BsManagedEditorCommand.cpp 7.0 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsManagedEditorCommand.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoField.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoMethod.h"
  8. #include "BsMonoManager.h"
  9. #include "BsMonoUtil.h"
  10. #include "Serialization/BsScriptAssemblyManager.h"
  11. #include "Serialization/BsMemorySerializer.h"
  12. #include "Serialization/BsManagedSerializableObject.h"
  13. namespace bs
  14. {
  15. MonoMethod* ScriptCmdManaged::sCommitMethod = nullptr;
  16. MonoMethod* ScriptCmdManaged::sRevertMethod = nullptr;
  17. ScriptCmdManaged::ScriptCmdManaged(MonoObject* managedInstance)
  18. :ScriptObject(managedInstance)
  19. {
  20. MonoUtil::getClassName(managedInstance, mNamespace, mType);
  21. if(!ScriptAssemblyManager::instance().hasSerializableObjectInfo(mNamespace, mType))
  22. {
  23. BS_LOG(Warning, Editor, "UndoableCommand created without [SerializeObject] attribute. The command will not be "
  24. "able to persist assembly refresh.");
  25. }
  26. mManagedCommand = bs_shared_ptr(new (bs_alloc<CmdManaged>()) CmdManaged(this));
  27. mGCHandle = MonoUtil::newWeakGCHandle(managedInstance);
  28. mInUndoRedoStack = false;
  29. }
  30. ScriptCmdManaged::~ScriptCmdManaged()
  31. {
  32. if(mManagedCommand != nullptr)
  33. {
  34. mManagedCommand->notifyScriptInstanceDestroyed();
  35. mManagedCommand = nullptr;
  36. }
  37. }
  38. void ScriptCmdManaged::initRuntimeData()
  39. {
  40. metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptCmdManaged::internal_CreateInstance);
  41. sCommitMethod = metaData.scriptClass->getMethod("Commit");
  42. sRevertMethod = metaData.scriptClass->getMethod("Revert");
  43. }
  44. void ScriptCmdManaged::internal_CreateInstance(MonoObject* managedInstance)
  45. {
  46. new (bs_alloc<ScriptCmdManaged>()) ScriptCmdManaged(managedInstance);
  47. }
  48. void ScriptCmdManaged::triggerCommit()
  49. {
  50. if (sCommitMethod == nullptr)
  51. return;
  52. MonoObject* obj = MonoUtil::getObjectFromGCHandle(mGCHandle);
  53. sCommitMethod->invokeVirtual(obj, nullptr);
  54. }
  55. void ScriptCmdManaged::triggerRevert()
  56. {
  57. if (sRevertMethod == nullptr)
  58. return;
  59. MonoObject* obj = MonoUtil::getObjectFromGCHandle(mGCHandle);
  60. sRevertMethod->invokeVirtual(obj, nullptr);
  61. }
  62. void ScriptCmdManaged::notifyCommandDestroyed()
  63. {
  64. mManagedCommand = nullptr;
  65. }
  66. void ScriptCmdManaged::notifyStackAdded()
  67. {
  68. if (!mInUndoRedoStack)
  69. {
  70. MonoObject* obj = MonoUtil::getObjectFromGCHandle(mGCHandle);
  71. mGCHandle = MonoUtil::newGCHandle(obj, false);
  72. mInUndoRedoStack = true;
  73. }
  74. }
  75. void ScriptCmdManaged::notifyStackRemoved()
  76. {
  77. MonoObject* obj = nullptr;
  78. if (mGCHandle)
  79. obj = MonoUtil::getObjectFromGCHandle(mGCHandle);
  80. if (mInUndoRedoStack && mGCHandle != 0)
  81. {
  82. MonoUtil::freeGCHandle(mGCHandle);
  83. mGCHandle = 0;
  84. }
  85. // Note: Re-creating the weak handle might not be necessary as the command shouldn't be allowed to be re-added
  86. // after it has been removed from the undo-redo stack (which should be the only place this method is called from).
  87. if(obj)
  88. mGCHandle = MonoUtil::newWeakGCHandle(obj);
  89. mInUndoRedoStack = false;
  90. }
  91. MonoObject* ScriptCmdManaged::_createManagedInstance(bool construct)
  92. {
  93. SPtr<ManagedSerializableObjectInfo> currentObjInfo = nullptr;
  94. // If not in undo-redo stack then this object should have been deleted
  95. assert(mInUndoRedoStack);
  96. // See if this type even still exists
  97. if (!ScriptAssemblyManager::instance().getSerializableObjectInfo(mNamespace, mType, currentObjInfo))
  98. {
  99. mTypeMissing = true;
  100. return nullptr;
  101. }
  102. MonoObject* instance = currentObjInfo->mMonoClass->createInstance(construct);
  103. mGCHandle = MonoUtil::newGCHandle(instance, false);
  104. mTypeMissing = false;
  105. return instance;
  106. }
  107. void ScriptCmdManaged::_clearManagedInstance()
  108. {
  109. if(mInUndoRedoStack)
  110. {
  111. MonoUtil::freeGCHandle(mGCHandle);
  112. mGCHandle = 0;
  113. }
  114. }
  115. ScriptObjectBackup ScriptCmdManaged::beginRefresh()
  116. {
  117. RawBackupData backupData;
  118. if(mInUndoRedoStack)
  119. {
  120. // If type is not missing, restore saved data, otherwise keep the data for later
  121. SPtr<ManagedSerializableObject> serializableObject;
  122. if(!mTypeMissing)
  123. {
  124. MonoObject* instance = MonoUtil::getObjectFromGCHandle(mGCHandle);
  125. serializableObject = ManagedSerializableObject::createFromExisting(instance);
  126. }
  127. else
  128. serializableObject = mSerializedObjectData;
  129. if (serializableObject != nullptr)
  130. {
  131. MemorySerializer ms;
  132. backupData.data = ms.encode(serializableObject.get(), backupData.size);
  133. }
  134. }
  135. return ScriptObjectBackup(backupData);
  136. }
  137. void ScriptCmdManaged::endRefresh(const ScriptObjectBackup& backupData)
  138. {
  139. const RawBackupData& data = any_cast_ref<RawBackupData>(backupData.data);
  140. MemorySerializer ms;
  141. SPtr<ManagedSerializableObject> serializableObject = std::static_pointer_cast<ManagedSerializableObject>(
  142. ms.decode(data.data, data.size));
  143. if(!mTypeMissing)
  144. {
  145. SPtr<ManagedSerializableObjectInfo> objInfo;
  146. ScriptAssemblyManager::instance().getSerializableObjectInfo(mNamespace, mType, objInfo);
  147. MonoObject* instance = MonoUtil::getObjectFromGCHandle(mGCHandle);
  148. serializableObject->deserialize(instance, objInfo);
  149. mSerializedObjectData = nullptr;
  150. }
  151. else
  152. mSerializedObjectData = serializableObject;
  153. }
  154. void ScriptCmdManaged::_onManagedInstanceDeleted(bool assemblyRefresh)
  155. {
  156. if(!mInUndoRedoStack || !assemblyRefresh)
  157. ScriptObjectBase::_onManagedInstanceDeleted(assemblyRefresh);
  158. }
  159. CmdManaged::CmdManaged(ScriptCmdManaged* scriptObj)
  160. : EditorCommand(""), mScriptObj(scriptObj), mRefCount(0)
  161. {
  162. }
  163. CmdManaged::~CmdManaged()
  164. {
  165. if (mScriptObj != nullptr)
  166. mScriptObj->notifyCommandDestroyed();
  167. }
  168. void CmdManaged::commit()
  169. {
  170. if(mScriptObj == nullptr)
  171. {
  172. BS_LOG(Warning, Editor, "Trying to execute a managed undo/redo command whose managed object has been "
  173. "destroyed, ignoring.");
  174. // Note: This can most likely happen if managed undo commands are queued on a global undo/redo stack. When
  175. // assembly refresh happens those commands will be rebuilt, but this can fail if the user removed the command
  176. // type from the assembly, or the command isn't serializable.
  177. return;
  178. }
  179. mScriptObj->triggerCommit();
  180. }
  181. void CmdManaged::revert()
  182. {
  183. if (mScriptObj == nullptr)
  184. {
  185. BS_LOG(Warning, Editor, "Trying to execute a managed undo/redo command whose managed object has been "
  186. "destroyed, ignoring.");
  187. // Note: This can most likely happen if managed undo commands are queued on a global undo/redo stack. When
  188. // assembly refresh happens those commands will be rebuilt, but this can fail if the user removed the command
  189. // type from the assembly, or the command isn't serializable.
  190. return;
  191. }
  192. mScriptObj->triggerRevert();
  193. }
  194. void CmdManaged::onCommandAdded()
  195. {
  196. if(mScriptObj)
  197. mScriptObj->notifyStackAdded();
  198. mRefCount++;
  199. }
  200. void CmdManaged::onCommandRemoved()
  201. {
  202. assert(mRefCount > 0);
  203. mRefCount--;
  204. if (mRefCount == 0)
  205. mScriptObj->notifyStackRemoved();
  206. }
  207. void CmdManaged::notifyScriptInstanceDestroyed()
  208. {
  209. mScriptObj = nullptr;
  210. }
  211. }