h
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44ef7be30e
Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings
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7 лет назад |
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BsProjectResourceMetaRTTI.h
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1e251e1aa3
Feature: Editor now displays texture preview as icons in the Library window
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7 лет назад |
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BsProjectSettingsRTTI.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 лет назад |
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BsSettingsRTTI.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 лет назад |