BsPhysXFixedJoint.h 664 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsPhysXPrerequisites.h"
  5. #include "BsFixedJoint.h"
  6. #include "PxPhysics.h"
  7. namespace BansheeEngine
  8. {
  9. /** @addtogroup PhysX
  10. * @{
  11. */
  12. /** PhysX implementation of a FixedJoint. */
  13. class BS_PHYSX_EXPORT PhysXFixedJoint : public FixedJoint
  14. {
  15. public:
  16. PhysXFixedJoint(physx::PxPhysics* physx, const FIXED_JOINT_DESC& desc);
  17. ~PhysXFixedJoint();
  18. };
  19. /** @} */
  20. }