BearishSun 5ac0a74e64 Inspector expand/collapse state is now persistent for all elements throughout a single session %!s(int64=10) %!d(string=hai) anos
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BsEditorResourceLoader.cpp c62e06ed74 Refactored how resources are unloaded to allow more fine grained control %!s(int64=10) %!d(string=hai) anos
BsEditorScriptLibrary.cpp d3b00942e8 In-editor compilation %!s(int64=10) %!d(string=hai) anos
BsEditorScriptManager.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state %!s(int64=10) %!d(string=hai) anos
BsGUIGameObjectField.cpp 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector %!s(int64=10) %!d(string=hai) anos
BsGUIResourceField.cpp fdb3896efc Fixed crash that occurred when deleting a light from the scene %!s(int64=10) %!d(string=hai) anos
BsGUITextureField.cpp b5bfb88590 Resource handle refactor complete %!s(int64=10) %!d(string=hai) anos
BsMenuItemManager.cpp 770cb6bd2e Assembly refresh: %!s(int64=10) %!d(string=hai) anos
BsScriptBrowseDialog.cpp b5bfb88590 Resource handle refactor complete %!s(int64=10) %!d(string=hai) anos
BsScriptBuildManager.cpp 7c44f4279e More work on preparing documentation for doxygen generation %!s(int64=10) %!d(string=hai) anos
BsScriptCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup %!s(int64=10) %!d(string=hai) anos
BsScriptDragDropManager.cpp b5bfb88590 Resource handle refactor complete %!s(int64=10) %!d(string=hai) anos
BsScriptDropDownWindow.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptEditorApplication.cpp 36d1080271 Delay compilation until editor window is in focus %!s(int64=10) %!d(string=hai) anos
BsScriptEditorBuiltin.cpp 839ae0f784 Better icons for the console window %!s(int64=10) %!d(string=hai) anos
BsScriptEditorInput.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state %!s(int64=10) %!d(string=hai) anos
BsScriptEditorPlugin.cpp 3209476868 Save project on editor exit %!s(int64=10) %!d(string=hai) anos
BsScriptEditorSettings.cpp b5bfb88590 Resource handle refactor complete %!s(int64=10) %!d(string=hai) anos
BsScriptEditorTestSuite.cpp fe9db60c5a Added support for managed unit tests and a unit test for managed diff %!s(int64=10) %!d(string=hai) anos
BsScriptEditorUtility.cpp 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always %!s(int64=10) %!d(string=hai) anos
BsScriptEditorVirtualInput.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state %!s(int64=10) %!d(string=hai) anos
BsScriptEditorWindow.cpp 5ac0a74e64 Inspector expand/collapse state is now persistent for all elements throughout a single session %!s(int64=10) %!d(string=hai) anos
BsScriptFolderMonitor.cpp b5bfb88590 Resource handle refactor complete %!s(int64=10) %!d(string=hai) anos
BsScriptGUIColorField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUIEnumField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUIFloatField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUIGameObjectField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUIIntField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUIListBoxField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUIResourceField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUISceneTreeView.cpp e9f413f71b Added various missing menu bar items %!s(int64=10) %!d(string=hai) anos
BsScriptGUISliderField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUITextField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUITextureField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUIToggleField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUIVector2Field.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUIVector3Field.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGUIVector4Field.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptGizmoManager.cpp 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGizmos.cpp 3bf92297ea Added text drawing to gizmo and handle managers %!s(int64=10) %!d(string=hai) anos
BsScriptHandleDrawing.cpp 3bf92297ea Added text drawing to gizmo and handle managers %!s(int64=10) %!d(string=hai) anos
BsScriptHandleManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras %!s(int64=10) %!d(string=hai) anos
BsScriptHandleSlider.cpp c622d4cbfb Added a way to disable slider handles %!s(int64=10) %!d(string=hai) anos
BsScriptHandleSliderDisc.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer %!s(int64=10) %!d(string=hai) anos
BsScriptHandleSliderLine.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer %!s(int64=10) %!d(string=hai) anos
BsScriptHandleSliderManager.cpp 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown %!s(int64=11) %!d(string=hai) anos
BsScriptHandleSliderPlane.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer %!s(int64=10) %!d(string=hai) anos
BsScriptImportOptions.cpp e3f01f3c80 Font importing supports multiple render styles %!s(int64=10) %!d(string=hai) anos
BsScriptInspectorUtility.cpp 153a11a96e Material inspector %!s(int64=10) %!d(string=hai) anos
BsScriptModalWindow.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptOSDropTarget.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects %!s(int64=10) %!d(string=hai) anos
BsScriptPlatformInfo.cpp b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful %!s(int64=10) %!d(string=hai) anos
BsScriptPrefabUtility.cpp f3b2014804 Added SceneObject inspector fields %!s(int64=10) %!d(string=hai) anos
BsScriptProjectLibrary.cpp b5bfb88590 Resource handle refactor complete %!s(int64=10) %!d(string=hai) anos
BsScriptProjectSettings.cpp b5bfb88590 Resource handle refactor complete %!s(int64=10) %!d(string=hai) anos
BsScriptSceneGizmos.cpp ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used %!s(int64=10) %!d(string=hai) anos
BsScriptSceneGrid.cpp 3effe98d8b Fixed transparency for handle/gizmos rendering %!s(int64=10) %!d(string=hai) anos
BsScriptSceneHandles.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras %!s(int64=10) %!d(string=hai) anos
BsScriptSceneSelection.cpp ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used %!s(int64=10) %!d(string=hai) anos
BsScriptSelection.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh %!s(int64=10) %!d(string=hai) anos
BsScriptUndoRedo.cpp 62f5104652 Undo/redo command for breaking prefabs added %!s(int64=10) %!d(string=hai) anos
BsScriptUnitTests.cpp 05bef870f2 Unit test for managed diff passes %!s(int64=10) %!d(string=hai) anos
BsToolbarItemManager.cpp f70ad040e9 Various fixes related to GUI array: %!s(int64=10) %!d(string=hai) anos