BsScriptAssemblyManager.cpp 29 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Serialization/BsScriptAssemblyManager.h"
  4. #include "Serialization/BsManagedSerializableObjectInfo.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoMethod.h"
  10. #include "BsMonoProperty.h"
  11. #include "Wrappers/BsScriptManagedResource.h"
  12. #include "Wrappers/BsScriptComponent.h"
  13. #include "BsBuiltinComponentLookup.generated.h"
  14. // Note: This resource registration code is only here because resource lookup auto-generation isn't yet hooked up
  15. #include "Image/BsSpriteTexture.h"
  16. #include "Mesh/BsMesh.h"
  17. #include "Text/BsFont.h"
  18. #include "Material/BsShader.h"
  19. #include "Material/BsShaderInclude.h"
  20. #include "Material/BsMaterial.h"
  21. #include "Scene/BsPrefab.h"
  22. #include "Resources/BsPlainText.h"
  23. #include "Resources/BsScriptCode.h"
  24. #include "Localization/BsStringTable.h"
  25. #include "GUI/BsGUISkin.h"
  26. #include "Physics/BsPhysicsMaterial.h"
  27. #include "Physics/BsPhysicsMesh.h"
  28. #include "Audio/BsAudioClip.h"
  29. #include "Animation/BsAnimationClip.h"
  30. #include "Particles/BsVectorField.h"
  31. #include "BsScriptTexture.generated.h"
  32. #include "Wrappers/BsScriptPlainText.h"
  33. #include "Wrappers/BsScriptScriptCode.h"
  34. #include "Wrappers/BsScriptShaderInclude.h"
  35. #include "Wrappers/BsScriptPrefab.h"
  36. #include "Wrappers/GUI/BsScriptGUISkin.h"
  37. #include "Serialization/BsBuiltinResourceLookup.h"
  38. #include "BsScriptMesh.generated.h"
  39. #include "BsScriptPhysicsMesh.generated.h"
  40. #include "BsScriptPhysicsMaterial.generated.h"
  41. #include "BsScriptAnimationClip.generated.h"
  42. #include "BsScriptAudioClip.generated.h"
  43. #include "BsScriptShader.generated.h"
  44. #include "BsScriptMaterial.generated.h"
  45. #include "BsScriptFont.generated.h"
  46. #include "BsScriptSpriteTexture.generated.h"
  47. #include "BsScriptStringTable.generated.h"
  48. #include "BsScriptVectorField.generated.h"
  49. #include "Wrappers/BsScriptRRefBase.h"
  50. namespace bs
  51. {
  52. LOOKUP_BEGIN
  53. ADD_ENTRY(Texture, ScriptTexture, ScriptResourceType::Texture)
  54. ADD_ENTRY(SpriteTexture, ScriptSpriteTexture, ScriptResourceType::SpriteTexture)
  55. ADD_ENTRY(Mesh, ScriptMesh, ScriptResourceType::Mesh)
  56. ADD_ENTRY(Font, ScriptFont, ScriptResourceType::Font)
  57. ADD_ENTRY(Shader, ScriptShader, ScriptResourceType::Shader)
  58. ADD_ENTRY(ShaderInclude, ScriptShaderInclude, ScriptResourceType::ShaderInclude)
  59. ADD_ENTRY(Material, ScriptMaterial, ScriptResourceType::Material)
  60. ADD_ENTRY(Prefab, ScriptPrefab, ScriptResourceType::Prefab)
  61. ADD_ENTRY(PlainText, ScriptPlainText, ScriptResourceType::PlainText)
  62. ADD_ENTRY(ScriptCode, ScriptScriptCode, ScriptResourceType::ScriptCode)
  63. ADD_ENTRY(StringTable, ScriptStringTable, ScriptResourceType::StringTable)
  64. ADD_ENTRY(GUISkin, ScriptGUISkin, ScriptResourceType::GUISkin)
  65. ADD_ENTRY(PhysicsMaterial, ScriptPhysicsMaterial, ScriptResourceType::PhysicsMaterial)
  66. ADD_ENTRY(PhysicsMesh, ScriptPhysicsMesh, ScriptResourceType::PhysicsMesh)
  67. ADD_ENTRY(AudioClip, ScriptAudioClip, ScriptResourceType::AudioClip)
  68. ADD_ENTRY(AnimationClip, ScriptAnimationClip, ScriptResourceType::AnimationClip)
  69. ADD_ENTRY(VectorField, ScriptVectorField, ScriptResourceType::VectorField)
  70. LOOKUP_END
  71. #undef LOOKUP_BEGIN
  72. #undef ADD_ENTRY
  73. #undef LOOKUP_END
  74. Vector<String> ScriptAssemblyManager::getScriptAssemblies() const
  75. {
  76. Vector<String> initializedAssemblies;
  77. for (auto& assemblyPair : mAssemblyInfos)
  78. initializedAssemblies.push_back(assemblyPair.first);
  79. return initializedAssemblies;
  80. }
  81. void ScriptAssemblyManager::loadAssemblyInfo(const String& assemblyName)
  82. {
  83. if(!mBaseTypesInitialized)
  84. initializeBaseTypes();
  85. initializeBuiltinComponentInfos();
  86. initializeBuiltinResourceInfos();
  87. // Process all classes and fields
  88. UINT32 mUniqueTypeId = 1;
  89. MonoAssembly* curAssembly = MonoManager::instance().getAssembly(assemblyName);
  90. if(curAssembly == nullptr)
  91. return;
  92. SPtr<ManagedSerializableAssemblyInfo> assemblyInfo = bs_shared_ptr_new<ManagedSerializableAssemblyInfo>();
  93. assemblyInfo->mName = assemblyName;
  94. mAssemblyInfos[assemblyName] = assemblyInfo;
  95. MonoClass* resourceClass = ScriptResource::getMetaData()->scriptClass;
  96. MonoClass* managedResourceClass = ScriptManagedResource::getMetaData()->scriptClass;
  97. // Populate class data
  98. const Vector<MonoClass*>& allClasses = curAssembly->getAllClasses();
  99. for(auto& curClass : allClasses)
  100. {
  101. const bool isSerializable =
  102. curClass->isSubClassOf(mBuiltin.componentClass) ||
  103. curClass->isSubClassOf(resourceClass) ||
  104. curClass->hasAttribute(mBuiltin.serializeObjectAttribute);
  105. const bool isInspectable =
  106. curClass->hasAttribute(mBuiltin.showInInspectorAttribute);
  107. if ((isSerializable || isInspectable) &&
  108. curClass != mBuiltin.componentClass && curClass != resourceClass &&
  109. curClass != mBuiltin.managedComponentClass && curClass != managedResourceClass)
  110. {
  111. SPtr<ManagedSerializableTypeInfoObject> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoObject>();
  112. typeInfo->mTypeNamespace = curClass->getNamespace();
  113. typeInfo->mTypeName = curClass->getTypeName();
  114. typeInfo->mTypeId = mUniqueTypeId++;
  115. if(isSerializable)
  116. typeInfo->mFlags |= ScriptTypeFlag::Serializable;
  117. if(isSerializable || isInspectable)
  118. typeInfo->mFlags |= ScriptTypeFlag::Inspectable;
  119. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(curClass->_getInternalClass());
  120. if(monoPrimitiveType == MonoPrimitiveType::ValueType)
  121. typeInfo->mValueType = true;
  122. else
  123. typeInfo->mValueType = false;
  124. SPtr<ManagedSerializableObjectInfo> objInfo = bs_shared_ptr_new<ManagedSerializableObjectInfo>();
  125. objInfo->mTypeInfo = typeInfo;
  126. objInfo->mMonoClass = curClass;
  127. assemblyInfo->mTypeNameToId[objInfo->getFullTypeName()] = typeInfo->mTypeId;
  128. assemblyInfo->mObjectInfos[typeInfo->mTypeId] = objInfo;
  129. }
  130. }
  131. // Populate field & property data
  132. for(auto& curClassInfo : assemblyInfo->mObjectInfos)
  133. {
  134. SPtr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  135. UINT32 mUniqueFieldId = 1;
  136. const Vector<MonoField*>& fields = objInfo->mMonoClass->getAllFields();
  137. for(auto& field : fields)
  138. {
  139. if(field->isStatic())
  140. continue;
  141. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(field->getType());
  142. if (typeInfo == nullptr)
  143. continue;
  144. bool typeIsSerializable = true;
  145. bool typeIsInspectable = true;
  146. if(const auto* objTypeInfo = rtti_cast<ManagedSerializableTypeInfoObject>(typeInfo.get()))
  147. {
  148. typeIsSerializable = objTypeInfo->mFlags.isSet(ScriptTypeFlag::Serializable);
  149. typeIsInspectable = typeIsSerializable || objTypeInfo->mFlags.isSet(ScriptTypeFlag::Inspectable);
  150. }
  151. SPtr<ManagedSerializableFieldInfo> fieldInfo = bs_shared_ptr_new<ManagedSerializableFieldInfo>();
  152. fieldInfo->mFieldId = mUniqueFieldId++;
  153. fieldInfo->mName = field->getName();
  154. fieldInfo->mMonoField = field;
  155. fieldInfo->mTypeInfo = typeInfo;
  156. fieldInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  157. MonoMemberVisibility visibility = field->getVisibility();
  158. if (visibility == MonoMemberVisibility::Public)
  159. {
  160. if (typeIsSerializable && !field->hasAttribute(mBuiltin.dontSerializeFieldAttribute))
  161. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  162. if (typeIsInspectable && !field->hasAttribute(mBuiltin.hideInInspectorAttribute))
  163. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  164. fieldInfo->mFlags |= ScriptFieldFlag::Animable;
  165. }
  166. else
  167. {
  168. if (typeIsSerializable && field->hasAttribute(mBuiltin.serializeFieldAttribute))
  169. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  170. if (typeIsInspectable && field->hasAttribute(mBuiltin.showInInspectorAttribute))
  171. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  172. }
  173. if (field->hasAttribute(mBuiltin.rangeAttribute))
  174. fieldInfo->mFlags |= ScriptFieldFlag::Range;
  175. if (field->hasAttribute(mBuiltin.stepAttribute))
  176. fieldInfo->mFlags |= ScriptFieldFlag::Step;
  177. if (field->hasAttribute(mBuiltin.layerMask))
  178. {
  179. // Layout mask attribute is only relevant for 64-bit integer types
  180. if (const auto* primTypeInfo = rtti_cast<ManagedSerializableTypeInfoPrimitive>(typeInfo.get()))
  181. {
  182. if (primTypeInfo->mType == ScriptPrimitiveType::I64 ||
  183. primTypeInfo->mType == ScriptPrimitiveType::U64)
  184. {
  185. fieldInfo->mFlags |= ScriptFieldFlag::LayerMask;
  186. }
  187. }
  188. }
  189. objInfo->mFieldNameToId[fieldInfo->mName] = fieldInfo->mFieldId;
  190. objInfo->mFields[fieldInfo->mFieldId] = fieldInfo;
  191. }
  192. const Vector<MonoProperty*>& properties = objInfo->mMonoClass->getAllProperties();
  193. for (auto& property : properties)
  194. {
  195. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(property->getReturnType());
  196. if (typeInfo == nullptr)
  197. continue;
  198. bool typeIsSerializable = true;
  199. bool typeIsInspectable = true;
  200. if(const auto* objTypeInfo = rtti_cast<ManagedSerializableTypeInfoObject>(typeInfo.get()))
  201. {
  202. typeIsSerializable = objTypeInfo->mFlags.isSet(ScriptTypeFlag::Serializable);
  203. typeIsInspectable = typeIsSerializable || objTypeInfo->mFlags.isSet(ScriptTypeFlag::Inspectable);
  204. }
  205. SPtr<ManagedSerializablePropertyInfo> propertyInfo = bs_shared_ptr_new<ManagedSerializablePropertyInfo>();
  206. propertyInfo->mFieldId = mUniqueFieldId++;
  207. propertyInfo->mName = property->getName();
  208. propertyInfo->mMonoProperty = property;
  209. propertyInfo->mTypeInfo = typeInfo;
  210. propertyInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  211. if (!property->isIndexed())
  212. {
  213. MonoMemberVisibility visibility = property->getVisibility();
  214. if (visibility == MonoMemberVisibility::Public)
  215. propertyInfo->mFlags |= ScriptFieldFlag::Animable;
  216. if (typeIsSerializable && property->hasAttribute(mBuiltin.serializeFieldAttribute))
  217. propertyInfo->mFlags |= ScriptFieldFlag::Serializable;
  218. if (typeIsInspectable && property->hasAttribute(mBuiltin.showInInspectorAttribute))
  219. propertyInfo->mFlags |= ScriptFieldFlag::Inspectable;
  220. if (property->hasAttribute(mBuiltin.rangeAttribute))
  221. propertyInfo->mFlags |= ScriptFieldFlag::Range;
  222. if (property->hasAttribute(mBuiltin.stepAttribute))
  223. propertyInfo->mFlags |= ScriptFieldFlag::Step;
  224. if (property->hasAttribute(mBuiltin.layerMask))
  225. {
  226. // Layout mask attribute is only relevant for 64-bit integer types
  227. if (const auto* primTypeInfo = rtti_cast<ManagedSerializableTypeInfoPrimitive>(typeInfo.get()))
  228. {
  229. if (primTypeInfo->mType == ScriptPrimitiveType::I64 ||
  230. primTypeInfo->mType == ScriptPrimitiveType::U64)
  231. {
  232. propertyInfo->mFlags |= ScriptFieldFlag::LayerMask;
  233. }
  234. }
  235. }
  236. }
  237. objInfo->mFieldNameToId[propertyInfo->mName] = propertyInfo->mFieldId;
  238. objInfo->mFields[propertyInfo->mFieldId] = propertyInfo;
  239. }
  240. }
  241. // Form parent/child connections
  242. for(auto& curClass : assemblyInfo->mObjectInfos)
  243. {
  244. MonoClass* base = curClass.second->mMonoClass->getBaseClass();
  245. while(base != nullptr)
  246. {
  247. SPtr<ManagedSerializableObjectInfo> baseObjInfo;
  248. if(getSerializableObjectInfo(base->getNamespace(), base->getTypeName(), baseObjInfo))
  249. {
  250. curClass.second->mBaseClass = baseObjInfo;
  251. baseObjInfo->mDerivedClasses.push_back(curClass.second);
  252. break;
  253. }
  254. base = base->getBaseClass();
  255. }
  256. }
  257. }
  258. void ScriptAssemblyManager::clearAssemblyInfo()
  259. {
  260. clearScriptObjects();
  261. mAssemblyInfos.clear();
  262. }
  263. SPtr<ManagedSerializableTypeInfo> ScriptAssemblyManager::getTypeInfo(MonoClass* monoClass)
  264. {
  265. if(!mBaseTypesInitialized)
  266. BS_EXCEPT(InvalidStateException, "Calling getTypeInfo without previously initializing base types.");
  267. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(monoClass->_getInternalClass());
  268. // If enum get the enum base data type
  269. bool isEnum = MonoUtil::isEnum(monoClass->_getInternalClass());
  270. if (isEnum)
  271. monoPrimitiveType = MonoUtil::getEnumPrimitiveType(monoClass->_getInternalClass());
  272. // Determine field type
  273. switch(monoPrimitiveType)
  274. {
  275. case MonoPrimitiveType::Boolean:
  276. {
  277. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  278. typeInfo->mType = ScriptPrimitiveType::Bool;
  279. return typeInfo;
  280. }
  281. case MonoPrimitiveType::Char:
  282. {
  283. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  284. typeInfo->mType = ScriptPrimitiveType::Char;
  285. return typeInfo;
  286. }
  287. case MonoPrimitiveType::I8:
  288. {
  289. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  290. typeInfo->mType = ScriptPrimitiveType::I8;
  291. return typeInfo;
  292. }
  293. case MonoPrimitiveType::U8:
  294. {
  295. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  296. typeInfo->mType = ScriptPrimitiveType::U8;
  297. return typeInfo;
  298. }
  299. case MonoPrimitiveType::I16:
  300. {
  301. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  302. typeInfo->mType = ScriptPrimitiveType::I16;
  303. return typeInfo;
  304. }
  305. case MonoPrimitiveType::U16:
  306. {
  307. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  308. typeInfo->mType = ScriptPrimitiveType::U16;
  309. return typeInfo;
  310. }
  311. case MonoPrimitiveType::I32:
  312. {
  313. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  314. typeInfo->mType = ScriptPrimitiveType::I32;
  315. return typeInfo;
  316. }
  317. case MonoPrimitiveType::U32:
  318. {
  319. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  320. typeInfo->mType = ScriptPrimitiveType::U32;
  321. return typeInfo;
  322. }
  323. case MonoPrimitiveType::I64:
  324. {
  325. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  326. typeInfo->mType = ScriptPrimitiveType::I64;
  327. return typeInfo;
  328. }
  329. case MonoPrimitiveType::U64:
  330. {
  331. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  332. typeInfo->mType = ScriptPrimitiveType::U64;
  333. return typeInfo;
  334. }
  335. case MonoPrimitiveType::String:
  336. {
  337. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  338. typeInfo->mType = ScriptPrimitiveType::String;
  339. return typeInfo;
  340. }
  341. case MonoPrimitiveType::R32:
  342. {
  343. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  344. typeInfo->mType = ScriptPrimitiveType::Float;
  345. return typeInfo;
  346. }
  347. case MonoPrimitiveType::R64:
  348. {
  349. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  350. typeInfo->mType = ScriptPrimitiveType::Double;
  351. return typeInfo;
  352. }
  353. case MonoPrimitiveType::Class:
  354. if(monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass)) // Resource
  355. {
  356. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  357. typeInfo->mTypeNamespace = monoClass->getNamespace();
  358. typeInfo->mTypeName = monoClass->getTypeName();
  359. typeInfo->mRTIITypeId = 0;
  360. if(monoClass == ScriptResource::getMetaData()->scriptClass)
  361. typeInfo->mType = ScriptReferenceType::BuiltinResourceBase;
  362. else if (monoClass == ScriptManagedResource::getMetaData()->scriptClass)
  363. typeInfo->mType = ScriptReferenceType::ManagedResourceBase;
  364. else if (monoClass->isSubClassOf(ScriptManagedResource::getMetaData()->scriptClass))
  365. typeInfo->mType = ScriptReferenceType::ManagedResource;
  366. else if (monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass))
  367. {
  368. typeInfo->mType = ScriptReferenceType::BuiltinResource;
  369. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  370. BuiltinResourceInfo* builtinInfo = getBuiltinResourceInfo(type);
  371. if (builtinInfo == nullptr)
  372. {
  373. assert(false && "Unable to find information about a built-in resource. Did you update BuiltinResourceTypes list?");
  374. return nullptr;
  375. }
  376. typeInfo->mRTIITypeId = builtinInfo->typeId;
  377. }
  378. return typeInfo;
  379. }
  380. else if(monoClass == ScriptRRefBase::getMetaData()->scriptClass) // Resource reference
  381. return bs_shared_ptr_new<ManagedSerializableTypeInfoRRef>();
  382. else if (monoClass->isSubClassOf(mBuiltin.sceneObjectClass) || monoClass->isSubClassOf(mBuiltin.componentClass)) // Game object
  383. {
  384. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  385. typeInfo->mTypeNamespace = monoClass->getNamespace();
  386. typeInfo->mTypeName = monoClass->getTypeName();
  387. typeInfo->mRTIITypeId = 0;
  388. if (monoClass == mBuiltin.componentClass)
  389. typeInfo->mType = ScriptReferenceType::BuiltinComponentBase;
  390. else if (monoClass == mBuiltin.managedComponentClass)
  391. typeInfo->mType = ScriptReferenceType::ManagedComponentBase;
  392. else if (monoClass->isSubClassOf(mBuiltin.sceneObjectClass))
  393. typeInfo->mType = ScriptReferenceType::SceneObject;
  394. else if (monoClass->isSubClassOf(mBuiltin.managedComponentClass))
  395. typeInfo->mType = ScriptReferenceType::ManagedComponent;
  396. else if (monoClass->isSubClassOf(mBuiltin.componentClass))
  397. {
  398. typeInfo->mType = ScriptReferenceType::BuiltinComponent;
  399. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  400. BuiltinComponentInfo* builtinInfo = getBuiltinComponentInfo(type);
  401. if(builtinInfo == nullptr)
  402. {
  403. assert(false && "Unable to find information about a built-in component. Did you update BuiltinComponents list?");
  404. return nullptr;
  405. }
  406. typeInfo->mRTIITypeId = builtinInfo->typeId;
  407. }
  408. return typeInfo;
  409. }
  410. else
  411. {
  412. SPtr<ManagedSerializableObjectInfo> objInfo;
  413. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  414. return objInfo->mTypeInfo;
  415. }
  416. break;
  417. case MonoPrimitiveType::ValueType:
  418. {
  419. SPtr<ManagedSerializableObjectInfo> objInfo;
  420. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  421. return objInfo->mTypeInfo;
  422. }
  423. break;
  424. case MonoPrimitiveType::Generic:
  425. if(monoClass->getFullName() == mBuiltin.systemGenericListClass->getFullName()) // Full name is part of CIL spec, so it is just fine to compare like this
  426. {
  427. SPtr<ManagedSerializableTypeInfoList> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoList>();
  428. MonoProperty* itemProperty = monoClass->getProperty("Item");
  429. MonoClass* itemClass = itemProperty->getReturnType();
  430. if (itemClass != nullptr)
  431. typeInfo->mElementType = getTypeInfo(itemClass);
  432. if (typeInfo->mElementType == nullptr)
  433. return nullptr;
  434. return typeInfo;
  435. }
  436. else if(monoClass->getFullName() == mBuiltin.systemGenericDictionaryClass->getFullName())
  437. {
  438. SPtr<ManagedSerializableTypeInfoDictionary> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoDictionary>();
  439. MonoMethod* getEnumerator = monoClass->getMethod("GetEnumerator");
  440. MonoClass* enumClass = getEnumerator->getReturnType();
  441. MonoProperty* currentProp = enumClass->getProperty("Current");
  442. MonoClass* keyValuePair = currentProp->getReturnType();
  443. MonoProperty* keyProperty = keyValuePair->getProperty("Key");
  444. MonoProperty* valueProperty = keyValuePair->getProperty("Value");
  445. MonoClass* keyClass = keyProperty->getReturnType();
  446. if(keyClass != nullptr)
  447. typeInfo->mKeyType = getTypeInfo(keyClass);
  448. MonoClass* valueClass = valueProperty->getReturnType();
  449. if(valueClass != nullptr)
  450. typeInfo->mValueType = getTypeInfo(valueClass);
  451. if (typeInfo->mKeyType == nullptr || typeInfo->mValueType == nullptr)
  452. return nullptr;
  453. return typeInfo;
  454. }
  455. else if(monoClass->getFullName() == mBuiltin.genericRRefClass->getFullName())
  456. {
  457. SPtr<ManagedSerializableTypeInfoRRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRRef>();
  458. MonoProperty* itemProperty = monoClass->getProperty("Value");
  459. MonoClass* itemClass = itemProperty->getReturnType();
  460. if (itemClass != nullptr)
  461. typeInfo->mResourceType = getTypeInfo(itemClass);
  462. if (typeInfo->mResourceType == nullptr)
  463. return nullptr;
  464. return typeInfo;
  465. }
  466. break;
  467. case MonoPrimitiveType::Array:
  468. {
  469. SPtr<ManagedSerializableTypeInfoArray> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoArray>();
  470. ::MonoClass* elementClass = ScriptArray::getElementClass(monoClass->_getInternalClass());
  471. if(elementClass != nullptr)
  472. {
  473. MonoClass* monoElementClass = MonoManager::instance().findClass(elementClass);
  474. if(monoElementClass != nullptr)
  475. typeInfo->mElementType = getTypeInfo(monoElementClass);
  476. }
  477. if (typeInfo->mElementType == nullptr)
  478. return nullptr;
  479. typeInfo->mRank = ScriptArray::getRank(monoClass->_getInternalClass());
  480. return typeInfo;
  481. }
  482. default:
  483. break;
  484. }
  485. return nullptr;
  486. }
  487. void ScriptAssemblyManager::clearScriptObjects()
  488. {
  489. mBaseTypesInitialized = false;
  490. mBuiltin = BuiltinScriptClasses();
  491. }
  492. void ScriptAssemblyManager::initializeBaseTypes()
  493. {
  494. // Get necessary classes for detecting needed class & field information
  495. MonoAssembly* corlib = MonoManager::instance().getAssembly("corlib");
  496. if(corlib == nullptr)
  497. BS_EXCEPT(InvalidStateException, "corlib assembly is not loaded.");
  498. MonoAssembly* bansheeEngineAssembly = MonoManager::instance().getAssembly(ENGINE_ASSEMBLY);
  499. if(bansheeEngineAssembly == nullptr)
  500. BS_EXCEPT(InvalidStateException, String(ENGINE_ASSEMBLY) + " assembly is not loaded.");
  501. mBuiltin.systemArrayClass = corlib->getClass("System", "Array");
  502. if(mBuiltin.systemArrayClass == nullptr)
  503. BS_EXCEPT(InvalidStateException, "Cannot find System.Array managed class.");
  504. mBuiltin.systemGenericListClass = corlib->getClass("System.Collections.Generic", "List`1");
  505. if(mBuiltin.systemGenericListClass == nullptr)
  506. BS_EXCEPT(InvalidStateException, "Cannot find List<T> managed class.");
  507. mBuiltin.systemGenericDictionaryClass = corlib->getClass("System.Collections.Generic", "Dictionary`2");
  508. if(mBuiltin.systemGenericDictionaryClass == nullptr)
  509. BS_EXCEPT(InvalidStateException, "Cannot find Dictionary<TKey, TValue> managed class.");
  510. mBuiltin.systemTypeClass = corlib->getClass("System", "Type");
  511. if (mBuiltin.systemTypeClass == nullptr)
  512. BS_EXCEPT(InvalidStateException, "Cannot find Type managed class.");
  513. mBuiltin.serializeObjectAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeObject");
  514. if(mBuiltin.serializeObjectAttribute == nullptr)
  515. BS_EXCEPT(InvalidStateException, "Cannot find SerializableObject managed class.");
  516. mBuiltin.dontSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "DontSerializeField");
  517. if(mBuiltin.dontSerializeFieldAttribute == nullptr)
  518. BS_EXCEPT(InvalidStateException, "Cannot find DontSerializeField managed class.");
  519. mBuiltin.rangeAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Range");
  520. if (mBuiltin.rangeAttribute == nullptr)
  521. BS_EXCEPT(InvalidStateException, "Cannot find Range managed class.");
  522. mBuiltin.stepAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Step");
  523. if (mBuiltin.stepAttribute == nullptr)
  524. BS_EXCEPT(InvalidStateException, "Cannot find Step managed class.");
  525. mBuiltin.layerMask = bansheeEngineAssembly->getClass("BansheeEngine", "LayerMask");
  526. if (mBuiltin.layerMask == nullptr)
  527. BS_EXCEPT(InvalidStateException, "Cannot find LayerMask managed class.");
  528. mBuiltin.componentClass = bansheeEngineAssembly->getClass("BansheeEngine", "Component");
  529. if(mBuiltin.componentClass == nullptr)
  530. BS_EXCEPT(InvalidStateException, "Cannot find Component managed class.");
  531. mBuiltin.managedComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "ManagedComponent");
  532. if (mBuiltin.managedComponentClass == nullptr)
  533. BS_EXCEPT(InvalidStateException, "Cannot find ManagedComponent managed class.");
  534. mBuiltin.missingComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "MissingComponent");
  535. if (mBuiltin.missingComponentClass == nullptr)
  536. BS_EXCEPT(InvalidStateException, "Cannot find MissingComponent managed class.");
  537. mBuiltin.sceneObjectClass = bansheeEngineAssembly->getClass("BansheeEngine", "SceneObject");
  538. if(mBuiltin.sceneObjectClass == nullptr)
  539. BS_EXCEPT(InvalidStateException, "Cannot find SceneObject managed class.");
  540. mBuiltin.rrefBaseClass = bansheeEngineAssembly->getClass("BansheeEngine", "RRefBase");
  541. if(mBuiltin.rrefBaseClass == nullptr)
  542. BS_EXCEPT(InvalidStateException, "Cannot find RRefBase managed class.");
  543. mBuiltin.genericRRefClass = bansheeEngineAssembly->getClass("BansheeEngine", "RRef`1");
  544. if(mBuiltin.genericRRefClass == nullptr)
  545. BS_EXCEPT(InvalidStateException, "Cannot find RRef<T> managed class.");
  546. mBuiltin.serializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeField");
  547. if(mBuiltin.serializeFieldAttribute == nullptr)
  548. BS_EXCEPT(InvalidStateException, "Cannot find SerializeField managed class.");
  549. mBuiltin.hideInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "HideInInspector");
  550. if(mBuiltin.hideInInspectorAttribute == nullptr)
  551. BS_EXCEPT(InvalidStateException, "Cannot find HideInInspector managed class.");
  552. mBuiltin.showInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "ShowInInspector");
  553. if (mBuiltin.showInInspectorAttribute == nullptr)
  554. BS_EXCEPT(InvalidStateException, "Cannot find ShowInInspector managed class.");
  555. mBaseTypesInitialized = true;
  556. }
  557. void ScriptAssemblyManager::initializeBuiltinComponentInfos()
  558. {
  559. mBuiltinComponentInfos.clear();
  560. mBuiltinComponentInfosByTID.clear();
  561. Vector<BuiltinComponentInfo> allComponentsInfos = BuiltinComponents::getEntries();
  562. for(auto& entry : allComponentsInfos)
  563. {
  564. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  565. if (assembly == nullptr)
  566. continue;
  567. BuiltinComponentInfo info = entry;
  568. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  569. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  570. mBuiltinComponentInfos[type] = info;
  571. mBuiltinComponentInfosByTID[info.typeId] = info;
  572. }
  573. }
  574. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(::MonoReflectionType* type)
  575. {
  576. auto iterFind = mBuiltinComponentInfos.find(type);
  577. if (iterFind == mBuiltinComponentInfos.end())
  578. return nullptr;
  579. return &(iterFind->second);
  580. }
  581. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(UINT32 rttiTypeId)
  582. {
  583. auto iterFind = mBuiltinComponentInfosByTID.find(rttiTypeId);
  584. if (iterFind == mBuiltinComponentInfosByTID.end())
  585. return nullptr;
  586. return &(iterFind->second);
  587. }
  588. void ScriptAssemblyManager::initializeBuiltinResourceInfos()
  589. {
  590. mBuiltinResourceInfos.clear();
  591. mBuiltinResourceInfosByTID.clear();
  592. mBuiltinResourceInfosByType.clear();
  593. Vector<BuiltinResourceInfo> allResourceInfos = BuiltinResourceTypes::getEntries();
  594. for (auto& entry : allResourceInfos)
  595. {
  596. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  597. if (assembly == nullptr)
  598. continue;
  599. BuiltinResourceInfo info = entry;
  600. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  601. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  602. mBuiltinResourceInfos[type] = info;
  603. mBuiltinResourceInfosByTID[info.typeId] = info;
  604. mBuiltinResourceInfosByType[(UINT32)info.resType] = info;
  605. }
  606. }
  607. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(::MonoReflectionType* type)
  608. {
  609. auto iterFind = mBuiltinResourceInfos.find(type);
  610. if (iterFind == mBuiltinResourceInfos.end())
  611. return nullptr;
  612. return &(iterFind->second);
  613. }
  614. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(UINT32 rttiTypeId)
  615. {
  616. auto iterFind = mBuiltinResourceInfosByTID.find(rttiTypeId);
  617. if (iterFind == mBuiltinResourceInfosByTID.end())
  618. return nullptr;
  619. return &(iterFind->second);
  620. }
  621. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(ScriptResourceType type)
  622. {
  623. auto iterFind = mBuiltinResourceInfosByType.find((UINT32)type);
  624. if (iterFind == mBuiltinResourceInfosByType.end())
  625. return nullptr;
  626. return &(iterFind->second);
  627. }
  628. bool ScriptAssemblyManager::getSerializableObjectInfo(const String& ns, const String& typeName, SPtr<ManagedSerializableObjectInfo>& outInfo)
  629. {
  630. String fullName = ns + "." + typeName;
  631. for(auto& curAssembly : mAssemblyInfos)
  632. {
  633. if (curAssembly.second == nullptr)
  634. continue;
  635. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  636. if(iterFind != curAssembly.second->mTypeNameToId.end())
  637. {
  638. outInfo = curAssembly.second->mObjectInfos[iterFind->second];
  639. return true;
  640. }
  641. }
  642. return false;
  643. }
  644. bool ScriptAssemblyManager::hasSerializableObjectInfo(const String& ns, const String& typeName)
  645. {
  646. String fullName = ns + "." + typeName;
  647. for(auto& curAssembly : mAssemblyInfos)
  648. {
  649. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  650. if(iterFind != curAssembly.second->mTypeNameToId.end())
  651. return true;
  652. }
  653. return false;
  654. }
  655. }