BearishSun 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
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BsBlendState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsBlendState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsCommandBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsCommandBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsDepthStencilState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsDepthStencilState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsEventQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsEventQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsGpuBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsGpuBuffer.h ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 jaren geleden
BsGpuParam.cpp 441b7dc7dc WIP: Editor polish and cleanup 8 jaren geleden
BsGpuParam.h 441b7dc7dc WIP: Editor polish and cleanup 8 jaren geleden
BsGpuParamBlockBuffer.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
BsGpuParamBlockBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsGpuParamDesc.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsGpuParams.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
BsGpuParams.h 441b7dc7dc WIP: Editor polish and cleanup 8 jaren geleden
BsGpuPipelineParamInfo.cpp 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet 8 jaren geleden
BsGpuPipelineParamInfo.h 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet 8 jaren geleden
BsGpuPipelineState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsGpuPipelineState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsGpuProgram.cpp ed9cb44dc2 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 jaren geleden
BsGpuProgram.h ed9cb44dc2 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 jaren geleden
BsHardwareBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsIndexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsIndexBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsOcclusionQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsOcclusionQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsRasterizerState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsRasterizerState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsRenderAPI.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsRenderAPI.h ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 jaren geleden
BsRenderAPICapabilities.cpp 266484ff97 WIP: Linux port 8 jaren geleden
BsRenderAPICapabilities.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsRenderTarget.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
BsRenderTarget.h 90f5f648bf WIP: Script bindings 8 jaren geleden
BsRenderTexture.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
BsRenderTexture.h 90f5f648bf WIP: Script bindings 8 jaren geleden
BsRenderWindow.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
BsRenderWindow.h 07c160bb50 WIP: Linux port 8 jaren geleden
BsSamplerState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsSamplerState.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state 8 jaren geleden
BsSubMesh.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsTextureView.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsTextureView.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsTimerQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsTimerQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsVertexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsVertexBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsVertexData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsVertexData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsVertexDataDesc.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsVertexDataDesc.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsVertexDeclaration.cpp 266484ff97 WIP: Linux port 8 jaren geleden
BsVertexDeclaration.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsVideoModeInfo.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsVideoModeInfo.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsViewport.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
BsViewport.h 995485a010 WIP Linux port: 8 jaren geleden