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Blit.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 ani în urmă |
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Default.bsl
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da2ccca154
Bugfixes for skeletal animation and animation editor
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9 ani în urmă |
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DeferredDirectionalLightPass.bsl
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6f316d48bf
Added support for shader technique inheritance
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9 ani în urmă |
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DeferredPointLightPassIn.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 ani în urmă |
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DeferredPointLightPassOut.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 ani în urmă |
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Diffuse.bsl
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6f316d48bf
Added support for shader technique inheritance
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9 ani în urmă |
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PPCreateTonemapLUT.bsl
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6f316d48bf
Added support for shader technique inheritance
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9 ani în urmă |
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PPDownsample.bsl
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6f316d48bf
Added support for shader technique inheritance
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9 ani în urmă |
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PPEyeAdaptHistogram.bsl
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b48081c63c
Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread
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9 ani în urmă |
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PPEyeAdaptHistogramReduce.bsl
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6f316d48bf
Added support for shader technique inheritance
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9 ani în urmă |
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PPEyeAdaptation.bsl
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6f316d48bf
Added support for shader technique inheritance
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9 ani în urmă |
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PPTonemapping.bsl
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6f316d48bf
Added support for shader technique inheritance
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9 ani în urmă |
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Resolve.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 ani în urmă |
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SpriteImageAlpha.bsl
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6f316d48bf
Added support for shader technique inheritance
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9 ani în urmă |
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SpriteImageNoAlpha.bsl
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6f316d48bf
Added support for shader technique inheritance
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9 ani în urmă |
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SpriteLine.bsl
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44face5b03
Added material params to the core thread Material object, in preparation of refactor
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9 ani în urmă |
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SpriteText.bsl
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44face5b03
Added material params to the core thread Material object, in preparation of refactor
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9 ani în urmă |
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TestFX.bsl
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e4637da406
Added tags to material techniques
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9 ani în urmă |