BsVertexDataDesc.cpp 4.8 KB

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  1. #include "BsVertexDataDesc.h"
  2. #include "BsHardwareBufferManager.h"
  3. #include "BsVertexDataDescRTTI.h"
  4. namespace BansheeEngine
  5. {
  6. void VertexDataDesc::addVertElem(VertexElementType type, VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  7. {
  8. clearIfItExists(type, semantic, semanticIdx, streamIdx);
  9. VertexElement newElement(streamIdx, 0, type, semantic, semanticIdx);
  10. // Insert it so it is sorted by stream
  11. UINT32 insertToIndex = (UINT32)mVertexElements.size();
  12. UINT32 idx = 0;
  13. for(auto& elem : mVertexElements)
  14. {
  15. if(elem.getStreamIdx() > streamIdx)
  16. {
  17. insertToIndex = idx;
  18. break;
  19. }
  20. idx++;
  21. }
  22. mVertexElements.insert(mVertexElements.begin() + insertToIndex, newElement);
  23. }
  24. VertexDeclarationPtr VertexDataDesc::createDeclaration() const
  25. {
  26. UINT32 maxStreamIdx = getMaxStreamIdx();
  27. UINT32 numStreams = maxStreamIdx + 1;
  28. UINT32* streamOffsets = bs_newN<UINT32, ScratchAlloc>(numStreams);
  29. for(UINT32 i = 0; i < numStreams; i++)
  30. streamOffsets[i] = 0;
  31. VertexDeclaration::VertexElementList declarationElements;
  32. for(auto& vertElem : mVertexElements)
  33. {
  34. UINT32 streamIdx = vertElem.getStreamIdx();
  35. declarationElements.push_back(VertexElement(streamIdx, streamOffsets[streamIdx], vertElem.getType(),
  36. vertElem.getSemantic(), vertElem.getSemanticIdx()));
  37. streamOffsets[streamIdx] += vertElem.getSize();
  38. }
  39. bs_deleteN<ScratchAlloc>(streamOffsets, numStreams);
  40. VertexDeclarationPtr declaration = HardwareBufferManager::instance().createVertexDeclaration(declarationElements);
  41. return declaration;
  42. }
  43. UINT32 VertexDataDesc::getMaxStreamIdx() const
  44. {
  45. UINT32 maxStreamIdx = 0;
  46. for(auto& vertElems : mVertexElements)
  47. {
  48. UINT32 offset = 0;
  49. for(auto& vertElem : mVertexElements)
  50. {
  51. maxStreamIdx = std::max((UINT32)maxStreamIdx, (UINT32)vertElem.getStreamIdx());
  52. }
  53. }
  54. return maxStreamIdx;
  55. }
  56. bool VertexDataDesc::hasStream(UINT32 streamIdx) const
  57. {
  58. for(auto& vertElem : mVertexElements)
  59. {
  60. if(vertElem.getStreamIdx() == streamIdx)
  61. return true;
  62. }
  63. return false;
  64. }
  65. bool VertexDataDesc::hasElement(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  66. {
  67. auto findIter = std::find_if(mVertexElements.begin(), mVertexElements.end(),
  68. [semantic, semanticIdx, streamIdx] (const VertexElement& x)
  69. {
  70. return x.getSemantic() == semantic && x.getSemanticIdx() == semanticIdx && x.getStreamIdx() == streamIdx;
  71. });
  72. if(findIter != mVertexElements.end())
  73. {
  74. return true;
  75. }
  76. return false;
  77. }
  78. UINT32 VertexDataDesc::getElementSize(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  79. {
  80. for(auto& element : mVertexElements)
  81. {
  82. if(element.getSemantic() == semantic && element.getSemanticIdx() == semanticIdx && element.getStreamIdx() == streamIdx)
  83. return element.getSize();
  84. }
  85. return -1;
  86. }
  87. UINT32 VertexDataDesc::getElementOffsetFromStream(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  88. {
  89. UINT32 vertexOffset = 0;
  90. for(auto& element : mVertexElements)
  91. {
  92. if(element.getStreamIdx() != streamIdx)
  93. continue;
  94. if(element.getSemantic() == semantic && element.getSemanticIdx() == semanticIdx)
  95. break;
  96. vertexOffset += element.getSize();
  97. }
  98. return vertexOffset;
  99. }
  100. UINT32 VertexDataDesc::getVertexStride(UINT32 streamIdx) const
  101. {
  102. UINT32 vertexStride = 0;
  103. for(auto& element : mVertexElements)
  104. {
  105. if(element.getStreamIdx() == streamIdx)
  106. vertexStride += element.getSize();
  107. }
  108. return vertexStride;
  109. }
  110. UINT32 VertexDataDesc::getVertexStride() const
  111. {
  112. UINT32 vertexStride = 0;
  113. for(auto& element : mVertexElements)
  114. {
  115. vertexStride += element.getSize();
  116. }
  117. return vertexStride;
  118. }
  119. UINT32 VertexDataDesc::getStreamOffset(UINT32 streamIdx) const
  120. {
  121. UINT32 streamOffset = 0;
  122. bool found = false;
  123. for(auto& element : mVertexElements)
  124. {
  125. if(element.getStreamIdx() == streamIdx)
  126. break;
  127. streamOffset += element.getSize();
  128. }
  129. return streamOffset;
  130. }
  131. void VertexDataDesc::clearIfItExists(VertexElementType type, VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  132. {
  133. auto findIter = std::find_if(mVertexElements.begin(), mVertexElements.end(),
  134. [semantic, semanticIdx, streamIdx] (const VertexElement& x)
  135. {
  136. return x.getSemantic() == semantic && x.getSemanticIdx() == semanticIdx && x.getStreamIdx() == streamIdx;
  137. });
  138. if(findIter != mVertexElements.end())
  139. {
  140. mVertexElements.erase(findIter);
  141. }
  142. }
  143. /************************************************************************/
  144. /* SERIALIZATION */
  145. /************************************************************************/
  146. RTTITypeBase* VertexDataDesc::getRTTIStatic()
  147. {
  148. return VertexDataDescRTTI::instance();
  149. }
  150. RTTITypeBase* VertexDataDesc::getRTTI() const
  151. {
  152. return VertexDataDesc::getRTTIStatic();
  153. }
  154. }