BearishSun fdb3896efc Fixed crash that occurred when deleting a light from the scene 10 vuotta sitten
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ThirdParty 1b1895f796 WIP VisualStudio project syncing 10 vuotta sitten
BsAABox.h 3c0a5a5996 Documentation 10 vuotta sitten
BsAny.h bd15a467f0 Removed C++ RTTI support as it wasn't really needed, plus MSVC implementation seems to be bugged 10 vuotta sitten
BsAsyncOp.h 7466dd0d2f Documentation 10 vuotta sitten
BsBinaryCloner.h 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 vuotta sitten
BsBinaryDiff.h 9a0e9b0b78 Linked native and managed diff 10 vuotta sitten
BsBinarySerializer.h f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 vuotta sitten
BsBitmapWriter.h 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsBitwise.h 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsBounds.h 4101088f37 Massive refactor due to work on Renderer 11 vuotta sitten
BsCapsule.h a4c60121f4 WIP work on handles 11 vuotta sitten
BsColor.h aec99b0b0f Sampler state filtering overrides (WIP) 10 vuotta sitten
BsConvexVolume.h 0eecfe525d More documentation 11 vuotta sitten
BsCrashHandler.h fdb3896efc Fixed crash that occurred when deleting a light from the scene 10 vuotta sitten
BsDataStream.h 3fec99f712 New crash reporting functionality tested and working 10 vuotta sitten
BsDebug.h 15f45489c8 Fixed drop targets so they are properly destroyed before new ones are added 10 vuotta sitten
BsDegree.h ad79f66da3 Scene view refactor (moving it to C#) 11 vuotta sitten
BsDynLib.h baaa09abee Added CrashHandler (untested) 10 vuotta sitten
BsDynLibManager.h 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsEvent.h 461cc6e9ca Fixed events so that unloaded libraries don't corrupt virtual tables for event connection data 10 vuotta sitten
BsException.h 1c17be6581 Moved everything to VS 2015 10 vuotta sitten
BsFileSerializer.h 66ead8f27e Binary serializer fixed after the refactor 10 vuotta sitten
BsFileSystem.h d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated 10 vuotta sitten
BsFrameAlloc.h 1c17be6581 Moved everything to VS 2015 10 vuotta sitten
BsFwdDeclUtil.h 3c0a5a5996 Documentation 10 vuotta sitten
BsGlobalFrameAlloc.h c544e302c4 ResourceHandle.isLoaded now requires no allocations 10 vuotta sitten
BsIReflectable.h 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsLineSegment3.h a4c60121f4 WIP work on handles 11 vuotta sitten
BsLog.h bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 vuotta sitten
BsManagedDataBlock.h 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsMath.h 23ac844b5d A couple of fixes that handle opening of drop down windows and menus at proper location 10 vuotta sitten
BsMatrix3.h 3c0a5a5996 Documentation 10 vuotta sitten
BsMatrix4.h 6138f391bf Adding more per-object parameters for rendering 10 vuotta sitten
BsMatrixNxM.h d0793ab046 Shader default values (untested) 10 vuotta sitten
BsMemAllocProfiler.h 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsMemStack.h c1d0163465 Minimized allocations when updating TextSprite 10 vuotta sitten
BsMemoryAllocator.h 1c17be6581 Moved everything to VS 2015 10 vuotta sitten
BsMemorySerializer.h 1ff5442ad7 Better RTTI object cloning (untested) 10 vuotta sitten
BsMessageHandler.h 3512c00011 Extended interface for some core-level objects for easier creation 11 vuotta sitten
BsMessageHandlerFwd.h 3512c00011 Extended interface for some core-level objects for easier creation 11 vuotta sitten
BsModule.h 3fec99f712 New crash reporting functionality tested and working 10 vuotta sitten
BsPath.h fbbe8659aa Refactored how builtin resources are processed and loaded 10 vuotta sitten
BsPlane.h 331d4ac2aa Frustum culling working 11 vuotta sitten
BsPlatformDefines.h 029a785af4 - Clear prefab link IDs when their prefab parent changes 10 vuotta sitten
BsPlatformUtility.h b5b05448e1 Moved certain platform-specific functionality to the utility layer 10 vuotta sitten
BsPrerequisitesUtil.h 4afb3bb55a Disabled exceptions solution wide 10 vuotta sitten
BsQuaternion.h 3c0a5a5996 Documentation 10 vuotta sitten
BsRTTIField.h 66ead8f27e Binary serializer fixed after the refactor 10 vuotta sitten
BsRTTIManagedDataBlockField.h 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
BsRTTIPlainField.h 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsRTTIPrerequisites.h d293414daf Support for multiple StringTables 10 vuotta sitten
BsRTTIReflectableField.h cb1ee26b7e Added getType to RTTI reflectable fields 11 vuotta sitten
BsRTTIReflectablePtrField.h cb1ee26b7e Added getType to RTTI reflectable fields 11 vuotta sitten
BsRTTIType.h 1c17be6581 Moved everything to VS 2015 10 vuotta sitten
BsRadian.h ad79f66da3 Scene view refactor (moving it to C#) 11 vuotta sitten
BsRay.h 3a6d26a6f6 Mostly complete but completely untested handle implementation 11 vuotta sitten
BsRect2.h 896ac81f05 Documentation 10 vuotta sitten
BsRect2I.h 896ac81f05 Documentation 10 vuotta sitten
BsRect3.h 3c0a5a5996 Documentation 10 vuotta sitten
BsSerializedObject.h 343aa84507 Added missing SerializedObject documentation 10 vuotta sitten
BsSerializedObjectRTTI.h 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
BsServiceLocator.h 370a2188b5 Selection from Hierarchy window now properly works after assembly refresh 10 vuotta sitten
BsSphere.h ddef406ac9 C# profiler overlay 10 vuotta sitten
BsSpinLock.h 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used 10 vuotta sitten
BsStaticAlloc.h c1d0163465 Minimized allocations when updating TextSprite 10 vuotta sitten
BsStdHeaders.h 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
BsString.h 1c17be6581 Moved everything to VS 2015 10 vuotta sitten
BsStringFormat.h 3fec99f712 New crash reporting functionality tested and working 10 vuotta sitten
BsStringID.h ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 vuotta sitten
BsTaskScheduler.h 615bc66f11 Fixed threading issues on shutdown in TaskScheduler (I think) 11 vuotta sitten
BsTestOutput.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 vuotta sitten
BsTestSuite.h 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
BsTexAtlasGenerator.h 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsThreadDefines.h 2116ef0d9f Added a simpler way to specify renderer materials 10 vuotta sitten
BsThreadPool.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 vuotta sitten
BsTime.h 4df779fdd5 Documentation 10 vuotta sitten
BsTimer.h baaa09abee Added CrashHandler (untested) 10 vuotta sitten
BsTorus.h f33b14ebe1 Fixed lag between material updates when rendering GUI 11 vuotta sitten
BsTypes.h 22028f04e4 Clear prefab diffs when saving prefabs for build 10 vuotta sitten
BsUtil.h 1b1895f796 WIP VisualStudio project syncing 10 vuotta sitten
BsVector2.h 17d906d731 SceneGrid renders (but doesn't look pretty) 11 vuotta sitten
BsVector2I.h 896ac81f05 Documentation 10 vuotta sitten
BsVector3.h a643070792 Refactored and improved FBX importer 10 vuotta sitten
BsVector4.h 17e7648476 Work on handles: 11 vuotta sitten
BsVectorNI.h d0793ab046 Shader default values (untested) 10 vuotta sitten