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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEditorPrerequisites.h"
- #include "BsScriptObject.h"
- #include "EditorWindow/BsDropDownWindow.h"
- #include "Math/BsVector2I.h"
- namespace bs
- {
- class ScriptGUIElementBaseTBase;
- /** @addtogroup ScriptInteropEditor
- * @{
- */
- class ManagedDropDownWindow;
- /** Interop class between C++ & CLR for types deriving from DropDownWindow. */
- class BS_SCR_BED_EXPORT ScriptDropDownWindow : public ScriptObject <ScriptDropDownWindow>
- {
- public:
- SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "DropDownWindow")
- ~ScriptDropDownWindow();
- private:
- friend class ManagedDropDownWindow;
- ScriptDropDownWindow(ManagedDropDownWindow* window);
- /** Triggered when the assembly refresh starts. */
- void onAssemblyRefreshStarted();
- /** Triggered when the native DropDownWindow wrapped by this object gets closed. */
- void notifyWindowClosed();
- ManagedDropDownWindow* mDropDownWindow;
- HEvent mOnAssemblyRefreshStartedConn;
- static MonoField* guiPanelField;
- /************************************************************************/
- /* CLR HOOKS */
- /************************************************************************/
- static MonoObject* internal_CreateInstance(MonoString* ns, MonoString* typeName, ScriptGUIElementBaseTBase* parentElement, Vector2I* position);
- static void internal_Close(ScriptDropDownWindow* nativeInstance);
- static UINT32 internal_GetWidth(ScriptDropDownWindow* nativeInstance);
- static void internal_SetWidth(ScriptDropDownWindow* nativeInstance, UINT32 value);
- static UINT32 internal_GetHeight(ScriptDropDownWindow* nativeInstance);
- static void internal_SetHeight(ScriptDropDownWindow* nativeInstance, UINT32 value);
- static void internal_ScreenToWindowPos(ScriptDropDownWindow* nativeInstance, Vector2I* position, Vector2I* windowPos);
- static void internal_WindowToScreenPos(ScriptDropDownWindow* nativeInstance, Vector2I* position, Vector2I* screenPos);
- };
- /**
- * Managed implementation of a DropDownWindow. All managed drop down windows are implemented using this class, and the
- * managed instance contains the specifics of each implementation.
- */
- class BS_SCR_BED_EXPORT ManagedDropDownWindow : public DropDownWindow
- {
- public:
- ManagedDropDownWindow(const SPtr<RenderWindow>& parent, const SPtr<Camera>& camera,
- const Vector2I& position, MonoObject* managedInstance, UINT32 width, UINT32 height);
- ~ManagedDropDownWindow();
- /** Initializes the drop down window with the interop object that owns the managed instance of this window. */
- void initialize(ScriptDropDownWindow* parent);
- /** Called every frame. Triggers OnEditorUpdate method on the managed object. */
- void update() override;
- /** Trigger the OnInitialize method on the managed object. */
- void triggerOnInitialize();
- /** Trigger the OnDestroy method on the managed object. */
- void triggerOnDestroy();
- /** Returns the managed instance of the drop down window implementation. */
- MonoObject* getManagedInstance() const { return mManagedInstance; }
- /**
- * Reloads all the managed types and methods. Usually called right after construction or after assembly reload.
- *
- * @param[in] windowClass Managed class of the drop down window to retrieve the data for.
- */
- void reloadMonoTypes(MonoClass* windowClass);
- private:
- friend class ScriptModalWindow;
- typedef void(BS_THUNKCALL *OnInitializeThunkDef) (MonoObject*, MonoException**);
- typedef void(BS_THUNKCALL *OnDestroyThunkDef) (MonoObject*, MonoException**);
- typedef void(BS_THUNKCALL *UpdateThunkDef) (MonoObject*, MonoException**);
- String mNamespace;
- String mTypename;
- OnInitializeThunkDef mOnInitializeThunk;
- OnDestroyThunkDef mOnDestroyThunk;
- UpdateThunkDef mUpdateThunk;
- bool mIsInitialized;
- MonoObject* mManagedInstance;
- uint32_t mGCHandle;
- ScriptDropDownWindow* mScriptParent;
- ScriptGUILayout* mContentsPanel;
- };
- /** @} */
- }
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