BsScriptSceneGizmos.h 1.1 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "BsScriptObject.h"
  6. namespace bs
  7. {
  8. class ScriptCCamera;
  9. /** @addtogroup ScriptInteropEditor
  10. * @{
  11. */
  12. /** Interop class between C++ & CLR for SceneGizmos. */
  13. class BS_SCR_BED_EXPORT ScriptSceneGizmos : public ScriptObject <ScriptSceneGizmos>
  14. {
  15. public:
  16. SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "SceneGizmos")
  17. private:
  18. ScriptSceneGizmos(MonoObject* object, const HCamera& camera);
  19. ~ScriptSceneGizmos();
  20. HCamera mCamera;
  21. /************************************************************************/
  22. /* CLR HOOKS */
  23. /************************************************************************/
  24. static void internal_Create(MonoObject* managedInstance, ScriptCCamera* camera);
  25. static void internal_Draw(ScriptSceneGizmos* thisPtr);
  26. };
  27. /** @} */
  28. }