BsScriptCharRange.editor.generated.h 731 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "BsScriptObject.h"
  6. #include "../../bsf/Source/Foundation/bsfCore/Text/BsFontImportOptions.h"
  7. namespace bs
  8. {
  9. class BS_SCR_BED_EXPORT ScriptCharRange : public ScriptObject<ScriptCharRange>
  10. {
  11. public:
  12. SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "CharRange")
  13. static MonoObject* box(const CharRange& value);
  14. static CharRange unbox(MonoObject* value);
  15. private:
  16. ScriptCharRange(MonoObject* managedInstance);
  17. };
  18. }