BsScriptImportOptions.editor.generated.cpp 1.2 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
  3. #include "BsScriptImportOptions.editor.generated.h"
  4. #include "BsMonoMethod.h"
  5. #include "BsMonoClass.h"
  6. #include "BsMonoUtil.h"
  7. namespace bs
  8. {
  9. ScriptImportOptionsBase::ScriptImportOptionsBase(MonoObject* managedInstance)
  10. :ScriptReflectableBase(managedInstance)
  11. { }
  12. SPtr<ImportOptions> ScriptImportOptionsBase::getInternal() const
  13. {
  14. return std::static_pointer_cast<ImportOptions>(mInternal);
  15. }
  16. ScriptImportOptions::ScriptImportOptions(MonoObject* managedInstance, const SPtr<ImportOptions>& value)
  17. :TScriptReflectable(managedInstance, value)
  18. {
  19. mInternal = value;
  20. }
  21. void ScriptImportOptions::initRuntimeData()
  22. {
  23. }
  24. MonoObject* ScriptImportOptions::create(const SPtr<ImportOptions>& value)
  25. {
  26. if(value == nullptr) return nullptr;
  27. bool dummy = false;
  28. void* ctorParams[1] = { &dummy };
  29. MonoObject* managedInstance = metaData.scriptClass->createInstance("bool", ctorParams);
  30. new (bs_alloc<ScriptImportOptions>()) ScriptImportOptions(managedInstance, value);
  31. return managedInstance;
  32. }
  33. }