ScriptCode.cs 1.2 KB

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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. namespace BansheeEngine
  4. {
  5. public class ScriptCode : Resource
  6. {
  7. public string Text
  8. {
  9. get { return Internal_GetText(mCachedPtr); }
  10. set { Internal_SetText(mCachedPtr, value); }
  11. }
  12. public bool EditorScript
  13. {
  14. get { return Internal_IsEditorScript(mCachedPtr); }
  15. set { Internal_SetEditorScript(mCachedPtr, value); }
  16. }
  17. public Type[] Types
  18. {
  19. get { return Internal_GetTypes(mCachedPtr); }
  20. }
  21. [MethodImpl(MethodImplOptions.InternalCall)]
  22. private static extern string Internal_GetText(IntPtr thisPtr);
  23. [MethodImpl(MethodImplOptions.InternalCall)]
  24. private static extern void Internal_SetText(IntPtr thisPtr, string value);
  25. [MethodImpl(MethodImplOptions.InternalCall)]
  26. private static extern bool Internal_IsEditorScript(IntPtr thisPtr);
  27. [MethodImpl(MethodImplOptions.InternalCall)]
  28. private static extern void Internal_SetEditorScript(IntPtr thisPtr, bool value);
  29. [MethodImpl(MethodImplOptions.InternalCall)]
  30. private static extern Type[] Internal_GetTypes(IntPtr thisPtr);
  31. }
  32. }