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Win32
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 years ago |
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BsBlendState.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsBlendStateRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsCameraProxy.h
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6ed941be49
Camera frustum is valid on first frame
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11 years ago |
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BsCommandQueue.h
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d7d2e26f5e
Added BlockUntilComplete to AsyncOp
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11 years ago |
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BsCommonTypes.h
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87946cf44b
RenderTarget refactor to comply with new CoreObject synchronization
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11 years ago |
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BsComponent.h
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734f25c36c
Deferred destruction of game objects
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11 years ago |
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BsComponentRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsCoreApplication.h
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d231b89e53
Fixed OpenGL texture binding
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11 years ago |
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BsCoreObject.h
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a6c65825ca
CoreThreadCore instance is now a shared pointer
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11 years ago |
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BsCoreObjectCore.h
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 years ago |
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BsCoreObjectManager.h
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87946cf44b
RenderTarget refactor to comply with new CoreObject synchronization
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11 years ago |
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BsCorePrerequisites.h
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7f7203f218
Started work on CoreObject refactor
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11 years ago |
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BsCoreSceneManager.h
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734f25c36c
Deferred destruction of game objects
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11 years ago |
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BsCoreThread.h
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5796d726b7
Added clone method to SerializedProperty (untested)
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11 years ago |
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BsCoreThreadAccessor.h
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eb6a85cf56
Getting everything to compile after load/store texture and render texture refactor
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11 years ago |
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BsDeferredCallManager.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsDepthStencilState.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsDepthStencilStateRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsDrawList.h
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0eecfe525d
More documentation
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11 years ago |
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BsDrawOps.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsEventQuery.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsFolderMonitor.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsFont.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsFontDesc.h
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8644a9f53d
Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format.
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11 years ago |
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BsFontImportOptions.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsFontImportOptionsRTTI.h
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8644a9f53d
Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format.
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11 years ago |
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BsFontManager.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsFontRTTI.h
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8d9993f92a
Fixing font RTTI that had invalid base class
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11 years ago |
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BsGameObject.h
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52af129bf2
Working on recording and restoring GameObjects (UndoRedo) (Untested)
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11 years ago |
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BsGameObjectHandle.h
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52af129bf2
Working on recording and restoring GameObjects (UndoRedo) (Untested)
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11 years ago |
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BsGameObjectHandleRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsGameObjectManager.h
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734f25c36c
Deferred destruction of game objects
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11 years ago |
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BsGameObjectRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsGpuBuffer.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsGpuBufferView.h
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0d839f9f3d
More documentation
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11 years ago |
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BsGpuParam.h
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630f8908a3
Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms
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11 years ago |
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BsGpuParamBlock.h
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86f1d09e68
Updating material proxies uses frame allocator
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11 years ago |
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BsGpuParamBlockBuffer.h
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3512c00011
Extended interface for some core-level objects for easier creation
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11 years ago |
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BsGpuParamDesc.h
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d1881075fa
Various fixes to Renderer
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11 years ago |
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BsGpuParams.h
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630f8908a3
Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms
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11 years ago |
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BsGpuProgInclude.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsGpuProgIncludeImporter.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsGpuProgram.h
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3512c00011
Extended interface for some core-level objects for easier creation
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11 years ago |
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BsGpuProgramImportOptions.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsGpuProgramImportOptionsRTTI.h
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8644a9f53d
Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format.
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11 years ago |
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BsGpuProgramImporter.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsGpuProgramManager.h
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21e4301182
More documentation
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11 years ago |
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BsGpuProgramRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsGpuResource.h
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5f6fe3b27f
Updated how are GpuParamBlocks handled on the core thread and compile fixes
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11 years ago |
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BsGpuResourceData.h
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d5d2171319
Added C# PixelData
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11 years ago |
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BsGpuResourceDataRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsGpuResourceRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsHardwareBuffer.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsHardwareBufferManager.h
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 years ago |
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BsImportOptions.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsImportOptionsRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsImporter.h
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0ca3bc9a98
ManagedResource saving/loading mostly finished but untested
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11 years ago |
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BsIndexBuffer.h
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a6c65825ca
CoreThreadCore instance is now a shared pointer
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11 years ago |
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BsInput.h
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 years ago |
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BsInputFwd.h
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7912eda84e
Fixed XInput key mappings
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11 years ago |
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BsMaterial.h
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630f8908a3
Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms
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11 years ago |
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BsMaterialManager.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsMaterialParam.h
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630f8908a3
Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms
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11 years ago |
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BsMaterialProxy.h
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4460630297
Fixed Renderer by properly updating dirty parameters and properly handling DrawList items
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11 years ago |
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BsMaterialRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsMesh.h
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 years ago |
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BsMeshBase.h
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4460630297
Fixed Renderer by properly updating dirty parameters and properly handling DrawList items
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11 years ago |
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BsMeshBaseRTTI.h
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6084fe01cc
WIP Renderer refactor - Checkin before I start modifying GpuParams
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11 years ago |
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BsMeshData.h
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 years ago |
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BsMeshDataRTTI.h
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 years ago |
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BsMeshHeap.h
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 years ago |
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BsMeshManager.h
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 years ago |
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BsMeshProxy.h
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2386b6c4cd
Ensured meshes get properly released
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11 years ago |
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BsMultiRenderTexture.h
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a6c65825ca
CoreThreadCore instance is now a shared pointer
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11 years ago |
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BsOSInputHandler.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsOcclusionQuery.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsPass.h
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0e027b8351
Scene picking WIP (untested)
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11 years ago |
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BsPassRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsPixelBuffer.h
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fc8f2b1eaf
More documentation
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11 years ago |
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BsPixelData.h
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d5d2171319
Added C# PixelData
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11 years ago |
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BsPixelDataRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsPixelUtil.h
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6c74a3d7c0
Added cached CPU data to Texture
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11 years ago |
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BsPixelVolume.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsPlatform.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsProfilerCPU.h
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117612030f
Refactored Profiler and CPUProfiler to make them a bit more intuitive
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11 years ago |
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BsProfilerGPU.h
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5d7e93aeee
Fixed an issue with GUI layout calculation
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11 years ago |
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BsProfilingManager.h
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117612030f
Refactored Profiler and CPUProfiler to make them a bit more intuitive
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11 years ago |
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BsQueryManager.h
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6dc2337e53
Solved some more problems with freeing core objects on shutdown
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11 years ago |
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BsRasterizerState.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsRasterizerStateRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsRawInputHandler.h
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a713a99a65
More documentation & input fixes
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11 years ago |
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BsRenderStateManager.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsRenderStats.h
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5d7e93aeee
Fixed an issue with GUI layout calculation
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11 years ago |
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BsRenderSystem.h
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 years ago |
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BsRenderSystemCapabilities.h
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3512c00011
Extended interface for some core-level objects for easier creation
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11 years ago |
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BsRenderSystemFactory.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsRenderSystemManager.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsRenderTarget.h
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a6c65825ca
CoreThreadCore instance is now a shared pointer
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11 years ago |
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BsRenderTexture.h
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a6c65825ca
CoreThreadCore instance is now a shared pointer
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11 years ago |
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BsRenderWindow.h
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a6c65825ca
CoreThreadCore instance is now a shared pointer
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11 years ago |
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BsRenderWindowManager.h
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f2ab5fb8dd
Added RenderTargetManager and fixed up render target core/sim syncing
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11 years ago |
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BsRenderer.h
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547d3f9c59
Added root finding code to Math
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11 years ago |
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BsRendererFactory.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsRendererManager.h
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a9bf1fec5f
Various fixes to get shutdown work properly
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11 years ago |
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BsResource.h
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c449f37a13
Added ability to set up custom meta-data per resource
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11 years ago |
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BsResourceHandle.h
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d231b89e53
Fixed OpenGL texture binding
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11 years ago |
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BsResourceHandleRTTI.h
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5e73fd1b8d
Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended
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11 years ago |
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BsResourceManifest.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsResourceManifestRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsResourceMetaData.h
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c449f37a13
Added ability to set up custom meta-data per resource
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11 years ago |
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BsResourceMetaDataRTTI.h
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c449f37a13
Added ability to set up custom meta-data per resource
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11 years ago |
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BsResourceRTTI.h
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a35f11d8cc
Added ManagedResource and improve project library and resource meta data management
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11 years ago |
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BsResources.h
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becb8d0082
Easier importer and resources interface
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11 years ago |
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BsSamplerState.h
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3512c00011
Extended interface for some core-level objects for easier creation
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11 years ago |
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BsSamplerStateRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsSceneObject.h
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734f25c36c
Deferred destruction of game objects
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11 years ago |
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BsSceneObjectRTTI.h
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38b79673f7
Modified GameObject serialization so it doesn't require manual calls to GameObjectManager
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11 years ago |
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BsShader.h
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c256b7e5d5
Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems
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11 years ago |
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BsShaderProxy.h
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e33c0e5624
Finished with the renderer most, checkin before prettying it up
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11 years ago |
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BsShaderRTTI.h
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c256b7e5d5
Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems
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11 years ago |
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BsSpecificImporter.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsSubMesh.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsTechnique.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsTechniqueRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsTextData.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsTexture.h
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6c74a3d7c0
Added cached CPU data to Texture
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11 years ago |
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BsTextureImportOptions.h
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47b7a6fdfe
Added documentation to example project
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11 years ago |
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BsTextureImportOptionsRTTI.h
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8644a9f53d
Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format.
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11 years ago |
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BsTextureManager.h
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1a4555b0d8
Removed multisampling hint from textures
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11 years ago |
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BsTextureRTTI.h
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1a4555b0d8
Removed multisampling hint from textures
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11 years ago |
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BsTextureView.h
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8d97ad0802
More documentation
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11 years ago |
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BsTimerQuery.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsTransientMesh.h
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43b595cda9
Gizmo icon picking works
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11 years ago |
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BsUUID.h
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cf60b3980a
More documentation
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11 years ago |
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BsVertexBuffer.h
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a6c65825ca
CoreThreadCore instance is now a shared pointer
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11 years ago |
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BsVertexData.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsVertexDataDesc.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsVertexDataDescRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsVertexDeclaration.h
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3512c00011
Extended interface for some core-level objects for easier creation
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11 years ago |
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BsVertexDeclarationRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsVideoModeInfo.h
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90e94fb9b2
Fixed issue with HString parameter placement
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11 years ago |
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BsViewport.h
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ff8ed9021c
Refactored Renderable into RenderableHandler
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11 years ago |
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BsViewportRTTI.h
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ff8ed9021c
Refactored Renderable into RenderableHandler
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11 years ago |