Marko Pintera aa4ba9a93f Bunch more methods ported to use render system context 13 gadi atpakaļ
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GLSL 6c9f086e37 Some more render context work 13 gadi atpakaļ
GLX 1e81bf9e05 13 gadi atpakaļ
OSX 1e81bf9e05 13 gadi atpakaļ
SDL 1e81bf9e05 13 gadi atpakaļ
atifs a10ef7f7b9 Stripping down unneeded render system methods #2 13 gadi atpakaļ
gtk 1e81bf9e05 13 gadi atpakaļ
win32 a884d33548 Exception ported 13 gadi atpakaļ
CmGLATIFSInit.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 gadi atpakaļ
CmGLContext.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 gadi atpakaļ
CmGLDefaultHardwareBufferManager.cpp 98e7cb3402 Mesh importing 13 gadi atpakaļ
CmGLFBOMultiRenderTarget.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 gadi atpakaļ
CmGLFBORenderTexture.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 gadi atpakaļ
CmGLFrameBufferObject.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 gadi atpakaļ
CmGLGpuProgram.cpp a10ef7f7b9 Stripping down unneeded render system methods #2 13 gadi atpakaļ
CmGLGpuProgramManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 gadi atpakaļ
CmGLHardwareBufferManager.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 gadi atpakaļ
CmGLHardwareIndexBuffer.cpp c39c84f059 Removed singleton 13 gadi atpakaļ
CmGLHardwareOcclusionQuery.cpp a884d33548 Exception ported 13 gadi atpakaļ
CmGLHardwarePixelBuffer.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 gadi atpakaļ
CmGLHardwareVertexBuffer.cpp c39c84f059 Removed singleton 13 gadi atpakaļ
CmGLPBRenderTexture.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 gadi atpakaļ
CmGLPixelFormat.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 gadi atpakaļ
CmGLRenderSystem.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 gadi atpakaļ
CmGLRenderSystemFactory.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 gadi atpakaļ
CmGLRenderTexture.cpp c39c84f059 Removed singleton 13 gadi atpakaļ
CmGLSupport.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 gadi atpakaļ
CmGLTexture.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 gadi atpakaļ
CmGLTextureManager.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 gadi atpakaļ
CmWin32GLSupport.cpp 26bb37f13b Rendering meshes straight from GameObject 13 gadi atpakaļ
CmWin32RenderTexture.cpp a884d33548 Exception ported 13 gadi atpakaļ
CmWin32Window.cpp 08f61d9d01 Separated viewport from RenderTarget 13 gadi atpakaļ
glew.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 gadi atpakaļ