CmApplication.cpp 5.3 KB

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  1. #include "CmApplication.h"
  2. #include "OgreRenderSystem.h"
  3. #include "CmRenderSystemManager.h"
  4. #include "OgreWindowEventUtilities.h"
  5. #include "OgreHardwareBufferManager.h"
  6. #include "OgreRenderWindow.h"
  7. #include "OgreCamera.h"
  8. #include "OgreViewport.h"
  9. namespace CamelotEngine
  10. {
  11. Application::Application()
  12. :mRenderWindow(nullptr), mViewport(nullptr)
  13. { }
  14. void Application::startUp()
  15. {
  16. RenderSystemManager::initialize("D3D9RenderSystem");
  17. Ogre::RenderSystem* renderSystem = RenderSystemManager::getActive();
  18. renderSystem->_initialise(false, "Camelot Renderer");
  19. mRenderWindow = renderSystem->_createRenderWindow("Camelot Renderer", 800, 600, false);
  20. mCamera = new Ogre::Camera("SimpleCam", nullptr);
  21. mCamera->setPosition(Ogre::Vector3(0,0,80));
  22. mCamera->lookAt(Ogre::Vector3(0,0,-300));
  23. mCamera->setNearClipDistance(5);
  24. mCamera->setAspectRatio(480.0f / 640.0f);
  25. mViewport = mRenderWindow->addViewport();
  26. while(true)
  27. {
  28. Ogre::WindowEventUtilities::messagePump();
  29. DBG_renderSimpleFrame();
  30. }
  31. }
  32. void Application::shutDown()
  33. {
  34. if(RenderSystemManager::getActive() != nullptr)
  35. RenderSystemManager::getActive()->shutdown();
  36. }
  37. void Application::DBG_renderSimpleFrame()
  38. {
  39. Ogre::RenderOperation ro;
  40. Ogre::IndexData* indexData = new Ogre::IndexData();
  41. indexData->indexCount = 36;
  42. indexData->indexBuffer = Ogre::HardwareBufferManager::getSingleton().createIndexBuffer(
  43. Ogre::HardwareIndexBuffer::IT_16BIT,
  44. 36,
  45. Ogre::HardwareBuffer::HBU_STATIC_WRITE_ONLY);
  46. unsigned short* idxData = static_cast<unsigned short*>(indexData->indexBuffer->lock(Ogre::HardwareBuffer::HBL_NORMAL));
  47. idxData[0] = 0; idxData[1] = 1; idxData[2] = 2;
  48. idxData[3] = 2; idxData[4] = 3; idxData[5] = 0;
  49. idxData[6] = 4; idxData[7] = 5; idxData[8] = 6;
  50. idxData[9] = 6; idxData[10] = 7; idxData[11] = 4;
  51. idxData[12] = 0; idxData[13] = 3; idxData[14] = 5;
  52. idxData[15] = 5; idxData[16] = 4; idxData[17] = 0;
  53. idxData[18] = 3; idxData[19] = 2; idxData[20] = 6;
  54. idxData[21] = 6; idxData[22] = 5; idxData[23] = 3;
  55. idxData[24] = 2; idxData[25] = 1; idxData[26] = 7;
  56. idxData[27] = 7; idxData[28] = 6; idxData[29] = 2;
  57. idxData[30] = 1; idxData[31] = 0; idxData[32] = 4;
  58. idxData[33] = 4; idxData[34] = 7; idxData[35] = 1;
  59. indexData->indexBuffer->unlock();
  60. Ogre::VertexData* vertexData = new Ogre::VertexData();
  61. vertexData->vertexStart = 0;
  62. vertexData->vertexCount = 8;
  63. Ogre::VertexDeclaration* decl = vertexData->vertexDeclaration;
  64. decl->removeAllElements();
  65. size_t offset = 0;
  66. decl->addElement(0, offset, Ogre::VET_FLOAT3, Ogre::VES_POSITION);
  67. offset += Ogre::VertexElement::getTypeSize(Ogre::VET_FLOAT3);
  68. //decl->addElement(0, offset, Ogre::VET_COLOUR, Ogre::VES_DIFFUSE);
  69. //offset += Ogre::VertexElement::getTypeSize(Ogre::VET_COLOUR);
  70. Ogre::HardwareVertexBufferSharedPtr vertexBuffer = Ogre::HardwareBufferManager::getSingleton().createVertexBuffer(
  71. vertexData->vertexDeclaration->getVertexSize(0),
  72. vertexData->vertexCount,
  73. Ogre::HardwareBuffer::HBU_STATIC_WRITE_ONLY);
  74. vertexData->vertexBufferBinding->setBinding(0, vertexBuffer);
  75. size_t vertexSize = vertexBuffer->getVertexSize();
  76. char* vertBufferData = static_cast<char*>(vertexBuffer->lock(Ogre::HardwareBuffer::HBL_NORMAL));
  77. Ogre::Vector3 position(-5.0f, -5.0f, -5.0f);
  78. memcpy(vertBufferData, &position, vertexSize);
  79. vertBufferData += vertexSize;
  80. position = Ogre::Vector3(-5.0f, 5.0f, -5.0f);
  81. memcpy(vertBufferData, &position, vertexSize);
  82. vertBufferData += vertexSize;
  83. position = Ogre::Vector3(5.0f, 5.0f, -5.0f);
  84. memcpy(vertBufferData, &position, vertexSize);
  85. vertBufferData += vertexSize;
  86. position = Ogre::Vector3(5.0f, -5.0f, -5.0f);
  87. memcpy(vertBufferData, &position, vertexSize);
  88. vertBufferData += vertexSize;
  89. position = Ogre::Vector3(-5.0f, -5.0f, 5.0f);
  90. memcpy(vertBufferData, &position, vertexSize);
  91. vertBufferData += vertexSize;
  92. position = Ogre::Vector3(5.0f, -5.0f, 5.0f);
  93. memcpy(vertBufferData, &position, vertexSize);
  94. vertBufferData += vertexSize;
  95. position = Ogre::Vector3(5.0f, 5.0f, 5.0f);
  96. memcpy(vertBufferData, &position, vertexSize);
  97. vertBufferData += vertexSize;
  98. position = Ogre::Vector3(-5.0f, 5.0f, 5.0f);
  99. memcpy(vertBufferData, &position, vertexSize);
  100. vertBufferData += vertexSize;
  101. vertexBuffer->unlock();
  102. ro.indexData = indexData;
  103. ro.vertexData = vertexData;
  104. ro.useIndexes = true;
  105. ro.operationType = Ogre::RenderOperation::OT_TRIANGLE_LIST;
  106. Ogre::RenderSystem* renderSystem = RenderSystemManager::getActive();
  107. renderSystem->_setViewport(mViewport);
  108. Ogre::Matrix4 projMatrix = mCamera->getProjectionMatrixRS();
  109. renderSystem->_setProjectionMatrix(projMatrix);
  110. Ogre::Matrix4 viewMatrix = mCamera->getViewMatrix(true);
  111. renderSystem->_setViewMatrix(viewMatrix);
  112. renderSystem->setInvertVertexWinding(true);
  113. renderSystem->clearFrameBuffer(Ogre::FBT_COLOUR | Ogre::FBT_DEPTH, Ogre::ColourValue::Blue);
  114. renderSystem->_beginFrame();
  115. renderSystem->_render(ro);
  116. renderSystem->_endFrame();
  117. renderSystem->_swapAllRenderTargetBuffers(false);
  118. }
  119. Application& gApplication()
  120. {
  121. static Application application;
  122. return application;
  123. }
  124. }