| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377 |
- #include "BsGLPixelFormat.h"
- #include "BsRenderAPI.h"
- #include "BsBitwise.h"
- #include "BsDebug.h"
- namespace BansheeEngine
- {
- GLenum GLPixelUtil::getGLOriginFormat(PixelFormat mFormat)
- {
- switch(mFormat)
- {
- case PF_R8:
- return GL_RED;
- case PF_R8G8:
- return GL_RG;
- case PF_R8G8B8:
- return GL_RGB;
- case PF_B8G8R8:
- return GL_BGR;
- case PF_R8G8B8X8:
- case PF_R8G8B8A8:
- case PF_A8R8G8B8:
- case PF_X8R8G8B8:
- return GL_RGBA;
- case PF_B8G8R8A8:
- case PF_B8G8R8X8:
- case PF_A8B8G8R8:
- case PF_X8B8G8R8:
- return GL_BGRA;
- case PF_FLOAT16_R:
- return GL_RED;
- case PF_FLOAT16_RG:
- return GL_RG;
- case PF_FLOAT16_RGB:
- return GL_RGB;
- case PF_FLOAT16_RGBA:
- return GL_RGBA;
- case PF_FLOAT32_R:
- return GL_RED;
- case PF_FLOAT32_RG:
- return GL_RG;
- case PF_FLOAT32_RGB:
- return GL_RGB;
- case PF_FLOAT32_RGBA:
- return GL_RGBA;
- case PF_FLOAT_R11G11B10:
- return GL_RGB;
- case PF_UNORM_R10G10B10A2:
- return GL_RGBA;
- case PF_BC1:
- case PF_BC1a:
- case PF_BC3:
- case PF_BC7:
- return GL_RGBA;
- case PF_BC4:
- return GL_RED;
- case PF_BC5:
- return GL_RG;
- case PF_BC6H:
- return GL_RGB;
- default:
- return 0;
- }
- }
- GLenum GLPixelUtil::getGLOriginDataType(PixelFormat format)
- {
- switch(format)
- {
- case PF_R8:
- case PF_R8G8B8:
- case PF_B8G8R8:
- case PF_R8G8:
- return GL_UNSIGNED_BYTE;
- case PF_X8B8G8R8:
- case PF_A8B8G8R8:
- case PF_X8R8G8B8:
- case PF_A8R8G8B8:
- return GL_UNSIGNED_INT_8_8_8_8;
- case PF_B8G8R8A8:
- case PF_B8G8R8X8:
- case PF_R8G8B8A8:
- case PF_R8G8B8X8:
- return GL_UNSIGNED_INT_8_8_8_8_REV;
- case PF_FLOAT16_R:
- case PF_FLOAT16_RG:
- case PF_FLOAT16_RGB:
- case PF_FLOAT16_RGBA:
- return GL_HALF_FLOAT;
- case PF_FLOAT32_R:
- case PF_FLOAT32_RG:
- case PF_FLOAT32_RGB:
- case PF_FLOAT32_RGBA:
- return GL_FLOAT;
- case PF_FLOAT_R11G11B10:
- return GL_UNSIGNED_INT_10F_11F_11F_REV;
- case PF_UNORM_R10G10B10A2:
- return GL_UNSIGNED_INT_2_10_10_10_REV;
- default:
- return 0;
- }
- }
- GLenum GLPixelUtil::getBaseFormatFromCompressedInternalFormat(GLenum internalFormat)
- {
- switch(internalFormat)
- {
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- case GL_COMPRESSED_RGBA_BPTC_UNORM:
- case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
- return GL_RGBA;
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:
- case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:
- return GL_RGB;
- case GL_COMPRESSED_RED_RGTC1:
- case GL_COMPRESSED_SIGNED_RED_RGTC1:
- return GL_RED;
- case GL_COMPRESSED_RG_RGTC2:
- case GL_COMPRESSED_SIGNED_RG_RGTC2:
- return GL_RG;
- }
- return GL_RGBA;
- }
-
- GLenum GLPixelUtil::getGLInternalFormat(PixelFormat mFormat, bool hwGamma)
- {
- switch(mFormat) {
- case PF_R8:
- return GL_R8;
- case PF_R8G8:
- return GL_RG8;
- case PF_R8G8B8:
- case PF_B8G8R8:
- case PF_B8G8R8X8:
- case PF_R8G8B8X8:
- if (hwGamma)
- return GL_SRGB8;
- else
- return GL_RGB8;
- case PF_B8G8R8A8:
- case PF_R8G8B8A8:
- if (hwGamma)
- return GL_SRGB8_ALPHA8;
- else
- return GL_RGBA8;
- case PF_FLOAT16_R:
- return GL_R16F;
- case PF_FLOAT16_RGB:
- return GL_RGB16F;
- case PF_FLOAT16_RG:
- return GL_RG16F;
- case PF_FLOAT16_RGBA:
- return GL_RGBA16F;
- case PF_FLOAT32_R:
- return GL_R32F;
- case PF_FLOAT32_RG:
- return GL_RG32F;
- case PF_FLOAT32_RGB:
- return GL_RGB32F;
- case PF_FLOAT32_RGBA:
- return GL_RGBA32F;
- case PF_BC1a:
- case PF_BC1:
- if (hwGamma)
- return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
- else
- return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
- case PF_BC2:
- if (hwGamma)
- return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
- else
- return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
- case PF_BC3:
- if (hwGamma)
- return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
- else
- return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
- case PF_BC4:
- return GL_COMPRESSED_RED_RGTC1;
- case PF_BC5:
- return GL_COMPRESSED_RG_RGTC2;
- case PF_BC6H:
- return GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
- case PF_BC7:
- if (hwGamma)
- return GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
- else
- return GL_COMPRESSED_RGBA_BPTC_UNORM;
- case PF_D16:
- return GL_DEPTH_COMPONENT16;
- case PF_D32:
- return GL_DEPTH_COMPONENT32F;
- case PF_D24S8:
- return GL_DEPTH24_STENCIL8;
- case PF_D32_S8X24:
- return GL_DEPTH32F_STENCIL8;
- case PF_FLOAT_R11G11B10:
- return GL_R11F_G11F_B10F;
- case PF_UNORM_R10G10B10A2:
- return GL_RGB10_A2;
- default:
- return GL_NONE;
- }
- }
- GLenum GLPixelUtil::getClosestGLInternalFormat(PixelFormat mFormat, bool hwGamma)
- {
- GLenum format = getGLInternalFormat(mFormat, hwGamma);
- if(format == GL_NONE)
- {
- if (hwGamma)
- return GL_SRGB8;
- else
- return GL_RGBA8;
- }
- else
- return format;
- }
- GLenum GLPixelUtil::getDepthStencilTypeFromFormat(PixelFormat mFormat)
- {
- switch(mFormat)
- {
- case PF_D32_S8X24:
- return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
- case PF_D24S8:
- return GL_UNSIGNED_INT_24_8;
- case PF_D32:
- return GL_FLOAT;
- case PF_D16:
- return GL_UNSIGNED_SHORT;
- }
- BS_EXCEPT(InvalidParametersException, "Invalid depth stencil format");
- }
-
- PixelFormat GLPixelUtil::getClosestEngineFormat(GLenum fmt)
- {
- switch(fmt)
- {
- case GL_R8:
- return PF_R8;
- case GL_RG8:
- return PF_R8G8;
- case GL_RGB8:
- case GL_SRGB8:
- return PF_R8G8B8X8;
- case GL_RGBA8:
- case GL_SRGB8_ALPHA8:
- return PF_R8G8B8A8;
- case GL_R16F:
- return PF_FLOAT16_R;
- case GL_RG16F:
- return PF_FLOAT16_RG;
- case GL_RG32F:
- return PF_FLOAT32_RG;
- case GL_R32F:
- return PF_FLOAT32_R;
- case GL_RGB16F:
- return PF_FLOAT16_RGB;
- case GL_RGBA16F:
- return PF_FLOAT16_RGBA;
- case GL_RGB32F:
- return PF_FLOAT32_RGB;
- case GL_RGBA32F:
- return PF_FLOAT32_RGBA;
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- return PF_BC1;
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- return PF_BC2;
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- return PF_BC3;
- case GL_COMPRESSED_RED_RGTC1:
- case GL_COMPRESSED_SIGNED_RED_RGTC1:
- return PF_BC4;
- case GL_COMPRESSED_RG_RGTC2:
- case GL_COMPRESSED_SIGNED_RG_RGTC2:
- return PF_BC5;
- case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:
- case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:
- return PF_BC6H;
- case GL_COMPRESSED_RGBA_BPTC_UNORM:
- case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
- return PF_BC7;
- case GL_DEPTH_COMPONENT16:
- return PF_D16;
- case GL_DEPTH_COMPONENT32F:
- return PF_D32;
- case GL_DEPTH24_STENCIL8:
- return PF_D24S8;
- case GL_DEPTH32F_STENCIL8:
- return PF_D32_S8X24;
- case GL_RGB10_A2:
- return PF_UNORM_R10G10B10A2;
- case GL_R11F_G11F_B10F:
- return PF_FLOAT_R11G11B10;
- default:
- return PF_R8G8B8A8;
- };
- }
- PixelFormat GLPixelUtil::getClosestValidFormat(PixelFormat fmt)
- {
- switch(fmt)
- {
- case PF_R8:
- return PF_R8;
- case PF_R8G8:
- return PF_R8G8;
- case PF_R8G8B8:
- case PF_B8G8R8:
- case PF_B8G8R8X8:
- case PF_R8G8B8X8:
- return PF_R8G8B8X8;
- case PF_B8G8R8A8:
- case PF_R8G8B8A8:
- return PF_R8G8B8A8;
- case PF_FLOAT16_R:
- return PF_FLOAT16_R;
- case PF_FLOAT16_RGB:
- return PF_FLOAT16_RGB;
- case PF_FLOAT16_RG:
- return PF_FLOAT16_RG;
- case PF_FLOAT16_RGBA:
- return PF_FLOAT16_RGBA;
- case PF_FLOAT32_R:
- return PF_FLOAT32_R;
- case PF_FLOAT32_RG:
- return PF_FLOAT32_RG;
- case PF_FLOAT32_RGB:
- return PF_FLOAT32_RGB;
- case PF_FLOAT32_RGBA:
- return PF_FLOAT32_RGBA;
- case PF_BC1:
- return PF_BC1;
- case PF_BC1a:
- return PF_BC1;
- case PF_BC3:
- return PF_BC3;
- case PF_BC4:
- return PF_BC4;
- case PF_BC5:
- return PF_BC5;
- case PF_BC6H:
- return PF_BC6H;
- case PF_BC7:
- return PF_BC7;
- case PF_D16:
- return PF_D16;
- case PF_D32:
- return PF_D32;
- case PF_D24S8:
- return PF_D24S8;
- case PF_D32_S8X24:
- return PF_D32_S8X24;
- case PF_UNORM_R10G10B10A2:
- return PF_UNORM_R10G10B10A2;
- case PF_FLOAT_R11G11B10:
- return PF_FLOAT_R11G11B10;
- default:
- return PF_UNKNOWN;
- }
- }
- };
|