BearishSun a689342efc WIP GUI widgets for main and custom cameras in managed code 10 سال پیش
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GUI a689342efc WIP GUI widgets for main and custom cameras in managed code 10 سال پیش
Math c580127a4b Scene axes handle WIP 10 سال پیش
Properties e51cbce52c Started work on scripting 12 سال پیش
AsyncOp.cs 4df779fdd5 Documentation 10 سال پیش
Bounds.cs 7466dd0d2f Documentation 10 سال پیش
Builtin.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 سال پیش
Camera.cs ccbe3fdbb0 More work scene axis handle GUI 10 سال پیش
Color.cs d70d5aa4cf Added negative handles to scene axes handle 10 سال پیش
Component.cs 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 سال پیش
ContextMenu.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 سال پیش
Cursor.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 سال پیش
Debug.cs 2d83c7c4c0 Log window properly parses and displays managed exceptions 10 سال پیش
DirectoryEx.cs 7466dd0d2f Documentation 10 سال پیش
DontSerializeField.cs df620543a7 Documentation 10 سال پیش
FileEx.cs df620543a7 Documentation 10 سال پیش
Font.cs bb3af44595 Added a generic way to create new instance of serializable objects 10 سال پیش
GameObject.cs df620543a7 Documentation 10 سال پیش
HideInInspector.cs df620543a7 Documentation 10 سال پیش
Input.cs 4df779fdd5 Documentation 10 سال پیش
InputConfiguration.cs 0ddc6c09b5 Working on new UI 10 سال پیش
Layers.cs e99b926919 Added multi-select list boxes (untested) 10 سال پیش
Light.cs a689342efc WIP GUI widgets for main and custom cameras in managed code 10 سال پیش
LocString.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 سال پیش
MBansheeEngine.csproj a689342efc WIP GUI widgets for main and custom cameras in managed code 10 سال پیش
ManagedResource.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 سال پیش
Material.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 سال پیش
Mesh.cs 9e47583803 Fixed memory corruption issue when reading vertex data from MeshData 10 سال پیش
MeshData.cs 9e47583803 Fixed memory corruption issue when reading vertex data from MeshData 10 سال پیش
MissingComponent.cs 0ddc6c09b5 Working on new UI 10 سال پیش
NativeCamera.cs f08b104df3 Fixed a couple of issues with the struct refactor in the previous commit 10 سال پیش
NativeGUIWidget.cs a689342efc WIP GUI widgets for main and custom cameras in managed code 10 سال پیش
NativeLight.cs a689342efc WIP GUI widgets for main and custom cameras in managed code 10 سال پیش
NativeRenderable.cs 92f409a13d Fixed a crash when reading non-top mip level from a texture 10 سال پیش
PathEx.cs 1f31bf9385 Documentation 10 سال پیش
PixelData.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 سال پیش
PixelUtility.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 سال پیش
PlainText.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 سال پیش
Prefab.cs 1f31bf9385 Documentation 10 سال پیش
ProfilerOverlay.cs 22028f04e4 Clear prefab diffs when saving prefabs for build 10 سال پیش
ProfilerOverlayInternal.cs 1f31bf9385 Documentation 10 سال پیش
Program.cs 1f31bf9385 Documentation 10 سال پیش
Range.cs 5efdd7772b Added Camera inspector 10 سال پیش
RenderTarget.cs 1f31bf9385 Documentation 10 سال پیش
RenderTexture.cs 9c07b1508e Documentation 10 سال پیش
RenderTexture2D.cs 9c07b1508e Documentation 10 سال پیش
Renderable.cs 92f409a13d Fixed a crash when reading non-top mip level from a texture 10 سال پیش
Resource.cs c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 سال پیش
ResourceRef.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 سال پیش
Resources.cs c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 سال پیش
RunInEditor.cs 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 سال پیش
Scene.cs a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename 10 سال پیش
SceneObject.cs e81f552e28 Added gizmos for the Light component 10 سال پیش
ScriptCode.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 سال پیش
ScriptObject.cs d4f4151761 Documentation 10 سال پیش
SerializableArray.cs eb3529b6ba Added InspectableDictionary (not tested) 10 سال پیش
SerializableDictionary.cs eb3529b6ba Added InspectableDictionary (not tested) 10 سال پیش
SerializableField.cs 29ddb80a56 Added ability to register custom inspectors for managed types 10 سال پیش
SerializableList.cs eb3529b6ba Added InspectableDictionary (not tested) 10 سال پیش
SerializableObject.cs 5efdd7772b Added Camera inspector 10 سال پیش
SerializableProperty.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 سال پیش
SerializableUtility.cs eb3529b6ba Added InspectableDictionary (not tested) 10 سال پیش
SerializeField.cs 91148fd66b Documentation 10 سال پیش
SerializeObject.cs 91148fd66b Documentation 10 سال پیش
Shader.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 سال پیش
ShaderInclude.cs d3b00942e8 In-editor compilation 10 سال پیش
ShortcutKey.cs 91148fd66b Documentation 10 سال پیش
Sphere.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 سال پیش
SpriteTexture.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 سال پیش
StringTable.cs bb3af44595 Added a generic way to create new instance of serializable objects 10 سال پیش
StringTables.cs ee3552b8d8 More work on GUI dictionary fields 10 سال پیش
Texture.cs 4df779fdd5 Documentation 10 سال پیش
Texture2D.cs 4df779fdd5 Documentation 10 سال پیش
Texture3D.cs 4df779fdd5 Documentation 10 سال پیش
TextureCube.cs 4df779fdd5 Documentation 10 سال پیش
Time.cs e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API 10 سال پیش
VirtualInput.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 سال پیش