BsMeshData.cpp 9.9 KB

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  1. #include "BsMeshData.h"
  2. #include "BsVector2.h"
  3. #include "BsVector3.h"
  4. #include "BsSphere.h"
  5. #include "BsAABox.h"
  6. #include "BsHardwareBufferManager.h"
  7. #include "BsMeshDataRTTI.h"
  8. #include "BsVertexDeclaration.h"
  9. #include "BsVertexDataDesc.h"
  10. #include "BsException.h"
  11. namespace BansheeEngine
  12. {
  13. MeshData::MeshData(UINT32 numVertices, UINT32 numIndexes, const VertexDataDescPtr& vertexData, IndexType indexType)
  14. :mNumVertices(numVertices), mNumIndices(numIndexes), mVertexData(vertexData), mIndexType(indexType)
  15. {
  16. allocateInternalBuffer();
  17. }
  18. MeshData::MeshData()
  19. :mNumVertices(0), mNumIndices(0), mIndexType(IT_32BIT)
  20. { }
  21. MeshData::~MeshData()
  22. { }
  23. UINT32 MeshData::getNumIndices() const
  24. {
  25. return mNumIndices;
  26. }
  27. UINT16* MeshData::getIndices16() const
  28. {
  29. if(mIndexType != IT_16BIT)
  30. BS_EXCEPT(InternalErrorException, "Attempting to get 16bit index buffer, but internally allocated buffer is 32 bit.");
  31. UINT32 indexBufferOffset = getIndexBufferOffset();
  32. return (UINT16*)(getData() + indexBufferOffset);
  33. }
  34. UINT32* MeshData::getIndices32() const
  35. {
  36. if(mIndexType != IT_32BIT)
  37. BS_EXCEPT(InternalErrorException, "Attempting to get 32bit index buffer, but internally allocated buffer is 16 bit.");
  38. UINT32 indexBufferOffset = getIndexBufferOffset();
  39. return (UINT32*)(getData() + indexBufferOffset);
  40. }
  41. UINT32 MeshData::getInternalBufferSize()
  42. {
  43. return getIndexBufferSize() + getStreamSize();
  44. }
  45. // TODO - This doesn't handle the case where multiple elements in same slot have different data types
  46. MeshDataPtr MeshData::combine(const Vector<MeshDataPtr>& meshes, const Vector<Vector<SubMesh>>& allSubMeshes,
  47. Vector<SubMesh>& subMeshes)
  48. {
  49. UINT32 totalVertexCount = 0;
  50. UINT32 totalIndexCount = 0;
  51. for(auto& meshData : meshes)
  52. {
  53. totalVertexCount += meshData->getNumVertices();
  54. totalIndexCount += meshData->getNumIndices();
  55. }
  56. VertexDataDescPtr vertexData = bs_shared_ptr<VertexDataDesc, PoolAlloc>();
  57. Vector<VertexElement> combinedVertexElements;
  58. for(auto& meshData : meshes)
  59. {
  60. for(UINT32 i = 0; i < meshData->getVertexDesc()->getNumElements(); i++)
  61. {
  62. const VertexElement& newElement = meshData->getVertexDesc()->getElement(i);
  63. INT32 alreadyExistsIdx = -1;
  64. UINT32 idx = 0;
  65. for(auto& existingElement : combinedVertexElements)
  66. {
  67. if(newElement.getSemantic() == existingElement.getSemantic() && newElement.getSemanticIdx() == existingElement.getSemanticIdx()
  68. && newElement.getStreamIdx() == existingElement.getStreamIdx())
  69. {
  70. if(newElement.getType() != existingElement.getType())
  71. {
  72. BS_EXCEPT(NotImplementedException, "Two elements have same semantics but different types. This is not supported.");
  73. }
  74. alreadyExistsIdx = idx;
  75. break;
  76. }
  77. idx++;
  78. }
  79. if(alreadyExistsIdx == -1)
  80. {
  81. combinedVertexElements.push_back(newElement);
  82. vertexData->addVertElem(newElement.getType(), newElement.getSemantic(), newElement.getSemanticIdx(), newElement.getStreamIdx());
  83. }
  84. }
  85. }
  86. MeshDataPtr combinedMeshData = bs_shared_ptr<MeshData, PoolAlloc>(totalVertexCount, totalIndexCount, vertexData);
  87. // Copy indices
  88. UINT32 vertexOffset = 0;
  89. UINT32 indexOffset = 0;
  90. UINT32* idxPtr = combinedMeshData->getIndices32();
  91. for(auto& meshData : meshes)
  92. {
  93. UINT32 numIndices = meshData->getNumIndices();
  94. UINT32* srcData = meshData->getIndices32();
  95. for(UINT32 j = 0; j < numIndices; j++)
  96. idxPtr[j] = srcData[j] + vertexOffset;
  97. indexOffset += numIndices;
  98. idxPtr += numIndices;
  99. vertexOffset += meshData->getNumVertices();
  100. }
  101. // Copy sub-meshes
  102. UINT32 meshIdx = 0;
  103. indexOffset = 0;
  104. for(auto& meshData : meshes)
  105. {
  106. UINT32 numIndices = meshData->getNumIndices();
  107. const Vector<SubMesh> curSubMeshes = allSubMeshes[meshIdx];
  108. for(auto& subMesh : curSubMeshes)
  109. {
  110. subMeshes.push_back(SubMesh(subMesh.indexOffset + indexOffset, subMesh.indexCount, subMesh.drawOp));
  111. }
  112. indexOffset += numIndices;
  113. meshIdx++;
  114. }
  115. // Copy vertices
  116. vertexOffset = 0;
  117. for(auto& meshData : meshes)
  118. {
  119. for(auto& element : combinedVertexElements)
  120. {
  121. UINT32 dstVertexStride = vertexData->getVertexStride(element.getStreamIdx());
  122. UINT8* dstData = combinedMeshData->getElementData(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  123. dstData += vertexOffset * dstVertexStride;
  124. UINT32 numSrcVertices = meshData->getNumVertices();
  125. UINT32 vertexSize = vertexData->getElementSize(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  126. if(meshData->getVertexDesc()->hasElement(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx()))
  127. {
  128. UINT32 srcVertexStride = vertexData->getVertexStride(element.getStreamIdx());
  129. UINT8* srcData = meshData->getElementData(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  130. for(UINT32 i = 0; i < numSrcVertices; i++)
  131. {
  132. memcpy(dstData, srcData, vertexSize);
  133. dstData += dstVertexStride;
  134. srcData += srcVertexStride;
  135. }
  136. }
  137. else
  138. {
  139. for(UINT32 i = 0; i < numSrcVertices; i++)
  140. {
  141. memset(dstData, 0, vertexSize);
  142. dstData += dstVertexStride;
  143. }
  144. }
  145. }
  146. vertexOffset += meshData->getNumVertices();
  147. }
  148. return combinedMeshData;
  149. }
  150. void MeshData::setVertexData(VertexElementSemantic semantic, UINT8* data, UINT32 size, UINT32 semanticIdx, UINT32 streamIdx)
  151. {
  152. assert(data != nullptr);
  153. if(!mVertexData->hasElement(semantic, semanticIdx, streamIdx))
  154. {
  155. BS_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  156. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  157. }
  158. UINT32 elementSize = mVertexData->getElementSize(semantic, semanticIdx, streamIdx);
  159. UINT32 totalSize = elementSize * mNumVertices;
  160. if(totalSize != size)
  161. {
  162. BS_EXCEPT(InvalidParametersException, "Buffer sizes don't match. Expected: " + toString(totalSize) + ". Got: " + toString(size));
  163. }
  164. UINT32 indexBufferOffset = getIndexBufferSize();
  165. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  166. UINT32 vertexStride = mVertexData->getVertexStride(streamIdx);
  167. UINT8* dst = getData() + indexBufferOffset + elementOffset;
  168. UINT8* src = data;
  169. for(UINT32 i = 0; i < mNumVertices; i++)
  170. {
  171. memcpy(dst, src, elementSize);
  172. dst += vertexStride;
  173. src += elementSize;
  174. }
  175. }
  176. VertexElemIter<Vector2> MeshData::getVec2DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  177. {
  178. UINT8* data;
  179. UINT32 vertexStride;
  180. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  181. return VertexElemIter<Vector2>(data, vertexStride, mNumVertices);
  182. }
  183. VertexElemIter<Vector3> MeshData::getVec3DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  184. {
  185. UINT8* data;
  186. UINT32 vertexStride;
  187. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  188. return VertexElemIter<Vector3>(data, vertexStride, mNumVertices);
  189. }
  190. VertexElemIter<Vector4> MeshData::getVec4DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  191. {
  192. UINT8* data;
  193. UINT32 vertexStride;
  194. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  195. return VertexElemIter<Vector4>(data, vertexStride, mNumVertices);
  196. }
  197. VertexElemIter<UINT32> MeshData::getDWORDDataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  198. {
  199. UINT8* data;
  200. UINT32 vertexStride;
  201. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  202. return VertexElemIter<UINT32>(data, vertexStride, mNumVertices);
  203. }
  204. void MeshData::getDataForIterator(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx, UINT8*& data, UINT32& stride) const
  205. {
  206. if(!mVertexData->hasElement(semantic, semanticIdx, streamIdx))
  207. {
  208. BS_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  209. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  210. }
  211. UINT32 indexBufferOffset = getIndexBufferSize();
  212. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  213. data = getData() + indexBufferOffset + elementOffset;
  214. stride = mVertexData->getVertexStride(streamIdx);
  215. }
  216. UINT32 MeshData::getIndexBufferOffset() const
  217. {
  218. return 0;
  219. }
  220. UINT32 MeshData::getStreamOffset(UINT32 streamIdx) const
  221. {
  222. UINT32 streamOffset = mVertexData->getStreamOffset(streamIdx);
  223. return streamOffset * mNumVertices;
  224. }
  225. UINT8* MeshData::getElementData(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  226. {
  227. return getData() + getIndexBufferSize() + getElementOffset(semantic, semanticIdx, streamIdx);
  228. }
  229. UINT8* MeshData::getStreamData(UINT32 streamIdx) const
  230. {
  231. return getData() + getIndexBufferSize() + getStreamOffset(streamIdx);
  232. }
  233. UINT32 MeshData::getIndexElementSize() const
  234. {
  235. return mIndexType == IT_32BIT ? sizeof(UINT32) : sizeof(UINT16);
  236. }
  237. UINT32 MeshData::getElementOffset(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  238. {
  239. return getStreamOffset(streamIdx) + mVertexData->getElementOffsetFromStream(semantic, semanticIdx, streamIdx);
  240. }
  241. UINT32 MeshData::getIndexBufferSize() const
  242. {
  243. return mNumIndices * getIndexElementSize();
  244. }
  245. UINT32 MeshData::getStreamSize(UINT32 streamIdx) const
  246. {
  247. return mVertexData->getVertexStride(streamIdx) * mNumVertices;
  248. }
  249. UINT32 MeshData::getStreamSize() const
  250. {
  251. return mVertexData->getVertexStride() * mNumVertices;
  252. }
  253. /************************************************************************/
  254. /* SERIALIZATION */
  255. /************************************************************************/
  256. RTTITypeBase* MeshData::getRTTIStatic()
  257. {
  258. return MeshDataRTTI::instance();
  259. }
  260. RTTITypeBase* MeshData::getRTTI() const
  261. {
  262. return MeshData::getRTTIStatic();
  263. }
  264. }