BearishSun 03287aa9f1 Build: Updated 'bsf' version 6 anni fa
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BsEditorShaderIncludeHandler.cpp 4026780379 Refactor: Project libraries entries now use shared pointers, so their properties can be accessed from managed code without doing expensive lookup every time 6 anni fa
BsEditorShaderIncludeHandler.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
BsProjectLibrary.cpp 03287aa9f1 Build: Updated 'bsf' version 6 anni fa
BsProjectLibrary.h 03287aa9f1 Build: Updated 'bsf' version 6 anni fa
BsProjectLibraryEntries.cpp 4026780379 Refactor: Project libraries entries now use shared pointers, so their properties can be accessed from managed code without doing expensive lookup every time 6 anni fa
BsProjectLibraryEntries.h 4026780379 Refactor: Project libraries entries now use shared pointers, so their properties can be accessed from managed code without doing expensive lookup every time 6 anni fa
BsProjectResourceMeta.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 6 anni fa
BsProjectResourceMeta.h c45cd7247f Build: Updated 'bsf' version 6 anni fa