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AnimationClipInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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AnimationInspector.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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6 anni fa |
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AudioClipInspector.cs
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3b9d13dbab
Feature: Multiple enhancements to project library and reimport GUI
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6 anni fa |
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AudioListenerInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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AudioSourceInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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BoneInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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CameraInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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CharacterControllerInspector.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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6 anni fa |
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D6JointInspector.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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6 anni fa |
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DistanceJointInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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FixedJointInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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FontInspector.cs
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3b9d13dbab
Feature: Multiple enhancements to project library and reimport GUI
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6 anni fa |
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GUISkinInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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GUIWidgetInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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HingeJointInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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JointInspector.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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6 anni fa |
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LightInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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LightProbeVolumeInspector.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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6 anni fa |
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LimitInspectors.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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MaterialInspector.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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6 anni fa |
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MeshInspector.cs
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db62ad3258
Bugfix: Make sure managed code compiler checks if the built assemblies are missing, and starts the recompilation process
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6 anni fa |
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PhysicsMaterialInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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PhysicsMeshInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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PlainTextInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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PrefabInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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ReflectionProbeInspector.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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6 anni fa |
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RenderSettingsInspector.cs
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fc1af92adf
Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method
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6 anni fa |
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RenderableInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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RigidbodyInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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ScriptCodeInspector.cs
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3b9d13dbab
Feature: Multiple enhancements to project library and reimport GUI
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6 anni fa |
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ShaderInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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SliderJointInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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SphericalJointInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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SpriteTextureInspector.cs
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ce75398c60
Bugfix: Saving a project will now properly save modified sprite textures
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6 anni fa |
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StringTableInspector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 anni fa |
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TextureInspector.cs
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3b9d13dbab
Feature: Multiple enhancements to project library and reimport GUI
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6 anni fa |