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BsScriptGUIVector2DistributionField.generated.h 3.1 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "Wrappers/GUI/BsScriptGUIElement.h"
  6. #include "../../bsf/Source/Foundation/bsfCore/Particles/BsParticleDistribution.h"
  7. #include "../../bsf/Source/Foundation/bsfCore/Localization/BsHString.h"
  8. #include "../../bsf/Source/Foundation/bsfCore/Particles/BsParticleDistribution.h"
  9. #include "../../bsf/Source/Foundation/bsfCore/Utility/BsCommonTypes.h"
  10. #include "../../bsf/Source/Foundation/bsfCore/Utility/BsCommonTypes.h"
  11. namespace bs
  12. {
  13. class GUIVector2DistributionField;
  14. struct __GUIContentInterop;
  15. class BS_SCR_BED_EXPORT ScriptGUIVector2DistributionField : public TScriptGUIElement<ScriptGUIVector2DistributionField>
  16. {
  17. public:
  18. SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "GUIVector2DistributionField")
  19. ScriptGUIVector2DistributionField(MonoObject* managedInstance, GUIVector2DistributionField* value);
  20. private:
  21. void onClicked(VectorComponent p0);
  22. void onConstantModified(RangeComponent p0, VectorComponent p1);
  23. void onConstantConfirmed(RangeComponent p0, VectorComponent p1);
  24. void onConstantFocusChanged(bool p0, RangeComponent p1, VectorComponent p2);
  25. typedef void(BS_THUNKCALL *onClickedThunkDef) (MonoObject*, VectorComponent p0, MonoException**);
  26. static onClickedThunkDef onClickedThunk;
  27. typedef void(BS_THUNKCALL *onConstantModifiedThunkDef) (MonoObject*, RangeComponent p0, VectorComponent p1, MonoException**);
  28. static onConstantModifiedThunkDef onConstantModifiedThunk;
  29. typedef void(BS_THUNKCALL *onConstantConfirmedThunkDef) (MonoObject*, RangeComponent p0, VectorComponent p1, MonoException**);
  30. static onConstantConfirmedThunkDef onConstantConfirmedThunk;
  31. typedef void(BS_THUNKCALL *onConstantFocusChangedThunkDef) (MonoObject*, bool p0, RangeComponent p1, VectorComponent p2, MonoException**);
  32. static onConstantFocusChangedThunkDef onConstantFocusChangedThunk;
  33. static MonoObject* Internal_getValue(ScriptGUIVector2DistributionField* thisPtr);
  34. static void Internal_setValue(ScriptGUIVector2DistributionField* thisPtr, MonoObject* value);
  35. static PropertyDistributionType Internal_getType(ScriptGUIVector2DistributionField* thisPtr);
  36. static bool Internal_hasInputFocus(ScriptGUIVector2DistributionField* thisPtr);
  37. static void Internal_setInputFocus(ScriptGUIVector2DistributionField* thisPtr, RangeComponent rangeComponent, VectorComponent vectorComponent, bool focus);
  38. static void Internal_create(MonoObject* managedInstance, __GUIContentInterop* labelContent, uint32_t labelWidth, MonoString* style);
  39. static void Internal_create0(MonoObject* managedInstance, __GUIContentInterop* labelContent, MonoString* style);
  40. static void Internal_create1(MonoObject* managedInstance, MonoObject* labelText, uint32_t labelWidth, MonoString* style);
  41. static void Internal_create2(MonoObject* managedInstance, MonoObject* labelText, MonoString* style);
  42. static void Internal_create3(MonoObject* managedInstance, MonoString* style);
  43. };
  44. }