BearishSun aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future il y a 9 ans
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GLSL 34e313c12d Neater creation of GpuPrograms il y a 9 ans
Win32 20da94c930 Fix path inconsistency il y a 9 ans
BsGLBuffer.cpp 180bbef728 Fixing transparency in handle shader il y a 9 ans
BsGLCommandBuffer.cpp 50b2daaa81 Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals il y a 9 ans
BsGLCommandBufferManager.cpp c6e8badad9 (WIP) Adding command buffer support to OpenGL il y a 9 ans
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier il y a 10 ans
BsGLEventQuery.cpp aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future il y a 9 ans
BsGLFrameBufferObject.cpp 3fb5d94621 Minor code style fixes il y a 9 ans
BsGLGpuBuffer.cpp 046cd0b6a2 Neater GpuBuffer creation il y a 9 ans
BsGLGpuParamBlockBuffer.cpp 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support il y a 9 ans
BsGLHardwareBufferManager.cpp 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support il y a 9 ans
BsGLIndexBuffer.cpp a9cc8f15fb Neater IndexBuffer creation il y a 9 ans
BsGLOcclusionQuery.cpp aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future il y a 9 ans
BsGLPixelBuffer.cpp e2fcd6419d Cleaning up render API il y a 9 ans
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL il y a 9 ans
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings il y a 10 ans
BsGLQueryManager.cpp aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future il y a 9 ans
BsGLRenderAPI.cpp 8ab4660f21 OpenGL updated so it uses the new combined GPU parameter design il y a 9 ans
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier il y a 10 ans
BsGLRenderTexture.cpp a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap il y a 9 ans
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links il y a 10 ans
BsGLSLParamParser.cpp 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better il y a 9 ans
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier il y a 10 ans
BsGLTexture.cpp 9555982752 Fixing OpenGL texture and image binding il y a 9 ans
BsGLTextureManager.cpp a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap il y a 9 ans
BsGLTimerQuery.cpp aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future il y a 9 ans
BsGLVertexArrayObjectManager.cpp c6e8badad9 (WIP) Adding command buffer support to OpenGL il y a 9 ans
BsGLVertexBuffer.cpp ba7860bb93 Neater VertexBuffer creation il y a 9 ans
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier il y a 10 ans