BsScriptGUIElement.cpp 7.9 KB

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  1. #include "BsScriptGUIElement.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUIElement.h"
  9. #include "BsScriptGUILayout.h"
  10. #include "BsScriptContextMenu.h"
  11. #include "BsGUIElement.h"
  12. using namespace std::placeholders;
  13. namespace BansheeEngine
  14. {
  15. ScriptGUIElementBaseTBase::ScriptGUIElementBaseTBase(MonoObject* instance)
  16. :ScriptObjectBase(instance), mIsDestroyed(false), mElement(nullptr), mParent(nullptr)
  17. { }
  18. void ScriptGUIElementBaseTBase::initialize(GUIElementBase* element)
  19. {
  20. mElement = element;
  21. if (mElement != nullptr && mElement->_getType() == GUIElementBase::Type::Element)
  22. {
  23. GUIElement* guiElem = static_cast<GUIElement*>(element);
  24. guiElem->onFocusChanged.connect(std::bind(&ScriptGUIElementBaseTBase::onFocusChanged, mManagedInstance, _1));
  25. }
  26. }
  27. void ScriptGUIElementBaseTBase::onFocusChanged(MonoObject* instance, bool focus)
  28. {
  29. if (focus)
  30. MonoUtil::invokeThunk(ScriptGUIElement::onFocusGainedThunk, instance);
  31. else
  32. MonoUtil::invokeThunk(ScriptGUIElement::onFocusLostThunk, instance);
  33. }
  34. void ScriptGUIElementBaseTBase::_onManagedInstanceDeleted()
  35. {
  36. destroy();
  37. ScriptObjectBase::_onManagedInstanceDeleted();
  38. }
  39. ScriptGUIElementTBase::ScriptGUIElementTBase(MonoObject* instance)
  40. :ScriptGUIElementBaseTBase(instance)
  41. {
  42. }
  43. void ScriptGUIElementTBase::destroy()
  44. {
  45. if(!mIsDestroyed)
  46. {
  47. if (mParent != nullptr)
  48. mParent->removeChild(this);
  49. if (mElement->_getType() == GUIElementBase::Type::Element)
  50. {
  51. GUIElement::destroy((GUIElement*)mElement);
  52. mElement = nullptr;
  53. mIsDestroyed = true;
  54. }
  55. }
  56. }
  57. ScriptGUIElement::OnFocusChangedThunkDef ScriptGUIElement::onFocusGainedThunk;
  58. ScriptGUIElement::OnFocusChangedThunkDef ScriptGUIElement::onFocusLostThunk;
  59. ScriptGUIElement::ScriptGUIElement(MonoObject* instance)
  60. :ScriptObject(instance)
  61. {
  62. }
  63. void ScriptGUIElement::initRuntimeData()
  64. {
  65. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIElement::internal_destroy);
  66. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIElement::internal_setVisible);
  67. metaData.scriptClass->addInternalCall("Internal_SetActive", &ScriptGUIElement::internal_setActive);
  68. metaData.scriptClass->addInternalCall("Internal_SetDisabled", &ScriptGUIElement::internal_setDisabled);
  69. metaData.scriptClass->addInternalCall("Internal_SetFocus", &ScriptGUIElement::internal_setFocus);
  70. metaData.scriptClass->addInternalCall("Internal_GetParent", &ScriptGUIElement::internal_getParent);
  71. metaData.scriptClass->addInternalCall("Internal_GetBounds", &ScriptGUIElement::internal_getBounds);
  72. metaData.scriptClass->addInternalCall("Internal_SetBounds", &ScriptGUIElement::internal_setBounds);
  73. metaData.scriptClass->addInternalCall("Internal_GetVisibleBounds", &ScriptGUIElement::internal_getVisibleBounds);
  74. metaData.scriptClass->addInternalCall("Internal_SetPosition", &ScriptGUIElement::internal_SetPosition);
  75. metaData.scriptClass->addInternalCall("Internal_SetWidth", &ScriptGUIElement::internal_SetWidth);
  76. metaData.scriptClass->addInternalCall("Internal_SetFlexibleWidth", &ScriptGUIElement::internal_SetFlexibleWidth);
  77. metaData.scriptClass->addInternalCall("Internal_SetHeight", &ScriptGUIElement::internal_SetHeight);
  78. metaData.scriptClass->addInternalCall("Internal_SetFlexibleHeight", &ScriptGUIElement::internal_SetFlexibleHeight);
  79. metaData.scriptClass->addInternalCall("Internal_ResetDimensions", &ScriptGUIElement::internal_ResetDimensions);
  80. metaData.scriptClass->addInternalCall("Internal_SetContextMenu", &ScriptGUIElement::internal_SetContextMenu);
  81. onFocusGainedThunk = (OnFocusChangedThunkDef)metaData.scriptClass->getMethod("Internal_OnFocusGained", 0)->getThunk();
  82. onFocusLostThunk = (OnFocusChangedThunkDef)metaData.scriptClass->getMethod("Internal_OnFocusLost", 0)->getThunk();
  83. }
  84. void ScriptGUIElement::internal_destroy(ScriptGUIElementBaseTBase* nativeInstance)
  85. {
  86. nativeInstance->destroy();
  87. }
  88. void ScriptGUIElement::internal_setVisible(ScriptGUIElementBaseTBase* nativeInstance, bool visible)
  89. {
  90. if (nativeInstance->isDestroyed())
  91. return;
  92. nativeInstance->getGUIElement()->setVisible(visible);
  93. }
  94. void ScriptGUIElement::internal_setActive(ScriptGUIElementBaseTBase* nativeInstance, bool enabled)
  95. {
  96. if (nativeInstance->isDestroyed())
  97. return;
  98. nativeInstance->getGUIElement()->setActive(enabled);
  99. }
  100. void ScriptGUIElement::internal_setDisabled(ScriptGUIElementBaseTBase* nativeInstance, bool disabled)
  101. {
  102. if (nativeInstance->isDestroyed())
  103. return;
  104. nativeInstance->getGUIElement()->setDisabled(disabled);
  105. }
  106. void ScriptGUIElement::internal_setFocus(ScriptGUIElementBaseTBase* nativeInstance, bool focus)
  107. {
  108. if (nativeInstance->isDestroyed())
  109. return;
  110. GUIElementBase* guiElemBase = nativeInstance->getGUIElement();
  111. if (guiElemBase->_getType() == GUIElementBase::Type::Element)
  112. {
  113. GUIElement* guiElem = static_cast<GUIElement*>(guiElemBase);
  114. guiElem->setFocus(focus);
  115. }
  116. }
  117. MonoObject* ScriptGUIElement::internal_getParent(ScriptGUIElementBaseTBase* nativeInstance)
  118. {
  119. if (nativeInstance->isDestroyed())
  120. return nullptr;
  121. if (nativeInstance->getParent() != nullptr)
  122. return nativeInstance->getParent()->getManagedInstance();
  123. return nullptr;
  124. }
  125. Rect2I ScriptGUIElement::internal_getBounds(ScriptGUIElementBaseTBase* nativeInstance)
  126. {
  127. if (nativeInstance->isDestroyed())
  128. return Rect2I();
  129. return nativeInstance->getGUIElement()->getBounds();
  130. }
  131. void ScriptGUIElement::internal_setBounds(ScriptGUIElementBaseTBase* nativeInstance, Rect2I bounds)
  132. {
  133. if (nativeInstance->isDestroyed())
  134. return;
  135. nativeInstance->getGUIElement()->setPosition(bounds.x, bounds.y);
  136. nativeInstance->getGUIElement()->setWidth(bounds.width);
  137. nativeInstance->getGUIElement()->setHeight(bounds.height);
  138. }
  139. Rect2I ScriptGUIElement::internal_getVisibleBounds(ScriptGUIElementBaseTBase* nativeInstance)
  140. {
  141. if (nativeInstance->isDestroyed())
  142. return Rect2I();
  143. return nativeInstance->getGUIElement()->getVisibleBounds();
  144. }
  145. void ScriptGUIElement::internal_SetPosition(ScriptGUIElementBaseTBase* nativeInstance, INT32 x, INT32 y)
  146. {
  147. if (nativeInstance->isDestroyed())
  148. return;
  149. nativeInstance->getGUIElement()->setPosition(x, y);
  150. }
  151. void ScriptGUIElement::internal_SetWidth(ScriptGUIElementBaseTBase* nativeInstance, UINT32 width)
  152. {
  153. if (nativeInstance->isDestroyed())
  154. return;
  155. nativeInstance->getGUIElement()->setWidth(width);
  156. }
  157. void ScriptGUIElement::internal_SetFlexibleWidth(ScriptGUIElementBaseTBase* nativeInstance, UINT32 minWidth, UINT32 maxWidth)
  158. {
  159. if (nativeInstance->isDestroyed())
  160. return;
  161. nativeInstance->getGUIElement()->setFlexibleWidth(minWidth, maxWidth);
  162. }
  163. void ScriptGUIElement::internal_SetHeight(ScriptGUIElementBaseTBase* nativeInstance, UINT32 height)
  164. {
  165. if (nativeInstance->isDestroyed())
  166. return;
  167. nativeInstance->getGUIElement()->setHeight(height);
  168. }
  169. void ScriptGUIElement::internal_SetFlexibleHeight(ScriptGUIElementBaseTBase* nativeInstance, UINT32 minHeight, UINT32 maxHeight)
  170. {
  171. if (nativeInstance->isDestroyed())
  172. return;
  173. nativeInstance->getGUIElement()->setFlexibleHeight(minHeight, maxHeight);
  174. }
  175. void ScriptGUIElement::internal_ResetDimensions(ScriptGUIElementBaseTBase* nativeInstance)
  176. {
  177. if (nativeInstance->isDestroyed())
  178. return;
  179. nativeInstance->getGUIElement()->resetDimensions();
  180. }
  181. void ScriptGUIElement::internal_SetContextMenu(ScriptGUIElementBaseTBase* nativeInstance, ScriptContextMenu* contextMenu)
  182. {
  183. if (nativeInstance->isDestroyed())
  184. return;
  185. GUIElementBase* guiElemBase = nativeInstance->getGUIElement();
  186. if (guiElemBase->_getType() == GUIElementBase::Type::Element)
  187. {
  188. GUIElement* guiElem = static_cast<GUIElement*>(guiElemBase);
  189. GUIContextMenuPtr nativeContextMenu;
  190. if (contextMenu != nullptr)
  191. nativeContextMenu = contextMenu->getInternal();
  192. guiElem->setContextMenu(nativeContextMenu);
  193. }
  194. }
  195. }