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Win32
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95b85ee642
Documentation
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10 anni fa |
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BsBuildDataRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 anni fa |
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BsBuildManager.h
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ab1231720c
Use separate debug and release assemblies when building
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10 anni fa |
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BsBuiltinEditorResources.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 anni fa |
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BsCmdCloneSO.h
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1c1c6aeba0
Documentation
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10 anni fa |
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BsCmdCreateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdDeleteSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdInputFieldValueChange.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdInstantiateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdRecordSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdReparentSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdUtility.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 anni fa |
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BsCodeEditor.h
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a2124e6be1
Default code editor is hooked up at editor startup
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10 anni fa |
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BsDockManager.h
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05bcc32e89
EditorWindow maximize/restore works
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10 anni fa |
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BsDockManagerLayout.h
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05bcc32e89
EditorWindow maximize/restore works
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10 anni fa |
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BsDockManagerLayoutRTTI.h
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05bcc32e89
EditorWindow maximize/restore works
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10 anni fa |
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BsDropDownWindow.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 anni fa |
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BsDropDownWindowManager.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 anni fa |
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BsEditorApplication.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 anni fa |
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BsEditorCommand.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 anni fa |
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BsEditorPrerequisites.h
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a2124e6be1
Default code editor is hooked up at editor startup
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10 anni fa |
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BsEditorSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsEditorSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsEditorTestSuite.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 anni fa |
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BsEditorUtility.h
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baa64d1449
Documentation
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10 anni fa |
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BsEditorWidget.h
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 anni fa |
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BsEditorWidgetContainer.h
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97d3129728
Added settings window
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10 anni fa |
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BsEditorWidgetLayout.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 anni fa |
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BsEditorWidgetLayoutRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 anni fa |
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BsEditorWidgetManager.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 anni fa |
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BsEditorWindow.h
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05bcc32e89
EditorWindow maximize/restore works
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10 anni fa |
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BsEditorWindowBase.h
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 anni fa |
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BsEditorWindowManager.h
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7ff9dee1ec
Documentation
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10 anni fa |
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BsGUIColor.h
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a393b43fc3
Hooked up color picker to the color field
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10 anni fa |
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BsGUIColorField.h
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a393b43fc3
Hooked up color picker to the color field
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10 anni fa |
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BsGUIDockSlider.h
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060f7589a4
Documentation
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10 anni fa |
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BsGUIDropButton.h
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060f7589a4
Documentation
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10 anni fa |
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BsGUIFieldBase.h
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060f7589a4
Documentation
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10 anni fa |
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BsGUIFloatField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIHoverHitBox.h
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 anni fa |
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BsGUIIntField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIListBoxField.h
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 anni fa |
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BsGUIMenuBar.h
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a13e94a825
Added ability to toggle toolbar items on or off
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10 anni fa |
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BsGUIResourceTreeView.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 anni fa |
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BsGUISceneTreeView.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUISliderField.h
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3c513f46dc
Fixed an issue with value changed callback not triggering in GUISliderField
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10 anni fa |
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BsGUIStatusBar.h
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d3b00942e8
In-editor compilation
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10 anni fa |
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BsGUITabButton.h
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 anni fa |
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BsGUITabbedTitleBar.h
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0ddc6c09b5
Working on new UI
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10 anni fa |
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BsGUITextField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIToggleField.h
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ef747c6872
Documentation
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10 anni fa |
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BsGUITreeView.h
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94bd57914c
Changing scene object selection no longer triggers the selection change event twice
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10 anni fa |
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BsGUITreeViewEditBox.h
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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10 anni fa |
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BsGUIVector2Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIVector3Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIVector4Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIWindowFrame.h
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f12949f26d
Documentation
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10 anni fa |
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BsGUIWindowFrameWidget.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 anni fa |
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BsGUIWindowFrameWidgetRTTI.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 anni fa |
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BsGizmoManager.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 anni fa |
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BsHandleDrawManager.h
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eea035e168
Documentation
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10 anni fa |
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BsHandleManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 anni fa |
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BsHandleSlider.h
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eea035e168
Documentation
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10 anni fa |
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BsHandleSliderDisc.h
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eea035e168
Documentation
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10 anni fa |
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BsHandleSliderLine.h
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eea035e168
Documentation
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10 anni fa |
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BsHandleSliderManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 anni fa |
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BsHandleSliderPlane.h
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eea035e168
Documentation
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10 anni fa |
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BsMainEditorWindow.h
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fcbefc5c89
Added editor's dirty resource management system
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10 anni fa |
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BsModalWindow.h
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d123f1b676
Documentation
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10 anni fa |
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BsPlatformInfo.h
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b5bfb88590
Resource handle refactor complete
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10 anni fa |
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BsPlatformInfoRTTI.h
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b5bfb88590
Resource handle refactor complete
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10 anni fa |
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BsProjectLibrary.h
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06e03f1239
Bulk of work on the build system
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10 anni fa |
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BsProjectLibraryEntries.h
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d123f1b676
Documentation
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10 anni fa |
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BsProjectLibraryEntriesRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 anni fa |
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BsProjectResourceMeta.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 anni fa |
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BsProjectResourceMetaRTTI.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 anni fa |
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BsProjectSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsProjectSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsSceneCameraController.h
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b64a0482e7
Various Gizmo rendering fixes
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11 anni fa |
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BsSceneEditorWidget.h
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46eb1edb0f
WIP Scene window
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11 anni fa |
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BsSceneGrid.h
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 anni fa |
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BsScenePicking.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 anni fa |
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BsSceneViewHandler.h
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 anni fa |
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BsSelection.h
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2021c91753
Fixing resource Ping
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10 anni fa |
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BsSelectionRenderer.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 anni fa |
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BsSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsShaderIncludeHandler.h
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ecfe9ff397
Project library dependant resource import (untested)
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10 anni fa |
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BsUndoRedo.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 anni fa |