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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEditorPrerequisites.h"
- #include "BsScriptObject.h"
- namespace bs
- {
- /** @addtogroup ScriptInteropEditor
- * @{
- */
- /** Interop class between C++ & CLR for EditorSettings stored in EditorApplication. */
- class BS_SCR_BED_EXPORT ScriptEditorSettings : public ScriptObject < ScriptEditorSettings >
- {
- public:
- SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "EditorSettings")
- private:
- ScriptEditorSettings(MonoObject* instance);
- /************************************************************************/
- /* CLR HOOKS */
- /************************************************************************/
- static bool internal_GetMoveHandleSnapActive();
- static void internal_SetMoveHandleSnapActive(bool value);
- static bool internal_GetRotateHandleSnapActive();
- static void internal_SetRotateHandleSnapActive(bool value);
- static float internal_GetMoveHandleSnapAmount();
- static void internal_SetMoveHandleSnapAmount(float value);
- static float internal_GetRotateHandleSnapAmount();
- static void internal_SetRotateHandleSnapAmount(float value);
- static float internal_GetDefaultHandleSize();
- static void internal_SetDefaultHandleSize(float value);
- static UINT32 internal_GetActiveSceneTool();
- static void internal_SetActiveSceneTool(UINT32 value);
- static UINT32 internal_GetActiveCoordinateMode();
- static void internal_SetActiveCoordinateMode(UINT32 value);
- static UINT32 internal_GetActivePivotMode();
- static void internal_SetActivePivotMode(UINT32 value);
- static UINT32 internal_GetFPSLimit();
- static void internal_SetFPSLimit(UINT32 value);
- static float internal_GetMouseSensitivity();
- static void internal_SetMouseSensitivity(float value);
- static MonoString* internal_GetLastOpenProject();
- static void internal_SetLastOpenProject(MonoString* value);
- static bool internal_GetAutoLoadLastProject();
- static void internal_SetAutoLoadLastProject(bool value);
- static void internal_GetRecentProjects(MonoArray** paths, MonoArray** timeStamps);
- static void internal_SetRecentProjects(MonoArray* paths, MonoArray* timeStamps);
- static void internal_SetFloat(MonoString* name, float value);
- static void internal_SetInt(MonoString* name, int value);
- static void internal_SetBool(MonoString* name, bool value);
- static void internal_SetString(MonoString* name, MonoString* value);
- static void internal_SetObject(MonoString* name, MonoObject* value);
- static float internal_GetFloat(MonoString* name, float defaultValue);
- static int internal_GetInt(MonoString* name, int defaultValue);
- static bool internal_GetBool(MonoString* name, bool defaultValue);
- static MonoString* internal_GetString(MonoString* name, MonoString* defaultValue);
- static MonoObject* internal_GetObject(MonoString* name);
- static bool internal_HasKey(MonoString* name);
- static void internal_DeleteKey(MonoString* name);
- static void internal_DeleteAllKeys();
- static UINT32 internal_GetHash();
- static void internal_Save();
- };
- /** @} */
- }
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